#2280: crash of warzone 2100 after quiting ... strange...
---------------------------------+---------------------
        Reporter:  lav_coyote25  |        Type:  bug
          Status:  new           |    Priority:  normal
       Milestone:  3.0           |   Component:  other
         Version:  unspecified   |    Keywords:
Operating System:  Windows 7     |  Blocked By:
        Blocking:                |
---------------------------------+---------------------
 never happened to me before this. crash of warzone 2100 to desktop after
 quiting ... strange...

 -------------------
 {{{
 Error occured on Sunday, October 31, 2010 at 23:12:24.

 Program: C:\Warzone 2100\warzone2100.exe(warzone2100)
 Command line: "C:\Warzone 2100\warzone2100.exe"
 Version: Version 3.0-beta1
 Distributor: wz2100.net
 Compiled on: Oct 25 2010 02:38:00
 Compiled by: GCC 4.2.1-sjlj (mingw32-2)
 Compiled mode: Release build
 Executed on: Sun Oct 31 19:35:48 2010

 Pointers: 32bit

 Compiled against PhysicsFS version: 1.0.1
 Running with PhysicsFS version: 1.0.1

 Misc Data:
 [19:35:54]OpenGL Vendor : NVIDIA Corporation
 [19:35:54]OpenGL Renderer : GeForce GT 220/PCI/SSE2
 [19:35:54]OpenGL Version : 3.3.0
 [19:35:54]Video Mode 1920 x 1080 (32 bpp) (fullscreen)
 [19:35:54]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [19:36:07]OpenAL Vendor: Creative Labs Inc.
 [19:36:07]OpenAL Version: 1.1
 [19:36:07]OpenAL Renderer: Software
 [19:36:07]OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0
 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE
 AL_EXT_EXPONENT_DISTANCE
 [19:36:07]Using language: System locale
 [19:38:17]Current Level/map is Sk-psyko2010-T1


 C:\Warzone 2100\warzone2100.exe caused an Access Violation at location
 0044b1a0 in module C:\Warzone 2100\warzone2100.exe Reading from location
 0f5cf968.

 Log message: error   |07:38:47: [buildStructure] Player 3 (AI): is
 building A0PowerGenerator at (9, 12) but found A0CyborgFactory already at
 (9, 12)
 Log message: info    |11:02:03: [seq_Play] unable to open
 'sequences/victory.ogg' for playback

 Registers:
 eax=00002e64 ebx=000000fa ecx=000000fa edx=0f5cf950 esi=0000007e
 edi=0000002f
 eip=0044b1a0 esp=0c57fd90 ebp=0c57fdc8 iopl=0         nv up ei ng nz ac pe
 cy
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00010293

 Call stack:
 0044B1A0  C:\Warzone 2100\warzone2100.exe:0044B1A0  fpathBaseBlockingTile
 /warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/map.h:121
 0040E273  C:\Warzone 2100\warzone2100.exe:0040E273  fpathAStarRoute
 
/warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/astar.c:455
 0044AE84  C:\Warzone 2100\warzone2100.exe:0044AE84  fpathThreadFunc
 
/warzone2100/beta1/warzone2100-3.0_beta1/win32/build/src/../../../src/fpath.c:595
 005C1597  C:\Warzone 2100\warzone2100.exe:005C1597  SDL_KillThread
 005CA973  C:\Warzone 2100\warzone2100.exe:005CA973  SDL_ThreadID
 77301287  C:\Windows\system32\msvcrt.dll:77301287  _itow_s
 77301328  C:\Windows\system32\msvcrt.dll:77301328  _endthreadex
 775D1194  C:\Windows\system32\kernel32.dll:775D1194  BaseThreadInitThunk
 7785B495  C:\Windows\SYSTEM32\ntdll.dll:7785B495
 RtlInitializeExceptionChain
 7785B468  C:\Windows\SYSTEM32\ntdll.dll:7785B468
 RtlInitializeExceptionChain

 }}}

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2280>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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