Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 273069b5df935dedd23a7bd979188825c998420c https://github.com/Warzone2100/warzone2100/commit/273069b5df935dedd23a7bd979188825c998420c Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2020-11-10 (Tue, 10 Nov 2020)
Changed paths: M lib/sound/cdaudio.cpp M lib/sound/playlist.cpp M src/main.cpp Log Message: ----------- Fix music playlist selection when loading savegame Commit: d371fdced0708eb96511c7df8e919371f96f898f https://github.com/Warzone2100/warzone2100/commit/d371fdced0708eb96511c7df8e919371f96f898f Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2020-11-10 (Tue, 10 Nov 2020) Changed paths: M data/base/script/rules.js M data/mp/multiplay/skirmish/rules.js M lib/sound/cdaudio.cpp M lib/sound/playlist.cpp M lib/sound/playlist.h M src/init.cpp Log Message: ----------- Remove hackPlayIngameAudio() from rules.js The in-game music is now started (and the starting track is randomized) in stageThreeInitialise(). Commit: 9daa81e98b04c1f6f5528c35348d1f4131f24700 https://github.com/Warzone2100/warzone2100/commit/9daa81e98b04c1f6f5528c35348d1f4131f24700 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2020-11-10 (Tue, 10 Nov 2020) Changed paths: M src/wzapi.cpp Log Message: ----------- Improve hackStopIngameAudio() documentation Compare: https://github.com/Warzone2100/warzone2100/compare/2a9a6280c0a7...9daa81e98b04 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits