Re: [Warzone-dev] [Warzone-commits] r1451 - in /trunk/src: display3d.c structure.h

2007-06-04 Thread Giel van Schijndel
Ari Johnson schreef: Reverted changes from r1417 and r1421 that used 'bool' instead of 'BOOL' and thereby prevented the code from building Does this really _not_ compile ? Because it _should_ compile. (Even with a non-C99 compatible compiler). Just look at lib/framework/types.h: // If we

Re: [Warzone-dev] [Warzone-commits] r1451 - in /trunk/src: display3d.c structure.h

2007-06-04 Thread Jose Ivey
Giel van Schijndel wrote: So if that code doesn't compile when using bool, please fix the above code in types.h instead of reverting back to BOOL. The only scenario I can think of is that the compiler you use claims to be C99 compatible, but doesn't provide macros: bool, true,

Re: [Warzone-dev] [Warzone-commits] r1451 - in /trunk/src: display3d.c structure.h

2007-06-04 Thread Per Inge Mathisen
On 6/4/07, Jose Ivey [EMAIL PROTECTED] wrote: In the context of the platforms WZ currently has builds for, which one uses a non C99 compliant compiler? MSVC. - Per ___ Warzone-dev mailing list Warzone-dev@gna.org

Re: [Warzone-dev] [Warzone-commits] r1451 - in /trunk/src: display3d.c structure.h

2007-06-04 Thread Giel van Schijndel
Per Inge Mathisen schreef: On 6/4/07, Dennis Schridde [EMAIL PROTECTED] wrote: - Run sed s/BOOL/bool/ on the sources. (Well, something more advanced, but you get the point.) Can we please postone all such ideas until 2.2 or 3.0? We _need_ a working 'svn blame' at the moment.