#2013: New terrain textures -------------------------------------+-------------------------------------- Reporter: MaNGusT | Type: patch (a actual patch, not a request for one) Status: new | Priority: major Milestone: 3.0 | Component: Data: Art Version: svn/trunk | Keywords: terrain texture Operating_system: All/Non-Specific | Blockedby: Blocking: | -------------------------------------+-------------------------------------- all textures are 2048x2048, 8bit depth.
the only thing I don't understand is {{{ psGroundTypes[a_yellow].textureSize = 4.6; (for example) }}} what does this value mean? If someone can experiment with this a bit and find the best values, it will be good. :-) about the water textures. I've uploaded them too because for me they look not so annoying than previous. To make water looks like real water we need to rewrite the animation code. mb do it like I said before-> http://forums.wz2100.net/viewtopic.php?f=33&t=5311&start=75#p62430 or mb do it by another way. -- Ticket URL: <http://developer.wz2100.net/ticket/2013> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev