[Warzone2100-commits] SF.net SVN: warzone2100:[10049] trunk/src

2010-02-28 Thread Safety0ff
Revision: 10049 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10049view=rev Author: Safety0ff Date: 2010-02-28 04:49:39 + (Sun, 28 Feb 2010) Log Message: --- Update to r9472 to match r10022. Modified Paths: -- trunk/src/droid.c

[Warzone2100-commits] SF.net SVN: warzone2100:[10047] trunk

2010-02-28 Thread Safety0ff
Revision: 10047 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10047view=rev Author: Safety0ff Date: 2010-02-28 04:18:17 + (Sun, 28 Feb 2010) Log Message: --- Update to r9628: Re-enable face culling after having disabled it for the map preview rather than

[Warzone2100-commits] SF.net SVN: warzone2100:[10050] trunk/src/move.c

2010-02-28 Thread Safety0ff
Revision: 10050 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10050view=rev Author: Safety0ff Date: 2010-02-28 11:41:16 + (Sun, 28 Feb 2010) Log Message: --- Stop landing VTOLs even if they are below the map height. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10051] branches/2.3/src/move.c

2010-02-28 Thread Safety0ff
Revision: 10051 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10051view=rev Author: Safety0ff Date: 2010-02-28 11:43:59 + (Sun, 28 Feb 2010) Log Message: --- 2.3: Stop landing VTOLs even if they are below the map height. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10052] trunk

2010-02-28 Thread sendai
Revision: 10052 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10052view=rev Author: sendai Date: 2010-02-28 11:53:33 + (Sun, 28 Feb 2010) Log Message: --- In preparation for newnet branch, turn object positions into int32 values and introduce the new typedef

[Warzone2100-commits] SF.net SVN: warzone2100:[10053] trunk

2010-02-28 Thread i-nod
Revision: 10053 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10053view=rev Author: i-nod Date: 2010-02-28 14:02:51 + (Sun, 28 Feb 2010) Log Message: --- Fix MSVC 2008 for the GLee changes in r10028. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10054] trunk/src/wrappers.c

2010-02-28 Thread the_cybersphinx
Revision: 10054 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10054view=rev Author: the_cybersphinx Date: 2010-02-28 14:18:27 + (Sun, 28 Feb 2010) Log Message: --- Don't put random colours in the loading bar. Make every star have a random grey value instead.

[Warzone2100-commits] SF.net SVN: warzone2100:[10056] trunk

2010-02-28 Thread dak180
Revision: 10056 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10056view=rev Author: dak180 Date: 2010-02-28 16:55:13 + (Sun, 28 Feb 2010) Log Message: --- Externalize fetch scripts. Modified Paths: -- trunk/Makefile.am

[Warzone2100-commits] SF.net SVN: warzone2100:[10058] branches/2.3/lib/ivis_opengl/screen.c

2010-02-28 Thread the_cybersphinx
Revision: 10058 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10058view=rev Author: the_cybersphinx Date: 2010-02-28 17:24:50 + (Sun, 28 Feb 2010) Log Message: --- Only clear buffers on exit if we still have an OpenGL context. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10059] branches/2.3/src/wrappers.c

2010-02-28 Thread the_cybersphinx
Revision: 10059 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10059view=rev Author: the_cybersphinx Date: 2010-02-28 17:25:33 + (Sun, 28 Feb 2010) Log Message: --- Don't draw a one pixel box in the loading screen. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10060] trunk/src/frontend.c

2010-02-28 Thread i-nod
Revision: 10060 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10060view=rev Author: i-nod Date: 2010-02-28 18:09:39 + (Sun, 28 Feb 2010) Log Message: --- 'Active mods' frontend label was repositioned to top-left corner and its internal buffer was enlarged a

[Warzone2100-commits] SF.net SVN: warzone2100:[10061] trunk

2010-02-28 Thread cypr
Revision: 10061 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10061view=rev Author: cypr Date: 2010-02-28 19:13:12 + (Sun, 28 Feb 2010) Log Message: --- Add some better trig lookup table functions, and make updateDroidOrientation use them. Modified Paths:

[Warzone2100-commits] SF.net SVN: warzone2100:[10062] branches/shaders

2010-02-28 Thread i-nod
Revision: 10062 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10062view=rev Author: i-nod Date: 2010-02-28 21:43:16 + (Sun, 28 Feb 2010) Log Message: --- shaders: Merge 10010-10060 from trunk. Modified Paths: -- branches/shaders/Makefile.am

[Warzone2100-commits] SF.net SVN: warzone2100:[10063] trunk/src/structure.c

2010-02-28 Thread zarelsl
Revision: 10063 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10063view=rev Author: zarelsl Date: 2010-02-28 22:32:54 + (Sun, 28 Feb 2010) Log Message: --- Fix some rounding errors in repair facility and research facility. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10064] branches/2.3/src/structure.c

2010-02-28 Thread zarelsl
Revision: 10064 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10064view=rev Author: zarelsl Date: 2010-02-28 22:33:28 + (Sun, 28 Feb 2010) Log Message: --- 2.3: Fix some rounding errors in repair facility and research facility. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10065] trunk/src/display3d.c

2010-02-28 Thread zarelsl
Revision: 10065 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10065view=rev Author: zarelsl Date: 2010-02-28 22:35:15 + (Sun, 28 Feb 2010) Log Message: --- Do not visualize path of a droid that has no path. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10066] branches/2.3/src/display3d.c

2010-02-28 Thread zarelsl
Revision: 10066 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10066view=rev Author: zarelsl Date: 2010-02-28 22:35:20 + (Sun, 28 Feb 2010) Log Message: --- 2.3: Do not visualize path of a droid that has no path. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[10067] trunk

2010-02-28 Thread sendai
Revision: 10067 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10067view=rev Author: sendai Date: 2010-02-28 23:14:52 + (Sun, 28 Feb 2010) Log Message: --- Changing object rotations to use 16 bit unsigned values instead of the current mix of signed and

[Warzone2100-commits] SF.net SVN: warzone2100:[10068] trunk

2010-02-28 Thread cypr
Revision: 10068 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10068view=rev Author: cypr Date: 2010-02-28 23:24:38 + (Sun, 28 Feb 2010) Log Message: --- Fix the game getting completely messed up if anyone changes position or colour, and then someone leaves.

[Warzone2100-commits] SF.net SVN: warzone2100:[10069] branches/2.3

2010-02-28 Thread cypr
Revision: 10069 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10069view=rev Author: cypr Date: 2010-02-28 23:25:10 + (Sun, 28 Feb 2010) Log Message: --- 2.3: Fix the game getting completely messed up if anyone changes position or colour, and then someone

[Warzone2100-commits] SF.net SVN: warzone2100:[10070] trunk/macosx/Warzone.xcodeproj/project. pbxproj

2010-02-28 Thread dak180
Revision: 10070 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10070view=rev Author: dak180 Date: 2010-03-01 00:30:13 + (Mon, 01 Mar 2010) Log Message: --- Do not bother people building warzone on their own if we cannot easily get them gettext binaries.