#2825: Load maps last, so data in them doesn't break things -------------------------------------------------+------------------------- Reporter: cybersphinx | Owner: Type: patch (an actual patch, not a | Status: new request for one) | Milestone: Priority: normal | unspecified Component: other | Version: Keywords: | unspecified Blocked By: | Operating System: All | /Non-Specific | Blocking: -------------------------------------------------+------------------------- As the subject says. Since we treat all the search paths equal, a new loop is needed, so maps really get loaded fast (similar to the videos, only those need to be first). Also attached a revert of the mapmod patch on which the other patch is based. Patches are for master, I have them for 2.3 as well though.
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