Yesterday I was adding a page to the trac wiki and I noticed that it was very
messy; when I asked Zarel about it he told me that we used to have a MediaWiki
but that it and WordPress was dropped so less software had to be maintained.
So my next question is (Zarel suggested I ask it on the
On Jan 2, 2010, at 1:03 PM, Dennis Schridde wrote:
Now, what's the catch you ask? (No, not ads.) Direct filesystem and
database access to Hosted Apps is not provided; so i would not recommend
putting trac there but we might be able to get by with a wiki.
Sounds like a case of lock-in. Thus
On Jan 2, 2010, at 1:41 PM, Per Inge Mathisen wrote:
How would in this scenario we get user name/password sync with forums and
trac?
- Per
If I have read the documentation correctly it uses your Sourceforge login, so
your user name pass would be whatever you use for that.
smime.p7s
It sounds reasonable to me; who knows someone might even rewrite the original
campaign for it.
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My Web Sites:
http://dak180.users.sourceforge.net/
On Jan 3, 2010, at 9:55 AM, Per Inge Mathisen wrote:
So here is my
On Jan 7, 2010, at 8:40 AM, Per Inge Mathisen wrote:
Did you measure any significant savings from doing this?
Just slightly under 10MB.
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My Web Sites:
http://dak180.users.sourceforge.net/
smime.p7s
Description: S/MIME
On Mar 24, 2010, at 9:25 AM, Stephen Swaney wrote:
Nine hours work to reclaim 100kb of disk space hardly seems like a
good idea ever.
The point was not primarily to save disk space (though it is a nice benefit)
but rather to rearrange the why that data is stored in the png files to allow
On Apr 5, 2010, at 3:58 PM, Per Inge Mathisen wrote:
did some testing on Windows this Easter, and the crash report
dialog when running in fullscreen is worse than useless, it freezes
the entire game, giving a black screen. This needs to be fixed, or the
dialog can just as well be removed
On May 18, 2010, at 8:05 PM, buginator wrote:
The reserved key issues is also troublesome, and we are getting into
more mac specific hacks to avoid those (if that is possible).
All we really need to do is make sure that we do not use any of them by default
as those key combos will never
On Sep 19, 2010, at 4:59 PM, Giel van Schijndel wrote:
Do you have any pointers regarding *where* it is used for game state?
Is it used by newnet only, or by trunk as well?
newnet has been merged into trunk.
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My Web
On Apr 24, 2011, at 6:43 AM, Christian Ohm wrote:
I've wondered if the concept of stable release is actually useful for us.
Looking at 2.3, it seems to languish mostly, while people work on new stuff.
So, proposal for a more git-like workflow:
-1. Get master into a reasonably stable
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