#1809: Challenges: not able to create alliance between wz-AI and scavenger-AI
+---
Reporter: DylanDog| Owner:
Type: bug | Status: new
#1810: Challenges: not able to create alliance between wz-AI and scavenger-AI
+---
Reporter: DylanDog| Owner:
Type: bug | Status: new
#1811: Challenges: not able to create alliance between wz-AI and scavenger-AI
+---
Reporter: DylanDog| Owner:
Type: bug | Status: new
#1812: Challenges: not able to create alliance between wz-AI and scavenger-AI
+---
Reporter: DylanDog| Owner:
Type: bug | Status: new
#1813: Spanish Translation Major Update
-+--
Reporter: Saberuneko|Type: patch
Status: new |Priority: major
Milestone: 3.0 |
Hi List,
I may have a solution for the last point you mentionend here.
If you want you can have access to one of my servers and migrate the
Tree there.
Kind regards,
Fastdeath
On 2010-04-29 02:05, buginator wrote:
On 4/28/10, dak180 wrote:
On Apr 28, 2010, at 2:58 AM, Per Inge Mathisen
#1814: Improving game stability
-+--
Reporter: KukY |Type: to-do
Status: new |Priority: major
Milestone: 2.3.1 |
On Wednesday, 28 April 2010 at 18:34, NoName wrote:
I do still vote for Mercurial.
How about accessing a git repo with hg?
http://candidcode.com/2010/01/12/a-guide-to-converting-from-mercurial-hg-to-git-on-a-windows-client/
___
Warzone-dev mailing
On 4/29/10, Christian Ohm wrote:
On Wednesday, 28 April 2010 at 18:34, NoName wrote:
I do still vote for Mercurial.
How about accessing a git repo with hg?
http://candidcode.com/2010/01/12/a-guide-to-converting-from-mercurial-hg-to-git-on-a-windows-client/
I belive you can do that
After some more tinkering with the code, I finally found the issue
that MSVC was having. In short, a bool in c is a int, and in c++ a
bool !=int. It was always returning 256 on false, and -858993663 on
true. For those that don't see what that is, here:
false = 0x0100, true = 0xcc01
10 matches
Mail list logo