Re: [Warzone-dev] A multiweapons solution

2008-08-13 Thread Giel van Schijndel
Per Inge Mathisen schreef:
> As discussed on IRC, here is the solution we came up with to implement
> multiple weapons on a single droid better:
> 
> Each PIE connector gets an additional value, a range in degrees that
> any weapon on that connector can turn. The first weapon connector
> should not have any such limitations, to avoid having to change the
> micro-AI so that it rotates droids toward targets. The micro-AI is
> changed so that targets are picked for secondary weapons among droids
> that it can fire upon without turning.

Sounds good, except that I would specify a rotation limit for the first
weapon as well (use 360 degree as the default). That way you wouldn't
need to have two separate code paths for primary and secondary weapons.
Especially since the micro AI will need to be changed anyway.

-- 
Giel



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[Warzone-dev] A multiweapons solution

2008-08-12 Thread Per Inge Mathisen
As discussed on IRC, here is the solution we came up with to implement
multiple weapons on a single droid better:

Each PIE connector gets an additional value, a range in degrees that
any weapon on that connector can turn. The first weapon connector
should not have any such limitations, to avoid having to change the
micro-AI so that it rotates droids toward targets. The micro-AI is
changed so that targets are picked for secondary weapons among droids
that it can fire upon without turning. This will allow us to place
more weapons on droids without clipping when they rotate all the way
around.

  - Per

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