[Warzone2100-commits] SF.net SVN: warzone2100:[7360] trunk/data/base/images/intfac5.png

2009-05-09 Thread zarelsl
Revision: 7360
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7360view=rev
Author:   zarelsl
Date: 2009-05-09 06:02:19 + (Sat, 09 May 2009)

Log Message:
---
Player disconnected and Player left icons.

Modified Paths:
--
trunk/data/base/images/intfac5.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[7361] branches/2.2/data/base/images/intfac5.png

2009-05-09 Thread zarelsl
Revision: 7361
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7361view=rev
Author:   zarelsl
Date: 2009-05-09 06:02:38 + (Sat, 09 May 2009)

Log Message:
---
2.2: Player disconnected and Player left icons.

Modified Paths:
--
branches/2.2/data/base/images/intfac5.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[7362] trunk/lib/netplay/netplay.c

2009-05-09 Thread muggenhor
Revision: 7362
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7362view=rev
Author:   muggenhor
Date: 2009-05-09 17:20:32 + (Sat, 09 May 2009)

Log Message:
---
Add partial server side IPv6 support

Implement a dual stack, i.e. listen on both IPv4 and IPv6 addresses.
This change doesn't affect the socket API itself.

Addresses #452

Modified Paths:
--
trunk/lib/netplay/netplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[7363] trunk/lib/netplay/netplay.c

2009-05-09 Thread muggenhor
Revision: 7363
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7363view=rev
Author:   muggenhor
Date: 2009-05-09 17:21:29 + (Sat, 09 May 2009)

Log Message:
---
Add client side IPv6 support

 * Properly format IPv6 addresses (so that parsing later on will work again)
 * Resolve names to all address families, not just IPv4

Addresses #452

Modified Paths:
--
trunk/lib/netplay/netplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[7365] trunk/tools/masterserver

2009-05-09 Thread muggenhor
Revision: 7365
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7365view=rev
Author:   muggenhor
Date: 2009-05-09 21:24:06 + (Sat, 09 May 2009)

Log Message:
---
 * Don't handle protocol specific encoding in wzmasterserver.py, instead deal 
with it in the Protocol classes in protocol.py
 * Don't set Game's `hosts` value to a list of ''exactly'' 3
  - Instead use empty strings for non-existing hostnames below 3 (when encoding 
only)
  - This allows for a bit more extensibility in the future.

Modified Paths:
--
trunk/tools/masterserver/game.py
trunk/tools/masterserver/protocol.py
trunk/tools/masterserver/wzmasterserver.py


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[Warzone2100-commits] SF.net SVN: warzone2100:[7366] trunk/data/mods/multiplay/ntw/audio/sfx/ vehicle

2009-05-09 Thread delphinio
Revision: 7366
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7366view=rev
Author:   delphinio
Date: 2009-05-09 21:41:23 + (Sat, 09 May 2009)

Log Message:
---
delete new vehicle con sfx's... they are not so good for warzone as i thought.

Removed Paths:
-
trunk/data/mods/multiplay/ntw/audio/sfx/vehicle/con-move off.ogg
trunk/data/mods/multiplay/ntw/audio/sfx/vehicle/con-move.ogg
trunk/data/mods/multiplay/ntw/audio/sfx/vehicle/con-shut down.ogg


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[Warzone2100-commits] SF.net SVN: warzone2100:[7367] branches/2.2/data/mods/multiplay/ntw/audio/ sfx/vehicle

2009-05-09 Thread delphinio
Revision: 7367
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7367view=rev
Author:   delphinio
Date: 2009-05-09 22:08:24 + (Sat, 09 May 2009)

Log Message:
---
delete new vehicle con sfx's... they are not so good for warzone as i thought.

Removed Paths:
-
branches/2.2/data/mods/multiplay/ntw/audio/sfx/vehicle/con-move off.ogg
branches/2.2/data/mods/multiplay/ntw/audio/sfx/vehicle/con-move.ogg
branches/2.2/data/mods/multiplay/ntw/audio/sfx/vehicle/con-shut down.ogg


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[Warzone2100-commits] SF.net SVN: warzone2100:[7368] branches/2.2/data

2009-05-09 Thread buginator
Revision: 7368
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7368view=rev
Author:   buginator
Date: 2009-05-09 22:18:02 + (Sat, 09 May 2009)

Log Message:
---
NTW Mod 1.8.6b for 2.2 by Delphino

---
gates removed
little balance changes
Mysteryem's factory textures,
Black Project's camo textures (changed) and new truck sounds removed. 
Plus many other changes.  See enclosed doc file for more information.

Modified Paths:
--
branches/2.2/data/base/images/intfac.img
branches/2.2/data/mods/multiplay/ntw/components/bodies/cybd_stdi.pie
branches/2.2/data/mods/multiplay/ntw/components/weapons/cy_mineswp.pie
branches/2.2/data/mods/multiplay/ntw/components/weapons/cy_snipe.pie
branches/2.2/data/mods/multiplay/ntw/components/weapons/gnhplsma.pie
branches/2.2/data/mods/multiplay/ntw/components/weapons/ic_mineswp.pie
branches/2.2/data/mods/multiplay/ntw/components/weapons/mine_vis.pie
branches/2.2/data/mods/multiplay/ntw/doc/readme.txt
branches/2.2/data/mods/multiplay/ntw/images/frontend0.png
branches/2.2/data/mods/multiplay/ntw/messages/strings/names.txt
branches/2.2/data/mods/multiplay/ntw/multiplay/script/autoenable.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/script/autoenable.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player0.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player0.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player1.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player1.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player2.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player2.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player3.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player3.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player4.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player4.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player5.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player5.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player6.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player6.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player7.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/player7.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/rules.slo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/rules.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/sk2tech.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/sk3tech.vlo
branches/2.2/data/mods/multiplay/ntw/multiplay/skirmish/sktech.slo
branches/2.2/data/mods/multiplay/ntw/stats/assignweapons.txt
branches/2.2/data/mods/multiplay/ntw/stats/body.txt
branches/2.2/data/mods/multiplay/ntw/stats/functions.txt
branches/2.2/data/mods/multiplay/ntw/stats/repair.txt

branches/2.2/data/mods/multiplay/ntw/stats/research/multiplayer/prresearch.txt
branches/2.2/data/mods/multiplay/ntw/stats/research/multiplayer/research.txt

branches/2.2/data/mods/multiplay/ntw/stats/research/multiplayer/resultcomponent.txt

branches/2.2/data/mods/multiplay/ntw/stats/research/multiplayer/resultstructure.txt
branches/2.2/data/mods/multiplay/ntw/stats/structuremodifier.txt
branches/2.2/data/mods/multiplay/ntw/stats/structures.txt
branches/2.2/data/mods/multiplay/ntw/stats/templates.txt
branches/2.2/data/mods/multiplay/ntw/stats/weaponmodifier.txt
branches/2.2/data/mods/multiplay/ntw/stats/weapons.txt
branches/2.2/data/mods/multiplay/ntw/stats/weaponsounds.txt
branches/2.2/data/mods/multiplay/ntw/structs/micool.pie
branches/2.2/data/mods/multiplay/ntw/structs/shield.pie
branches/2.2/data/mods/multiplay/ntw/texpages/page-10-laboratories.png
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign-scav.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign-scav2.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign-scav3.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign2.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/campaign3.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/skirmish2.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/skirmish4.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/skirmish8.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t2-skirmish2.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t2-skirmish4.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t2-skirmish8.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t3-skirmish2.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t3-skirmish4.wrf
branches/2.2/data/mods/multiplay/ntw/wrf/multi/t3-skirmish8.wrf

[Warzone2100-commits] SF.net SVN: warzone2100:[7369] branches/2.2/data

2009-05-09 Thread buginator
Revision: 7369
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7369view=rev
Author:   buginator
Date: 2009-05-09 22:30:44 + (Sat, 09 May 2009)

Log Message:
---
Add files that were not under version control back.

Thanks to Delphino for the heads up.

Modified Paths:
--
branches/2.2/data/base/images/intfac5.png

Added Paths:
---
branches/2.2/data/mods/multiplay/ntw/components/weapons/ccbase.pie
branches/2.2/data/mods/multiplay/ntw/effects/fxcammo2.pie
branches/2.2/data/mods/multiplay/ntw/effects/fxlflsh2.pie
branches/2.2/data/mods/multiplay/ntw/effects/fxlthrow2.pie
branches/2.2/data/mods/multiplay/ntw/messages/strings/genstrings.txt
branches/2.2/data/mods/multiplay/ntw/multiplay/script/multiplay2.slo
branches/2.2/data/mods/multiplay/ntw/structs/blfact1.pie
branches/2.2/data/mods/multiplay/ntw/structs/blfact2.pie
branches/2.2/data/mods/multiplay/ntw/texpages/page-13-player-buildings.png
branches/2.2/data/mods/multiplay/ntw/texpages/page-15-droid-hubs.png
branches/2.2/data/mods/multiplay/ntw/texpages/page-16-droid-drives.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[7370] branches/2.2/data/base/images/intfac5.png

2009-05-09 Thread buginator
Revision: 7370
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7370view=rev
Author:   buginator
Date: 2009-05-09 22:32:55 + (Sat, 09 May 2009)

Log Message:
---
Revert a accidental commit done in r7369

Modified Paths:
--
branches/2.2/data/base/images/intfac5.png


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[Warzone2100-commits] SF.net SVN: warzone2100:[7371] branches/2.2/data/base/images/intfac.img

2009-05-09 Thread buginator
Revision: 7371
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7371view=rev
Author:   buginator
Date: 2009-05-09 22:35:48 + (Sat, 09 May 2009)

Log Message:
---
Revert a accidental commit done in r7368

Modified Paths:
--
branches/2.2/data/base/images/intfac.img


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[Warzone2100-commits] SF.net SVN: warzone2100:[7372] trunk/tools/masterserver

2009-05-09 Thread muggenhor
Revision: 7372
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7372view=rev
Author:   muggenhor
Date: 2009-05-09 22:39:42 + (Sat, 09 May 2009)

Log Message:
---
Properly handle the fact that Game.hosts is now a variably-sized list

Modified Paths:
--
trunk/tools/masterserver/protocol.py
trunk/tools/masterserver/wzmasterserver.py


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[Warzone2100-commits] SF.net SVN: warzone2100:[7373] branches/2.2

2009-05-09 Thread buginator
Revision: 7373
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7373view=rev
Author:   buginator
Date: 2009-05-09 22:48:43 + (Sat, 09 May 2009)

Log Message:
---
Properly fix intfac.img  infac.h

After a short (*cough*) delay, finally add Zarel's new icons from ticket:247.  
(fixes ticket:247) 

Move leave / disconnect icon to top(ish) right of screen.

Modified Paths:
--
branches/2.2/data/base/images/intfac.img
branches/2.2/data/base/images/intfac5.png
branches/2.2/src/display3d.c
branches/2.2/src/intfac.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[7374] branches/2.2/lib/ivis_opengl/piematrix.h

2009-05-09 Thread buginator
Revision: 7374
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7374view=rev
Author:   buginator
Date: 2009-05-09 22:56:53 + (Sat, 09 May 2009)

Log Message:
---
Fix prototype to match function's definition.
(was missing a const)

Modified Paths:
--
branches/2.2/lib/ivis_opengl/piematrix.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[7375] trunk/ChangeLog

2009-05-09 Thread muggenhor
Revision: 7375
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7375view=rev
Author:   muggenhor
Date: 2009-05-09 22:58:07 + (Sat, 09 May 2009)

Log Message:
---
Update the ChangeLog for the addition of IPv6 support.

Addresses #452

Modified Paths:
--
trunk/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[7376] branches/2.2/lib/sound

2009-05-09 Thread buginator
Revision: 7376
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7376view=rev
Author:   buginator
Date: 2009-05-09 23:02:04 + (Sat, 09 May 2009)

Log Message:
---
Change non-fatal debug messages in the sound code from LOG_ERROR to LOG_WARNING 
instead.
fixes ticket:427

Modified Paths:
--
branches/2.2/lib/sound/audio.c
branches/2.2/lib/sound/track.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[7377] trunk/ChangeLog

2009-05-09 Thread muggenhor
Revision: 7377
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7377view=rev
Author:   muggenhor
Date: 2009-05-09 23:02:43 + (Sat, 09 May 2009)

Log Message:
---
Add the ticket number for the SDL-net - BSD changelog entry.

Addresses #435

Modified Paths:
--
trunk/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[7380] trunk

2009-05-09 Thread buginator
Revision: 7380
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7380view=rev
Author:   buginator
Date: 2009-05-10 03:24:27 + (Sun, 10 May 2009)

Log Message:
---
Properly fix intfac.img  infac.h

After a short (*cough*) delay, finally add Zarel's new icons from ticket:247.  
(fixes ticket:247) 

Move leave / disconnect icon to top(ish) right of screen.

Modified Paths:
--
trunk/data/base/images/intfac.img
trunk/data/base/images/intfac5.png
trunk/src/display3d.c
trunk/src/intfac.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[7383] branches/2.2/src

2009-05-09 Thread buginator
Revision: 7383
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7383view=rev
Author:   buginator
Date: 2009-05-10 03:32:25 + (Sun, 10 May 2009)

Log Message:
---
Artillery prediction fix.
patch by Rhamphoryncus (Adam Olsen)

fixes ticket:374
Thanks to per for the conversion

Modified Paths:
--
branches/2.2/src/combat.c
branches/2.2/src/projectile.c
branches/2.2/src/projectile.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[7384] trunk/src

2009-05-09 Thread buginator
Revision: 7384
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7384view=rev
Author:   buginator
Date: 2009-05-10 03:38:13 + (Sun, 10 May 2009)

Log Message:
---
Artillery prediction fix.
patch by Rhamphoryncus (Adam Olsen)

fixes ticket:374
Thanks to per for the conversion

Modified Paths:
--
trunk/src/combat.c
trunk/src/projectile.c
trunk/src/projectile.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[7387] branches/2.2

2009-05-09 Thread buginator
Revision: 7387
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7387view=rev
Author:   buginator
Date: 2009-05-10 05:24:37 + (Sun, 10 May 2009)

Log Message:
---
Prepare for 2.2 Release Candidate 1.

Modified Paths:
--
branches/2.2/ChangeLog
branches/2.2/lib/framework/config-macosx.h
branches/2.2/win32/warzone2100.rc


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