Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 57f41f05f84627b2761ec8cd6891d1566b91d115
https://github.com/Warzone2100/warzone2100/commit/57f41f05f84627b2761ec8cd6891d1566b91d115
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2017-08-09 (Wed, 09 Aug 2017)
Changed paths:
M data/base/script/campaign/cam1-5.js
M data/base/script/campaign/cam1-7.js
M data/base/script/campaign/cam1-d.js
M data/base/script/campaign/cam2-a.js
M data/base/script/campaign/libcampaign.js
M src/ai.cpp
Log Message:
-----------
Fix campaign script bugs.
cam1-5: New Paradigm transport keeps coming until nearby New Paradigm objects
are destroyed around the LZ.
cam1-7: Must destroy all New Paradigm units to achieve victory.
cam1-d: Similar fix with cam1-5 and do not remove a certain proximity blip more
than once.
cam2-a: Similar fix with cam1-5.
Make group targeting code a bit more sane (and faster) now that the AI can
freely attack nearby walls and tank traps without explicit orders.
AI units now attack walls without explicit orders.
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