Am Samstag, 30. September 2006 17:30 schrieb Stefan Huehner: > Hi, > > attached patch cleans up the RES_TYPE_MIN structure defined in > src/data.c. This is a smaller version of the RES_TYPE structure in > lib/framework/frameresource.h which has some more fields. > > Instead of removing the unused fields from RES_TYPE_MIN as done in the > attached patch, we could alternatively use the RES_TYPE structure in > src/data.c too, and initialize the not needed values to NULL here. I just read that RES_TYPE_MIN was introduced for the PSX. Is that true or might there be any other reason? If that is the only reason, and RES_TYPE_MIN is just a smaller version of RES_TYPE and RES_TYPE could be used instead and give not (logical/design) problems, then I think we should eliminate those extra type... (Use RES_TYPE instead of RES_TYPE_MIN.)
--Dennis
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