Hi all,
Long time since I've actually written on this mailing list.
I've been looking into modifying the rendering code in such a way that
it can be used to render on OpenGL ES (ES 2.0+ considering that I only
have hardware to test that version) enabled devices.
This however, would require
On Sunday, 12 September 2010 at 22:24, buginator wrote:
On 9/12/10, Christian Ohm wrote:
The way I'd do 2.3 releases is:
0. Make Fastdeath's server build daily SVN snapshot builds, so hopefully
the
changes in current SVN get a bit more exposure before being in a RC.
1.