[Warzone-dev] Fwd: RE: Build 1294

2007-05-17 Thread Dennis Schridde



 -Original Message-
 From: Dennis Schridde [mailto:[EMAIL PROTECTED]
 Sent: Thursday, May 17, 2007 6:41 AM
 To: [EMAIL PROTECTED]; Development list
 Subject: Re: [Warzone-dev] Build 1294

 Am Donnerstag, 17. Mai 2007 schrieb Jose Ivey:
  Everything seems to be working again. Power bar display is fine, no
  more memory allocation crashes, multiple turrets work fine, no more
  off map errors.
 Huh?

 Does that mean that the crashes, the event-mainloop was
 blamed for, don't happen anymore, either?

They don't  - and I am sorry for pointing the finger at the event stuff.

I followed the same procedure as always - clean solution, then delete
remaining script/parser header and c files in the win32, and build. Start a
new skirmish and play through. This is the first time since 127x I had no
problems and the display worked correctly. I even wiped the svn directory
and downloaded the entire source twice since 127x to make sure I didn't have
corrupt files.  This is the first time it played through without errors.
I've made not updates to MSVC or my system. I have no explanation.



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Re: [Warzone-dev] Fwd: RE: Build 1294

2007-05-17 Thread Ari Johnson
On 5/17/07, Dennis Schridde [EMAIL PROTECTED] wrote:




  -Original Message-
  From: Dennis Schridde [mailto:[EMAIL PROTECTED]
  Sent: Thursday, May 17, 2007 6:41 AM
  To: [EMAIL PROTECTED]; Development list
  Subject: Re: [Warzone-dev] Build 1294
 
  Am Donnerstag, 17. Mai 2007 schrieb Jose Ivey:
   Everything seems to be working again. Power bar display is fine, no
   more memory allocation crashes, multiple turrets work fine, no more
   off map errors.
  Huh?
 
  Does that mean that the crashes, the event-mainloop was
  blamed for, don't happen anymore, either?

 They don't  - and I am sorry for pointing the finger at the event stuff.

 I followed the same procedure as always - clean solution, then delete
 remaining script/parser header and c files in the win32, and build. Start a
 new skirmish and play through. This is the first time since 127x I had no
 problems and the display worked correctly. I even wiped the svn directory
 and downloaded the entire source twice since 127x to make sure I didn't have
 corrupt files.  This is the first time it played through without errors.
 I've made not updates to MSVC or my system. I have no explanation.

The Mac version still has the missing user interface elements.

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Re: [Warzone-dev] Fwd: RE: Build 1294

2007-05-17 Thread Giel van Schijndel
Ari Johnson schreef:
 The Mac version still has the missing user interface elements.
   
Could you try and pinpoint it to what revision made those disappear?

-- 
Giel



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Re: [Warzone-dev] Fwd: RE: Build 1294

2007-05-17 Thread Jose Ivey


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ari Johnson
 Sent: Thursday, May 17, 2007 4:13 PM
 To: Development list
 Subject: Re: [Warzone-dev] Fwd: RE: Build 1294

 On 5/17/07, Giel van Schijndel [EMAIL PROTECTED] wrote:
  Ari Johnson schreef:
   The Mac version still has the missing user interface elements.
  
  Could you try and pinpoint it to what revision made those disappear?

 I already did.  Revision 1264 introduces the missing UI
 elements and also introduces a crash where the first time a
 shot is fired, something about the projectile code
 dereferences a null pointer.  I discussed this at length in
 the 'all sorts of problems' thread.

Maybe this is still ralated to the platform swtiches? With Windows getting
the correct setting once again, but mac not quite?



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