#1551: Improve map errors handling -------------------------------------+-------------------------------------- Reporter: KukY | Type: to-do Status: new | Priority: major Milestone: 2.3 | Component: Data: Maps Version: 2.3 beta 9 | Keywords: Operating_system: All/Non-Specific | Blockedby: Blocking: | -------------------------------------+-------------------------------------- There are lots of maps that look great but won't load only beacuse of a single error.
f.e. {{{ error |05:42:59: [buildFeature] Oil Resource(4369) already placed at (175+1, 59+1) when trying to place Oil Resource(161152) at (175+1, 59+1) - removing it error |05:42:59: [buildFeature] Oil Drum(7212) already placed at (171+1, 56+1) when trying to place Oil Drum(166296) at (171+1, 56+1) - removing it error |05:42:59: [buildStructure] Player 1 (AI): is building WallTower- Rail3 at (79, 89) but found WallTower-Rail3 already at (79, 89) error |05:42:59: [loadSaveStructureV7] Unable to create structure error |05:42:59: [loadSaveStructureV7] Assert in Warzone: ../../../src/game.c:7007 (psStructure), last script event: '<none>' error |05:42:59: [startMission] Unable to load mission file fatal |05:42:59: [startGameLoop] Shutting down after failure }}} There is a feature placed, another feature is over it. Game skips placing that feature and continues. There is a structure placed, another structure is over it. Instead of skipping placing that structure and continueing, game crashes. -- Ticket URL: <http://developer.wz2100.net/ticket/1551> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev