Revision: 10049
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10049view=rev
Author: Safety0ff
Date: 2010-02-28 04:49:39 + (Sun, 28 Feb 2010)
Log Message:
---
Update to r9472 to match r10022.
Modified Paths:
--
trunk/src/droid.c
Revision: 10047
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10047view=rev
Author: Safety0ff
Date: 2010-02-28 04:18:17 + (Sun, 28 Feb 2010)
Log Message:
---
Update to r9628: Re-enable face culling after having disabled it for the map
preview rather than
Revision: 10050
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10050view=rev
Author: Safety0ff
Date: 2010-02-28 11:41:16 + (Sun, 28 Feb 2010)
Log Message:
---
Stop landing VTOLs even if they are below the map height.
Modified Paths:
--
Revision: 10051
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10051view=rev
Author: Safety0ff
Date: 2010-02-28 11:43:59 + (Sun, 28 Feb 2010)
Log Message:
---
2.3: Stop landing VTOLs even if they are below the map height.
Modified Paths:
--
Revision: 10052
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10052view=rev
Author: sendai
Date: 2010-02-28 11:53:33 + (Sun, 28 Feb 2010)
Log Message:
---
In preparation for newnet branch, turn object positions into int32 values and
introduce the new typedef
Revision: 10053
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10053view=rev
Author: i-nod
Date: 2010-02-28 14:02:51 + (Sun, 28 Feb 2010)
Log Message:
---
Fix MSVC 2008 for the GLee changes in r10028.
Modified Paths:
--
Revision: 10054
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10054view=rev
Author: the_cybersphinx
Date: 2010-02-28 14:18:27 + (Sun, 28 Feb 2010)
Log Message:
---
Don't put random colours in the loading bar.
Make every star have a random grey value instead.
Revision: 10056
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10056view=rev
Author: dak180
Date: 2010-02-28 16:55:13 + (Sun, 28 Feb 2010)
Log Message:
---
Externalize fetch scripts.
Modified Paths:
--
trunk/Makefile.am
Revision: 10058
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10058view=rev
Author: the_cybersphinx
Date: 2010-02-28 17:24:50 + (Sun, 28 Feb 2010)
Log Message:
---
Only clear buffers on exit if we still have an OpenGL context.
Modified Paths:
--
Revision: 10059
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10059view=rev
Author: the_cybersphinx
Date: 2010-02-28 17:25:33 + (Sun, 28 Feb 2010)
Log Message:
---
Don't draw a one pixel box in the loading screen.
Modified Paths:
--
Revision: 10060
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10060view=rev
Author: i-nod
Date: 2010-02-28 18:09:39 + (Sun, 28 Feb 2010)
Log Message:
---
'Active mods' frontend label was repositioned to top-left corner and its
internal buffer was enlarged a
Revision: 10061
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10061view=rev
Author: cypr
Date: 2010-02-28 19:13:12 + (Sun, 28 Feb 2010)
Log Message:
---
Add some better trig lookup table functions, and make updateDroidOrientation
use them.
Modified Paths:
Revision: 10062
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10062view=rev
Author: i-nod
Date: 2010-02-28 21:43:16 + (Sun, 28 Feb 2010)
Log Message:
---
shaders: Merge 10010-10060 from trunk.
Modified Paths:
--
branches/shaders/Makefile.am
Revision: 10063
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10063view=rev
Author: zarelsl
Date: 2010-02-28 22:32:54 + (Sun, 28 Feb 2010)
Log Message:
---
Fix some rounding errors in repair facility and research facility.
Modified Paths:
--
Revision: 10064
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10064view=rev
Author: zarelsl
Date: 2010-02-28 22:33:28 + (Sun, 28 Feb 2010)
Log Message:
---
2.3: Fix some rounding errors in repair facility and research facility.
Modified Paths:
--
Revision: 10065
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10065view=rev
Author: zarelsl
Date: 2010-02-28 22:35:15 + (Sun, 28 Feb 2010)
Log Message:
---
Do not visualize path of a droid that has no path.
Modified Paths:
--
Revision: 10066
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10066view=rev
Author: zarelsl
Date: 2010-02-28 22:35:20 + (Sun, 28 Feb 2010)
Log Message:
---
2.3: Do not visualize path of a droid that has no path.
Modified Paths:
--
Revision: 10067
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10067view=rev
Author: sendai
Date: 2010-02-28 23:14:52 + (Sun, 28 Feb 2010)
Log Message:
---
Changing object rotations to use 16 bit unsigned values instead of the current
mix of signed and
Revision: 10068
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10068view=rev
Author: cypr
Date: 2010-02-28 23:24:38 + (Sun, 28 Feb 2010)
Log Message:
---
Fix the game getting completely messed up if anyone changes position or colour,
and then someone leaves.
Revision: 10069
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10069view=rev
Author: cypr
Date: 2010-02-28 23:25:10 + (Sun, 28 Feb 2010)
Log Message:
---
2.3: Fix the game getting completely messed up if anyone changes position or
colour, and then someone
Revision: 10070
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10070view=rev
Author: dak180
Date: 2010-03-01 00:30:13 + (Mon, 01 Mar 2010)
Log Message:
---
Do not bother people building warzone on their own if we cannot easily get them
gettext binaries.
21 matches
Mail list logo