Revision: 9383 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9383&view=rev Author: sendai Date: 2010-01-22 10:25:42 +0000 (Fri, 22 Jan 2010)
Log Message: ----------- Fix the problem with proximity message list and display list going out of sync due to too few proximity buttons allowed at the same time (20), by increasing the limit to 10000. Also make sure that all players get the messages they should (for switching between players), and make a real fix the beacon seen by other players problem by storing but not displaying proximity messages for other players (reverting wrong fix of this problem in ticket:1250). Remove addOilResourceProximities() which probably never worked as advertised, because it is run before vision is added, and checks if iterated objects are visible before doing anything. Adding proximity messages is done by visibility. Modified Paths: -------------- trunk/src/hci.c trunk/src/intdisplay.c trunk/src/message.c trunk/src/message.h trunk/src/mission.c trunk/src/visibility.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Throughout its 18-year history, RSA Conference consistently attracts the world's best and brightest in the field, creating opportunities for Conference attendees to learn about information security's most important issues through interactions with peers, luminaries and emerging and established companies. http://p.sf.net/sfu/rsaconf-dev2dev _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits