Re: [warzone2100-dev] demote Asserts to LOG_INFO

2011-04-24 Thread Per Inge Mathisen
On Sun, Apr 24, 2011 at 6:36 AM, buginator buginato...@gmail.com wrote: Unless there are any objections, I plan to demote ASSERT_FAILURE() to use LOG_INFO instead of LOG_ERROR. The main reason for this is that LOG_ERROR is meant for serious errors, and all LOG_ERRORs are echoed to the in game

Re: [warzone2100-dev] demote Asserts to LOG_INFO

2011-04-24 Thread buginator
On 4/24/11, Per Inge Mathisen xxx...@gmail.com wrote: On Sun, Apr 24, 2011 at 6:36 AM, buginator xxx...@gmail.com wrote: Unless there are any objections, I plan to demote ASSERT_FAILURE() to use LOG_INFO instead of LOG_ERROR. The main reason for this is that LOG_ERROR is meant for

Re: [warzone2100-dev] demote Asserts to LOG_INFO

2011-04-24 Thread Per Inge Mathisen
On Sun, Apr 24, 2011 at 9:47 PM, buginator buginato...@gmail.com wrote: In short, we have asserts that fire, and we *know* there is a issue, but can't get at that issue for multiple reasons.  No need to spam the in-game console with assert messages. Then stop sending LOG_ERROR to the console?

[warzone2100-dev] demote Asserts to LOG_INFO

2011-04-23 Thread buginator
Unless there are any objections, I plan to demote ASSERT_FAILURE() to use LOG_INFO instead of LOG_ERROR. The main reason for this is that LOG_ERROR is meant for serious errors, and all LOG_ERRORs are echoed to the in game console on all platforms. LOG_INFO is still on in both debug release

Re: [warzone2100-dev] demote Asserts to LOG_INFO

2011-04-23 Thread Kreuvf
24.04.2011 06:36, buginator wrote: Unless there are any objections, I plan to demote ASSERT_FAILURE() to use LOG_INFO instead of LOG_ERROR. The main reason for this is that LOG_ERROR is meant for serious errors, and all LOG_ERRORs are echoed to the in game console on all platforms.