Re: [Warzone-dev] [patch] Make lighting work again !
Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]: Another 1 line fix. This make it so game is back to original lighting. Was broken by Dennis, no reason give on change? (when select unit, it strobe again, and when damage unit/building, it gets more dark until it die). When light=true, that make all bright, I thinks this is for debug something. It is not a bug, but a feature. Really, this time. It also ain't nothing to do with debuging. It just uses OpenGL lighting in favour of custom color modifications. The change was intended. The strobe and damage thingies just need to be adapted to modify the material of the object. --Dennis signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [patch] Make lighting work again !
On Sat, 30 Jun 2007 08:04:21 -0400 Dennis Schridde [EMAIL PROTECTED] wrote: Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]: Another 1 line fix. This make it so game is back to original lighting. Was broken by Dennis, no reason give on change? (when select unit, it strobe again, and when damage unit/building, it gets more dark until it die). When light=true, that make all bright, I thinks this is for debug something. It is not a bug, but a feature. Really, this time. It also ain't nothing to do with debuging. It just uses OpenGL lighting in favour of custom color modifications. The change was intended. The strobe and damage thingies just need to be adapted to modify the material of the object. OK, but until you fix whatever, why not leave that to FALSE, so people can get expected visuals? -- Want a little romance in your life? Click here for romantic candles. http://tagline.hushmail.com/fc/Ioyw6h4ebVTnrrvYZXqvcXgxmLuhnGtO8kcenDoAZVhiUSeUdRpOF4/ ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [patch] Make lighting work again !
Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]: On Sat, 30 Jun 2007 08:04:21 -0400 Dennis Schridde [EMAIL PROTECTED] wrote: Am Samstag, 30. Juni 2007 schrieb [EMAIL PROTECTED]: Another 1 line fix. This make it so game is back to original lighting. Was broken by Dennis, no reason give on change? (when select unit, it strobe again, and when damage unit/building, it gets more dark until it die). When light=true, that make all bright, I thinks this is for debug something. It is not a bug, but a feature. Really, this time. It also ain't nothing to do with debuging. It just uses OpenGL lighting in favour of custom color modifications. The change was intended. The strobe and damage thingies just need to be adapted to modify the material of the object. OK, but until you fix whatever, why not leave that to FALSE, so people can get expected visuals? people in this case is only developers, since the trunk is not intended to be used by anyone else. And the best remember for the devs to fix a problem is to present an obvious bug, imo. The terrain renderer will sooner or later be replaced, so the issue will hopefully fix itself. For the rest: When GL lighting is fully used (planed for 2.1?) this will be fixed. Till then we leave it as is, since I think the most important for this is to experiment with the lighting as it will be. --Dennis signature.asc Description: This is a digitally signed message part. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev