[Warzone2100-commits] SF.net SVN: warzone2100:[11688] trunk/data/base/shaders/tcmask.vert

2010-09-19 Thread sendai
Revision: 11688
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11688view=rev
Author:   sendai
Date: 2010-09-19 13:45:52 + (Sun, 19 Sep 2010)

Log Message:
---
Add #version line to the tcmask vertex shader to avoid errors/warnings.

Modified Paths:
--
trunk/data/base/shaders/tcmask.vert


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[Warzone2100-commits] SF.net SVN: warzone2100:[11689] trunk/lib/ivis_common/png_util.c

2010-09-19 Thread sendai
Revision: 11689
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11689view=rev
Author:   sendai
Date: 2010-09-19 13:46:44 + (Sun, 19 Sep 2010)

Log Message:
---
Fix compile warning that complained about variable being potentially clobbered 
by longjmp.

Modified Paths:
--
trunk/lib/ivis_common/png_util.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11474] trunk/src/move.c

2010-08-15 Thread sendai
Revision: 11474
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11474view=rev
Author:   sendai
Date: 2010-08-15 09:10:23 + (Sun, 15 Aug 2010)

Log Message:
---
Backport from path branch: Remove ugly hack that made cyborgs walk right 
through non-person sized units.

Modified Paths:
--
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11475] branches/pathfinding/src/move.c

2010-08-15 Thread sendai
Revision: 11475
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11475view=rev
Author:   sendai
Date: 2010-08-15 10:26:02 + (Sun, 15 Aug 2010)

Log Message:
---
path branch: Remove unused speed parameter. Fix erroneous comment about droids 
spinning on the spot.
This one took a while to figure out, as the only thing worse than no comments, 
are plain wrong comments.
The comment and variable names indicating a spin on the spot behaviour are 
dead wrong, all they do is 
make droids make sharper turns when the turn angle is larger. To make proper 
spin on the spot behaviour,
we need support for acceleration and deacceleration, like proper movement 
physics. Otherwise movement will
look jagged and broken.

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11487] branches/pathfinding

2010-08-15 Thread sendai
Revision: 11487
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11487view=rev
Author:   sendai
Date: 2010-08-15 21:15:52 + (Sun, 15 Aug 2010)

Log Message:
---
path branch: Port r11486 from trunk: Fix VTOLs flying into hyperspace due to 
unsigned vertical velocity calculations.
Also, fix all signed-unsigned warnings in src/move.c.

Modified Paths:
--
branches/pathfinding/lib/gamelib/gtime.c
branches/pathfinding/lib/gamelib/gtime.h
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11455] branches/pathfinding/src/move.c

2010-08-14 Thread sendai
Revision: 11455
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11455view=rev
Author:   sendai
Date: 2010-08-14 10:27:00 + (Sat, 14 Aug 2010)

Log Message:
---
path branch: Fix crash in gate check if a VTOL flies to the edge of the map.

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11456] branches/pathfinding

2010-08-14 Thread sendai
Revision: 11456
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11456view=rev
Author:   sendai
Date: 2010-08-14 12:04:50 + (Sat, 14 Aug 2010)

Log Message:
---
path branch: Fixes for game elements improperly being dependent on logical fps.
Camera animation. Water animation. Weather animations. Replaced all usages of
the generic timeAdjustedIncrement with proper gameTimeAdjustedIncrement or 
graphicsTimeAdjustedIncrement as appropriate. See ticket:2083 for more info.
Patch reviewed by Cyp.

Modified Paths:
--
branches/pathfinding/lib/gamelib/gtime.h
branches/pathfinding/src/advvis.c
branches/pathfinding/src/atmos.c
branches/pathfinding/src/design.c
branches/pathfinding/src/intdisplay.c
branches/pathfinding/src/keybind.c
branches/pathfinding/src/lighting.c
branches/pathfinding/src/move.c
branches/pathfinding/src/terrain.c
branches/pathfinding/src/visibility.c
branches/pathfinding/src/warcam.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11457] trunk

2010-08-14 Thread sendai
Revision: 11457
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11457view=rev
Author:   sendai
Date: 2010-08-14 12:06:14 + (Sat, 14 Aug 2010)

Log Message:
---
Fixes for game elements improperly being dependent on logical fps. Camera 
animation.
Water animation. Weather animations. Replaced all usages of the generic 
timeAdjustedIncrement
with proper gameTimeAdjustedIncrement or graphicsTimeAdjustedIncrement as 
appropriate.
See ticket:2083 for more info. Patch reviewed by Cyp.

Modified Paths:
--
trunk/lib/gamelib/gtime.h
trunk/src/advvis.c
trunk/src/atmos.c
trunk/src/design.c
trunk/src/intdisplay.c
trunk/src/keybind.c
trunk/src/lighting.c
trunk/src/move.c
trunk/src/terrain.c
trunk/src/visibility.c
trunk/src/warcam.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11460] trunk/configure.ac

2010-08-14 Thread sendai
Revision: 11460
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11460view=rev
Author:   sendai
Date: 2010-08-14 12:31:30 + (Sat, 14 Aug 2010)

Log Message:
---
Add --enable-debug=optimised for Cyp, debug build with optimizations turned on.

Modified Paths:
--
trunk/configure.ac


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[Warzone2100-commits] SF.net SVN: warzone2100:[11462] trunk/lib/gamelib

2010-08-14 Thread sendai
Revision: 11462
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11462view=rev
Author:   sendai
Date: 2010-08-14 12:52:46 + (Sat, 14 Aug 2010)

Log Message:
---
Remove all float usage from logical fps calculations. Patch reviewed by Cyp.

Modified Paths:
--
trunk/lib/gamelib/gtime.c
trunk/lib/gamelib/gtime.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11467] branches/qt-trunk/lib/ivis_opengl/screen.c

2010-08-14 Thread sendai
Revision: 11467
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11467view=rev
Author:   sendai
Date: 2010-08-14 21:39:34 + (Sat, 14 Aug 2010)

Log Message:
---
qt branch: Remove some dead code

Modified Paths:
--
branches/qt-trunk/lib/ivis_opengl/screen.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11468] branches/pathfinding/src

2010-08-14 Thread sendai
Revision: 11468
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11468view=rev
Author:   sendai
Date: 2010-08-14 21:41:19 + (Sat, 14 Aug 2010)

Log Message:
---
path branch: Simplify definition of base turn and move speed.

Modified Paths:
--
branches/pathfinding/src/move.c
branches/pathfinding/src/move.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11469] trunk/src

2010-08-14 Thread sendai
Revision: 11469
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11469view=rev
Author:   sendai
Date: 2010-08-14 21:41:57 + (Sat, 14 Aug 2010)

Log Message:
---
Simplify definition of base turn and move speed.

Modified Paths:
--
trunk/src/move.c
trunk/src/move.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11390] branches/pathfinding/src/move.c

2010-08-06 Thread sendai
Revision: 11390
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11390view=rev
Author:   sendai
Date: 2010-08-06 17:42:04 + (Fri, 06 Aug 2010)

Log Message:
---
path branch: Backport r11389 by cypr from trunk: Don't use extra precision 
when avoiding (or trying to avoid) obstacles, since it leads to integer 
overflow and pseudorandom decisions.

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11391] branches/pathfinding/src/move.c

2010-08-06 Thread sendai
Revision: 11391
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11391view=rev
Author:   sendai
Date: 2010-08-06 21:00:16 + (Fri, 06 Aug 2010)

Log Message:
---
path branch: Remove ugly hack that made cyborgs walk right through non-person 
sized droids.

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11392] branches/pathfinding/src

2010-08-06 Thread sendai
Revision: 11392
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11392view=rev
Author:   sendai
Date: 2010-08-06 22:28:31 + (Fri, 06 Aug 2010)

Log Message:
---
path branch: Reject ASR_NEAREST paths for construction/repair/demolish orders, 
as they might
make us generate paths to inaccessible areas and get stuck trying to get there.

Modified Paths:
--
branches/pathfinding/src/fpath.c
branches/pathfinding/src/fpath.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11291] trunk/src/keymap.c

2010-07-25 Thread sendai
Revision: 11291
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11291view=rev
Author:   sendai
Date: 2010-07-25 19:00:10 + (Sun, 25 Jul 2010)

Log Message:
---
Stop falsely advertising ctrl+l as an available key combo. It is not.

Modified Paths:
--
trunk/src/keymap.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11226] branches/pathfinding/src/move.c

2010-07-18 Thread sendai
Revision: 11226
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11226view=rev
Author:   sendai
Date: 2010-07-18 12:07:07 + (Sun, 18 Jul 2010)

Log Message:
---
path branch: No longer come to an instant halt when changing paths.

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11227] trunk/src/move.c

2010-07-18 Thread sendai
Revision: 11227
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11227view=rev
Author:   sendai
Date: 2010-07-18 12:09:34 + (Sun, 18 Jul 2010)

Log Message:
---
(port from path branch) No longer come to an instant halt when changing paths.

Modified Paths:
--
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11209] trunk/src/move.c

2010-07-15 Thread sendai
Revision: 11209
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11209view=rev
Author:   sendai
Date: 2010-07-15 18:02:15 + (Thu, 15 Jul 2010)

Log Message:
---
Convert moveGetObstacleVector() to float. Now the float-b-gone conversion of 
move.c is complete. Patch by Cyp.

Modified Paths:
--
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11210] branches/pathfinding/src/move.c

2010-07-15 Thread sendai
Revision: 11210
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11210view=rev
Author:   sendai
Date: 2010-07-15 18:03:07 + (Thu, 15 Jul 2010)

Log Message:
---
path branch: Backport r11209 from trunk (complete float to int conversion of 
move.c).

Modified Paths:
--
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11179] branches/pathfinding/src/astar.cpp

2010-07-12 Thread sendai
Revision: 11179
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11179view=rev
Author:   sendai
Date: 2010-07-12 18:12:40 + (Mon, 12 Jul 2010)

Log Message:
---
path branch: Backport r11178 (accidental fix of bad sorting function in 
astar.cpp from newnet branch) from trunk.

Modified Paths:
--
branches/pathfinding/src/astar.cpp


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[Warzone2100-commits] SF.net SVN: warzone2100:[11180] trunk/data/base/challenges

2010-07-12 Thread sendai
Revision: 11180
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11180view=rev
Author:   sendai
Date: 2010-07-12 18:29:46 + (Mon, 12 Jul 2010)

Log Message:
---
Add challenge descriptions. Patch by BlueMaxima, though I shortened the Back to 
Basics description somewhat. Closes ticket:1986

Modified Paths:
--
trunk/data/base/challenges/b2basics.ini
trunk/data/base/challenges/hidebehind.ini
trunk/data/base/challenges/noplace.ini


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[Warzone2100-commits] SF.net SVN: warzone2100:[11181] branches/2.3/data/base/challenges

2010-07-12 Thread sendai
Revision: 11181
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11181view=rev
Author:   sendai
Date: 2010-07-12 18:32:07 + (Mon, 12 Jul 2010)

Log Message:
---
2.3: Add challenge descriptions. Patch by BlueMaxima, though I shortened the 
Back to Basics description somewhat. Closes ticket:1986

Modified Paths:
--
branches/2.3/data/base/challenges/b2basics.ini
branches/2.3/data/base/challenges/hidebehind.ini
branches/2.3/data/base/challenges/noplace.ini


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[Warzone2100-commits] SF.net SVN: warzone2100:[11182] trunk/data

2010-07-12 Thread sendai
Revision: 11182
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11182view=rev
Author:   sendai
Date: 2010-07-12 19:00:11 + (Mon, 12 Jul 2010)

Log Message:
---
Add new map 'Pyramidal' by Mysteryem.

Modified Paths:
--
trunk/data/mp/addon.lev

Added Paths:
---
trunk/data/base/multiplay/maps/4c-pyramidal/
trunk/data/base/multiplay/maps/4c-pyramidal/dinit.bjo
trunk/data/base/multiplay/maps/4c-pyramidal/feat.bjo
trunk/data/base/multiplay/maps/4c-pyramidal/game.map
trunk/data/base/multiplay/maps/4c-pyramidal/struct.bjo
trunk/data/base/multiplay/maps/4c-pyramidal/taglist.tag
trunk/data/base/multiplay/maps/4c-pyramidal/ttypes.ttp
trunk/data/base/multiplay/maps/4c-pyramidal.gam


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[Warzone2100-commits] SF.net SVN: warzone2100:[11163] trunk/src

2010-07-11 Thread sendai
Revision: 11163
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11163view=rev
Author:   sendai
Date: 2010-07-11 19:49:28 + (Sun, 11 Jul 2010)

Log Message:
---
Improve logging for movement

Modified Paths:
--
trunk/src/move.c
trunk/src/move.h
trunk/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11164] branches/qt-trunk/src

2010-07-11 Thread sendai
Revision: 11164
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11164view=rev
Author:   sendai
Date: 2010-07-11 19:52:04 + (Sun, 11 Jul 2010)

Log Message:
---
qt: Improve logging for movement

Modified Paths:
--
branches/qt-trunk/src/move.c
branches/qt-trunk/src/move.h
branches/qt-trunk/src/order.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11166] branches/pathfinding/trunk/

2010-07-11 Thread sendai
Revision: 11166
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11166view=rev
Author:   sendai
Date: 2010-07-11 20:15:10 + (Sun, 11 Jul 2010)

Log Message:
---
Recreate pathfinding branch for experimental changes to movement code

Added Paths:
---
branches/pathfinding/trunk/


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[Warzone2100-commits] SF.net SVN: warzone2100:[11167] branches/pathfinding/

2010-07-11 Thread sendai
Revision: 11167
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11167view=rev
Author:   sendai
Date: 2010-07-11 20:21:04 + (Sun, 11 Jul 2010)

Log Message:
---
Sorry for this mess

Removed Paths:
-
branches/pathfinding/


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[Warzone2100-commits] SF.net SVN: warzone2100:[11168] branches/pathfinding/

2010-07-11 Thread sendai
Revision: 11168
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11168view=rev
Author:   sendai
Date: 2010-07-11 20:25:51 + (Sun, 11 Jul 2010)

Log Message:
---
Try again

Added Paths:
---
branches/pathfinding/


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[Warzone2100-commits] SF.net SVN: warzone2100:[11169] branches/pathfinding/freenode.ver

2010-07-11 Thread sendai
Revision: 11169
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11169view=rev
Author:   sendai
Date: 2010-07-11 20:47:22 + (Sun, 11 Jul 2010)

Log Message:
---
for tomaw

Added Paths:
---
branches/pathfinding/freenode.ver


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[Warzone2100-commits] SF.net SVN: warzone2100:[11170] branches/pathfinding/freenode.ver

2010-07-11 Thread sendai
Revision: 11170
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11170view=rev
Author:   sendai
Date: 2010-07-11 20:53:03 + (Sun, 11 Jul 2010)

Log Message:
---
now remove it

Removed Paths:
-
branches/pathfinding/freenode.ver


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[Warzone2100-commits] SF.net SVN: warzone2100:[11171] trunk/tools/conversion/simplipie.c

2010-07-11 Thread sendai
Revision: 11171
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11171view=rev
Author:   sendai
Date: 2010-07-11 21:03:45 + (Sun, 11 Jul 2010)

Log Message:
---
simplipie: Make it accept multiple filenames as arguments to make 
mass-conversions simpler.

Modified Paths:
--
trunk/tools/conversion/simplipie.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11172] branches/pathfinding/src

2010-07-11 Thread sendai
Revision: 11172
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11172view=rev
Author:   sendai
Date: 2010-07-11 21:35:16 + (Sun, 11 Jul 2010)

Log Message:
---
path branch: Remove old, broken formation system. This removes 1084 lines of 
code.

Modified Paths:
--
branches/pathfinding/src/Makefile.am
branches/pathfinding/src/action.c
branches/pathfinding/src/drive.c
branches/pathfinding/src/droid.c
branches/pathfinding/src/fpath.c
branches/pathfinding/src/game.c
branches/pathfinding/src/init.c
branches/pathfinding/src/makefile.win32
branches/pathfinding/src/map.c
branches/pathfinding/src/move.c
branches/pathfinding/src/multibot.c
branches/pathfinding/src/objmem.c
branches/pathfinding/src/order.c
branches/pathfinding/src/structure.c

Removed Paths:
-
branches/pathfinding/src/formation.c
branches/pathfinding/src/formation.h
branches/pathfinding/src/formationdef.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11174] branches/pathfinding/src/astar.cpp

2010-07-11 Thread sendai
Revision: 11174
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11174view=rev
Author:   sendai
Date: 2010-07-11 21:56:59 + (Sun, 11 Jul 2010)

Log Message:
---
path branch backport: Fix infinite loop in pathfinding to nearest point when 
destination is not reachable (r11173 from trunk).

Modified Paths:
--
branches/pathfinding/src/astar.cpp


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[Warzone2100-commits] SF.net SVN: warzone2100:[11175] branches/pathfinding/src

2010-07-11 Thread sendai
Revision: 11175
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11175view=rev
Author:   sendai
Date: 2010-07-11 22:18:37 + (Sun, 11 Jul 2010)

Log Message:
---
path branch: Make movement code better by deleting more lines of code. Remove 
boundary vectors
and the hack that makes droids phase in walk nodes opportunistically. Now 
follow path as given.

Modified Paths:
--
branches/pathfinding/src/game.c
branches/pathfinding/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11099] trunk/src/move.c

2010-07-05 Thread sendai
Revision: 11099
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11099view=rev
Author:   sendai
Date: 2010-07-05 21:02:24 + (Mon, 05 Jul 2010)

Log Message:
---
As an extension of ticket:1651 now remove even more floating point movement 
code. Also
remove the rather pointless turn optimization code. Also see ticket:1649 for 
discussion.

Modified Paths:
--
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11089] branches/qt-trunk/src/clparse.c

2010-07-01 Thread sendai
Revision: 11089
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11089view=rev
Author:   sendai
Date: 2010-07-01 21:22:25 + (Thu, 01 Jul 2010)

Log Message:
---
qt branch: Fix crash when bad cmd line parameter is passed in. Patch reviewed 
by cybersphinx.

Modified Paths:
--
branches/qt-trunk/src/clparse.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[11044] trunk

2010-06-26 Thread sendai
Revision: 11044
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11044view=rev
Author:   sendai
Date: 2010-06-26 19:34:36 + (Sat, 26 Jun 2010)

Log Message:
---
Final pass closing ticket:1651 remove floating point move precision, turning 
speed
from float to int. Now all that remains is float in contentious code that need 
to
be rewritten anyway.

Modified Paths:
--
trunk/lib/gamelib/gtime.c
trunk/lib/gamelib/gtime.h
trunk/src/drive.c
trunk/src/keybind.c
trunk/src/move.c
trunk/src/move.h
trunk/src/movedef.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[11002] trunk/lib/netplay/netplay.c

2010-06-20 Thread sendai
Revision: 11002
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11002view=rev
Author:   sendai
Date: 2010-06-20 21:28:54 + (Sun, 20 Jun 2010)

Log Message:
---
Use system provided versions of ntohs, ntohl, htons, and htonl, since they 
actually
work for the big-endian to big-endian case, whereas our own home-brewed one did 
not.
Patch reviewed by SafetyOff and Zarel.

Modified Paths:
--
trunk/lib/netplay/netplay.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10960] trunk/src/astar.c

2010-06-12 Thread sendai
Revision: 10960
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10960view=rev
Author:   sendai
Date: 2010-06-12 18:19:13 + (Sat, 12 Jun 2010)

Log Message:
---
Make A* generate paths that do not lead droids to cut corners on impassable 
tiles, inevitably leading 
to clipping and positioning themselves on illegal tiles, even with strict path 
walking. From ticket:1649

Modified Paths:
--
trunk/src/astar.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10873] trunk/src

2010-05-25 Thread sendai
Revision: 10873
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10873view=rev
Author:   sendai
Date: 2010-05-25 16:56:27 + (Tue, 25 May 2010)

Log Message:
---
Remove floating point move precision, second pass two. We store higher 
precision bits in a bit bucket
for use the few selected places where they matter to get finer incremental 
movement. They start at
zero and are synchronized over the network, but are not reset when droids jump 
about for various reasons.
See ticket:1651 for more discussion. Patch reviewed by Zarel and Cyp.

Modified Paths:
--
trunk/src/droid.c
trunk/src/move.c
trunk/src/move.h
trunk/src/movedef.h
trunk/src/multibot.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10874] branches/qt-trunk/lib/framework/Makefile.am

2010-05-25 Thread sendai
Revision: 10874
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10874view=rev
Author:   sendai
Date: 2010-05-25 18:10:32 + (Tue, 25 May 2010)

Log Message:
---
qt branch: Automatically pick up moc'ed files declared in MOCHEADER for 
compilation.

Modified Paths:
--
branches/qt-trunk/lib/framework/Makefile.am


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[Warzone2100-commits] SF.net SVN: warzone2100:[10875] branches/qt-trunk/lib/framework/Makefile.am

2010-05-25 Thread sendai
Revision: 10875
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10875view=rev
Author:   sendai
Date: 2010-05-25 21:15:22 + (Tue, 25 May 2010)

Log Message:
---
qt branch: Revert r10874 fixes ticket:1876

Modified Paths:
--
branches/qt-trunk/lib/framework/Makefile.am


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[Warzone2100-commits] SF.net SVN: warzone2100:[10876] trunk/src/formation.c

2010-05-25 Thread sendai
Revision: 10876
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10876view=rev
Author:   sendai
Date: 2010-05-25 21:36:07 + (Tue, 25 May 2010)

Log Message:
---
Slight cleanup of formation code to make it easier to debug.

Modified Paths:
--
trunk/src/formation.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10868] branches/qt-trunk

2010-05-24 Thread sendai
Revision: 10868
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10868view=rev
Author:   sendai
Date: 2010-05-24 08:17:19 + (Mon, 24 May 2010)

Log Message:
---
qt branch: Bring back quesoglc for text drawing for now. We can then spend some 
more time
perfecting the Qt-based text drawing without the stress of not being able to 
merge this branch.

Modified Paths:
--
branches/qt-trunk/configure.ac
branches/qt-trunk/lib/framework/wzapp.cpp
branches/qt-trunk/lib/ivis_opengl/Makefile.am
branches/qt-trunk/lib/ivis_opengl/textdraw.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10869] branches/qt-trunk/lib/ivis_opengl/ pieblitfunc.c

2010-05-24 Thread sendai
Revision: 10869
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10869view=rev
Author:   sendai
Date: 2010-05-24 21:15:41 + (Mon, 24 May 2010)

Log Message:
---
qt branch: Remove ugly hacks needed for Qt text drawing that made qt branch 
slower than trunk.

Modified Paths:
--
branches/qt-trunk/lib/ivis_opengl/pieblitfunc.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10856] trunk/data/base/multiplay/skirmish/ai.slo

2010-05-20 Thread sendai
Revision: 10856
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10856view=rev
Author:   sendai
Date: 2010-05-20 15:56:00 + (Thu, 20 May 2010)

Log Message:
---
Merge in some changes from semperfi into standard AI: New debug functions. More 
fallbacks if forward defenses fail.
Remove non-working anti-dupe-sensor hack. Remove hack that prevents AI from 
defending properly against humans only.
Add more sanity checking.

Modified Paths:
--
trunk/data/base/multiplay/skirmish/ai.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10857] trunk/src

2010-05-20 Thread sendai
Revision: 10857
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10857view=rev
Author:   sendai
Date: 2010-05-20 18:38:07 + (Thu, 20 May 2010)

Log Message:
---
Add new functionality list for all oil resource/derrick objects for quick 
iteration 
of them. This is intended to be accessed from scripts.

Modified Paths:
--
trunk/src/feature.c
trunk/src/game.c
trunk/src/mission.c
trunk/src/missiondef.h
trunk/src/objmem.c
trunk/src/objmem.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10858] trunk/src/intorder.c

2010-05-20 Thread sendai
Revision: 10858
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10858view=rev
Author:   sendai
Date: 2010-05-20 20:50:47 + (Thu, 20 May 2010)

Log Message:
---
I managed to fix up the parameters for ASSERT_OR_RETURN. Closes ticket:1862 - 
right clicking factory causes crash.

Modified Paths:
--
trunk/src/intorder.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10859] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish/ai.vlo

2010-05-20 Thread sendai
Revision: 10859
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10859view=rev
Author:   sendai
Date: 2010-05-20 21:02:05 + (Thu, 20 May 2010)

Log Message:
---
semperfi: Add AA to research list. Really necessary now!

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.vlo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10860] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish

2010-05-20 Thread sendai
Revision: 10860
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10860view=rev
Author:   sendai
Date: 2010-05-20 21:15:39 + (Thu, 20 May 2010)

Log Message:
---
semperfi: Merge much of the differences between the tech branches back together 
to make them easier 
manage dynamically and also create more of them in the future.

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.vlo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10853] trunk/src

2010-05-19 Thread sendai
Revision: 10853
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10853view=rev
Author:   sendai
Date: 2010-05-19 20:23:32 + (Wed, 19 May 2010)

Log Message:
---
Remove floating point move precision - first pass. Add higher int precision 
than usual 
in the movement code. See ticket:1651 for discussion.

Modified Paths:
--
trunk/src/droid.c
trunk/src/game.c
trunk/src/map.c
trunk/src/move.c
trunk/src/movedef.h
trunk/src/multisync.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10850] trunk/src

2010-05-18 Thread sendai
Revision: 10850
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10850view=rev
Author:   sendai
Date: 2010-05-18 21:02:58 + (Tue, 18 May 2010)

Log Message:
---
Fix hover droids getting stuck in water tiles near land tiles. 
This closes ticket:1854 and implements part of ticket:1649

Modified Paths:
--
trunk/src/formation.c
trunk/src/fpath.c
trunk/src/fpath.h
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10839] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish

2010-05-17 Thread sendai
Revision: 10839
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10839view=rev
Author:   sendai
Date: 2010-05-17 16:39:41 + (Mon, 17 May 2010)

Log Message:
---
semperfi: Construct VTOL droid templates dynamically based on available 
components 
instead of using prefabricated VTOL templates. This is more flexible.

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.vlo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10840] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish/ai.slo

2010-05-17 Thread sendai
Revision: 10840
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10840view=rev
Author:   sendai
Date: 2010-05-17 17:14:24 + (Mon, 17 May 2010)

Log Message:
---
semperfi: When the enemy has no AA (that we can see), build the cheapest VTOL 
bodies available.

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10841] trunk/src

2010-05-17 Thread sendai
Revision: 10841
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10841view=rev
Author:   sendai
Date: 2010-05-17 17:52:55 + (Mon, 17 May 2010)

Log Message:
---
Add new trigger CALL_VTOL_RETARGET that is fired off whenever a VTOL detects 
that its
designated target no longer exists. This allows an AI script to give it a new 
target
while in-flight instead of waiting for it to return to base, saving precious 
time.

Modified Paths:
--
trunk/src/order.c
trunk/src/scriptcb.c
trunk/src/scriptcb.h
trunk/src/scripttabs.c
trunk/src/scripttabs.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10842] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish/ai.slo

2010-05-17 Thread sendai
Revision: 10842
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10842view=rev
Author:   sendai
Date: 2010-05-17 17:53:29 + (Mon, 17 May 2010)

Log Message:
---
semperfi: Utilize CALL_VTOL_RETARGET to make VTOLs more effective.

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10843] trunk/src/intorder.c

2010-05-17 Thread sendai
Revision: 10843
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10843view=rev
Author:   sendai
Date: 2010-05-17 19:38:12 + (Mon, 17 May 2010)

Log Message:
---
Fix crazy indentation and add an extra assert to try to figure out why 
psSelectedFactory 
can be assigned to a non-factory type building.

Modified Paths:
--
trunk/src/intorder.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10844] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish

2010-05-17 Thread sendai
Revision: 10844
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10844view=rev
Author:   sendai
Date: 2010-05-17 19:40:50 + (Mon, 17 May 2010)

Log Message:
---
semperfi: Add fallback for cases when we don't have tech for some VTOL types. 
Stop rallying 
ground defenders to protect against VTOL attacks - they just get fried by 
firebombs. Start
protecting properly against human attacks (no reason to treat humans special).

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.vlo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10845] trunk/src

2010-05-17 Thread sendai
Revision: 10845
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10845view=rev
Author:   sendai
Date: 2010-05-17 21:28:08 + (Mon, 17 May 2010)

Log Message:
---
New cheat command 'reload me' to immediately prepare selected Laser Satellite 
building for fire.

Modified Paths:
--
trunk/src/cheat.c
trunk/src/keybind.c
trunk/src/keybind.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10830] branches/qt-trunk/lib/framework

2010-05-16 Thread sendai
Revision: 10830
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10830view=rev
Author:   sendai
Date: 2010-05-16 08:33:54 + (Sun, 16 May 2010)

Log Message:
---
Fix clobbered merging in wzapp_c.h, and add Qt function to throw up a fatal 
warning dialog.

Modified Paths:
--
branches/qt-trunk/lib/framework/wzapp.cpp
branches/qt-trunk/lib/framework/wzapp_c.h


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[Warzone2100-commits] SF.net SVN: warzone2100:[10831] branches/qt-trunk/lib/framework/wzapp.cpp

2010-05-16 Thread sendai
Revision: 10831
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10831view=rev
Author:   sendai
Date: 2010-05-16 09:27:58 + (Sun, 16 May 2010)

Log Message:
---
qt branch: Fix fatal dialog multiplication due to multiple invokations of 
paintGL while dialog is open.

Modified Paths:
--
branches/qt-trunk/lib/framework/wzapp.cpp


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[Warzone2100-commits] SF.net SVN: warzone2100:[10832] branches/qt-trunk/lib/framework/debug.c

2010-05-16 Thread sendai
Revision: 10832
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10832view=rev
Author:   sendai
Date: 2010-05-16 09:29:09 + (Sun, 16 May 2010)

Log Message:
---
qt branch: Add rudimentary Qt crash handler dialog for non-mac, non-windows 
builds.

Modified Paths:
--
branches/qt-trunk/lib/framework/debug.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10801] branches/qt/lib/ivis_opengl/screen.c

2010-05-15 Thread sendai
Revision: 10801
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10801view=rev
Author:   sendai
Date: 2010-05-15 20:16:14 + (Sat, 15 May 2010)

Log Message:
---
qt branch: Fix handling of custom textures for backdrops without our internal 
state machine getting all confused.

Modified Paths:
--
branches/qt/lib/ivis_opengl/screen.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10803] branches/qt/src

2010-05-15 Thread sendai
Revision: 10803
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10803view=rev
Author:   sendai
Date: 2010-05-15 21:09:11 + (Sat, 15 May 2010)

Log Message:
---
qt branch: Fix wrong include form for GLee.h, and remove only src/ use of 
pie_SetTranslucencyMode

Modified Paths:
--
branches/qt/src/display3d.c
branches/qt/src/radar.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10805] branches/qt/lib

2010-05-15 Thread sendai
Revision: 10805
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10805view=rev
Author:   sendai
Date: 2010-05-15 21:22:09 + (Sat, 15 May 2010)

Log Message:
---
qt branch: Remove superfluous pie_SetTranslucencyMode()

Modified Paths:
--
branches/qt/lib/ivis_common/piestate.c
branches/qt/lib/ivis_opengl/piestate.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10806] branches/qt/lib

2010-05-15 Thread sendai
Revision: 10806
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10806view=rev
Author:   sendai
Date: 2010-05-15 21:41:31 + (Sat, 15 May 2010)

Log Message:
---
qt branch: Fix conflicts between Qt text drawing and our internal state 
machinery. Menus should work now.

Modified Paths:
--
branches/qt/lib/framework/wzapp.cpp
branches/qt/lib/ivis_common/piestate.h
branches/qt/lib/ivis_opengl/piestate.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10807] branches/qt

2010-05-15 Thread sendai
Revision: 10807
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10807view=rev
Author:   sendai
Date: 2010-05-15 22:17:21 + (Sat, 15 May 2010)

Log Message:
---
qt branch: Merge in r10381 from trunk to improve state machinery handling in 
terrain drawing code.

Modified Paths:
--
branches/qt/lib/ivis_common/piestate.h
branches/qt/lib/ivis_opengl/piestate.c
branches/qt/src/terrain.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10808] branches/codename/

2010-05-15 Thread sendai
Revision: 10808
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10808view=rev
Author:   sendai
Date: 2010-05-15 22:34:00 + (Sat, 15 May 2010)

Log Message:
---
Branch off before merging in Qt port, in case we want to make a release based 
on code prior to this.

Added Paths:
---
branches/codename/


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[Warzone2100-commits] SF.net SVN: warzone2100:[10789] branches/qt/lib/framework/wzapp.cpp

2010-05-09 Thread sendai
Revision: 10789
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10789view=rev
Author:   sendai
Date: 2010-05-09 19:40:33 + (Sun, 09 May 2010)

Log Message:
---
qt branch: Fix typo in keymapping that switched comma and colon keys.

Modified Paths:
--
branches/qt/lib/framework/wzapp.cpp


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[Warzone2100-commits] SF.net SVN: warzone2100:[10761] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish/ai.slo

2010-05-02 Thread sendai
Revision: 10761
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10761view=rev
Author:   sendai
Date: 2010-05-02 13:08:32 + (Sun, 02 May 2010)

Log Message:
---
semperfi: Fix bug that made us never build incendry, and less often upgrade.

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10744] trunk/src/formation.c

2010-04-29 Thread sendai
Revision: 10744
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10744view=rev
Author:   sendai
Date: 2010-04-29 20:03:40 + (Thu, 29 Apr 2010)

Log Message:
---
Correct the signs used in a previous formation patch. Noted by enki in 
ticket:1649

Modified Paths:
--
trunk/src/formation.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10713] trunk/lib

2010-04-25 Thread sendai
Revision: 10713
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10713view=rev
Author:   sendai
Date: 2010-04-25 16:31:51 + (Sun, 25 Apr 2010)

Log Message:
---
Put miniupnpc and iniparser license files into dist tarball

Modified Paths:
--
trunk/lib/iniparser/Makefile.am
trunk/lib/netplay/miniupnpc/Makefile.am


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[Warzone2100-commits] SF.net SVN: warzone2100:[10716] trunk/data/base/multiplay/script/scavfact. slo

2010-04-25 Thread sendai
Revision: 10716
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10716view=rev
Author:   sendai
Date: 2010-04-25 16:36:44 + (Sun, 25 Apr 2010)

Log Message:
---
New improved scav script that operates scavengers individually. Helps when they 
are station in multiple scav bases.
This fixes the scavenger problems reported in 
http://forums.wz2100.net/viewtopic.php?f=30t=5100

Modified Paths:
--
trunk/data/base/multiplay/script/scavfact.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10717] branches/2.3/data/base/multiplay/script/ scavfact.slo

2010-04-25 Thread sendai
Revision: 10717
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10717view=rev
Author:   sendai
Date: 2010-04-25 16:37:37 + (Sun, 25 Apr 2010)

Log Message:
---
2.3: New improved scav script that operates scavengers individually. Helps when 
they are station in multiple scav bases.
This fixes the scavenger problems reported in 
http://forums.wz2100.net/viewtopic.php?f=30t=5100

Modified Paths:
--
branches/2.3/data/base/multiplay/script/scavfact.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10720] trunk/pkg/rpm/warzone2100.spec

2010-04-25 Thread sendai
Revision: 10720
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10720view=rev
Author:   sendai
Date: 2010-04-25 20:19:29 + (Sun, 25 Apr 2010)

Log Message:
---
Update RPM build script

Modified Paths:
--
trunk/pkg/rpm/warzone2100.spec


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[Warzone2100-commits] SF.net SVN: warzone2100:[10677] trunk/src

2010-04-22 Thread sendai
Revision: 10677
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10677view=rev
Author:   sendai
Date: 2010-04-22 17:34:11 + (Thu, 22 Apr 2010)

Log Message:
---
Avoid unnecessary casting of object position type when calling fpathTilePOS. 
Based in part 
on patch by Zarel in ticket:1649 Reviewed by stiv.

Modified Paths:
--
trunk/src/formation.c
trunk/src/fpath.c
trunk/src/fpath.h
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10678] trunk/src/fpath.c

2010-04-22 Thread sendai
Revision: 10678
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10678view=rev
Author:   sendai
Date: 2010-04-22 17:50:30 + (Thu, 22 Apr 2010)

Log Message:
---
Remove unnecessary hack to find a non-blocking endpoint for A* paths. A* deals 
with this on 
its own by employing the ASR_NEAREST mode. Change taken from my patch in 
ticket:1649

Modified Paths:
--
trunk/src/fpath.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10679] trunk/src/move.c

2010-04-22 Thread sendai
Revision: 10679
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10679view=rev
Author:   sendai
Date: 2010-04-22 17:54:52 + (Thu, 22 Apr 2010)

Log Message:
---
The cosmetic, non-controversial parts of my movement patch in ticket:1649

Modified Paths:
--
trunk/src/move.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10680] trunk/data/mods/multiplay/Makefile.am

2010-04-22 Thread sendai
Revision: 10680
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10680view=rev
Author:   sendai
Date: 2010-04-22 20:10:12 + (Thu, 22 Apr 2010)

Log Message:
---
Make a .wz archive for semperfi. Patch by Safety0ff, closes ticket:1789

Modified Paths:
--
trunk/data/mods/multiplay/Makefile.am


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[Warzone2100-commits] SF.net SVN: warzone2100:[10661] trunk/data/mods/multiplay/semperfi/ multiplay/skirmish/ai.slo

2010-04-20 Thread sendai
Revision: 10661
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10661view=rev
Author:   sendai
Date: 2010-04-20 16:51:29 + (Tue, 20 Apr 2010)

Log Message:
---
semperfi: Only print group info for selected droids when running as selected 
player and in an autogame

Modified Paths:
--
trunk/data/mods/multiplay/semperfi/multiplay/skirmish/ai.slo


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[Warzone2100-commits] SF.net SVN: warzone2100:[10646] trunk/data/mp

2010-04-19 Thread sendai
Revision: 10646
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10646view=rev
Author:   sendai
Date: 2010-04-19 20:14:32 + (Mon, 19 Apr 2010)

Log Message:
---
Add AI template for plasmite bomber

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt
trunk/data/mp/stats/assignweapons.txt
trunk/data/mp/stats/templates.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10635] trunk/tools/masterserver/motd2.2.txt

2010-04-18 Thread sendai
Revision: 10635
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10635view=rev
Author:   sendai
Date: 2010-04-18 20:13:31 + (Sun, 18 Apr 2010)

Log Message:
---
Modify MOTD for 2.2 to make it nicer looking

Modified Paths:
--
trunk/tools/masterserver/motd2.2.txt

Property Changed:

trunk/tools/masterserver/motd2.2.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10636] branches/2.3/configure.ac

2010-04-18 Thread sendai
Revision: 10636
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10636view=rev
Author:   sendai
Date: 2010-04-18 20:25:08 + (Sun, 18 Apr 2010)

Log Message:
---
Fix wrong configure switch for motif dialog boxes

Modified Paths:
--
branches/2.3/configure.ac


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[Warzone2100-commits] SF.net SVN: warzone2100:[10639] tags/2.3.0/configure.ac

2010-04-18 Thread sendai
Revision: 10639
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10639view=rev
Author:   sendai
Date: 2010-04-18 20:33:22 + (Sun, 18 Apr 2010)

Log Message:
---
2.3.0: Correctly escape brackets in configure help. Fix disable motif dialog 
configure switch.

Modified Paths:
--
tags/2.3.0/configure.ac


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[Warzone2100-commits] SF.net SVN: warzone2100:[10640] trunk/build_tools/changelog2bbcode.sh

2010-04-18 Thread sendai
Revision: 10640
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10640view=rev
Author:   sendai
Date: 2010-04-18 20:47:12 + (Sun, 18 Apr 2010)

Log Message:
---
Revert r10627 since it turned out to be not quite purely cosmetic after all

Modified Paths:
--
trunk/build_tools/changelog2bbcode.sh


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[Warzone2100-commits] SF.net SVN: warzone2100:[10526] trunk/src/droid.c

2010-04-10 Thread sendai
Revision: 10526
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10526view=rev
Author:   sendai
Date: 2010-04-10 10:33:27 + (Sat, 10 Apr 2010)

Log Message:
---
Make sure template weapons are properly initialized for static templates even if
all player slots are filled with human players. This should fix ticket:1740

Modified Paths:
--
trunk/src/droid.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10527] branches/2.3/src/droid.c

2010-04-10 Thread sendai
Revision: 10527
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10527view=rev
Author:   sendai
Date: 2010-04-10 10:46:44 + (Sat, 10 Apr 2010)

Log Message:
---
2.3: Make sure template weapons are properly initialized for static templates 
even if all player
slots are filled with human players. This should fix ticket:1740 Patch by me 
and SafetyOff.

Modified Paths:
--
branches/2.3/src/droid.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10528] branches/2.3/ChangeLog

2010-04-10 Thread sendai
Revision: 10528
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10528view=rev
Author:   sendai
Date: 2010-04-10 10:54:39 + (Sat, 10 Apr 2010)

Log Message:
---
Update changelog

Modified Paths:
--
branches/2.3/ChangeLog


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[Warzone2100-commits] SF.net SVN: warzone2100:[10551] tags/2.3_beta13/

2010-04-10 Thread sendai
Revision: 10551
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10551view=rev
Author:   sendai
Date: 2010-04-11 00:47:40 + (Sun, 11 Apr 2010)

Log Message:
---
Tag beta13 for real

Added Paths:
---
tags/2.3_beta13/


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[Warzone2100-commits] SF.net SVN: warzone2100:[10552] tags/2.3_beta13

2010-04-10 Thread sendai
Revision: 10552
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10552view=rev
Author:   sendai
Date: 2010-04-11 00:53:52 + (Sun, 11 Apr 2010)

Log Message:
---
beta13: Set version numbers

Modified Paths:
--
tags/2.3_beta13/autorevision.conf
tags/2.3_beta13/configure.ac
tags/2.3_beta13/win32/warzone2100.rc


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[Warzone2100-commits] SF.net SVN: warzone2100:[10500] branches/lua2

2010-04-06 Thread sendai
Revision: 10500
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10500view=rev
Author:   sendai
Date: 2010-04-06 20:36:48 + (Tue, 06 Apr 2010)

Log Message:
---
lua: Samowar's lua fixes from ticket:139, adds better debug support and a 
compile fix.

Modified Paths:
--
branches/lua2/data/base/script/version.lua
branches/lua2/lib/lua/Makefile.am
branches/lua2/lib/lua/warzone.h
branches/lua2/src/scriptfuncs.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10501] branches/lua2/.gitignore

2010-04-06 Thread sendai
Revision: 10501
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10501view=rev
Author:   sendai
Date: 2010-04-06 21:00:23 + (Tue, 06 Apr 2010)

Log Message:
---
lua: Stop ignoring lua files now.

Modified Paths:
--
branches/lua2/.gitignore


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[Warzone2100-commits] SF.net SVN: warzone2100:[10494] branches/2.3/src/display.c

2010-04-05 Thread sendai
Revision: 10494
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10494view=rev
Author:   sendai
Date: 2010-04-05 20:21:39 + (Mon, 05 Apr 2010)

Log Message:
---
2.3: Remove bogus use of inline to improve crash reports.

Modified Paths:
--
branches/2.3/src/display.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10495] trunk/src/display.c

2010-04-05 Thread sendai
Revision: 10495
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10495view=rev
Author:   sendai
Date: 2010-04-05 20:23:57 + (Mon, 05 Apr 2010)

Log Message:
---
Remove bogus use of inline to improve crash reports.

Modified Paths:
--
trunk/src/display.c


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[Warzone2100-commits] SF.net SVN: warzone2100:[10467] branches/2.3/data/mp/messages/strings/names .txt

2010-04-04 Thread sendai
Revision: 10467
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10467view=rev
Author:   sendai
Date: 2010-04-04 14:48:20 + (Sun, 04 Apr 2010)

Log Message:
---
2.3: Fix spelling mistake in Mantis name. Closes ticket:1721 by Kreuvf

Modified Paths:
--
branches/2.3/data/mp/messages/strings/names.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10468] trunk/data/mp/messages/strings/names.txt

2010-04-04 Thread sendai
Revision: 10468
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10468view=rev
Author:   sendai
Date: 2010-04-04 14:48:37 + (Sun, 04 Apr 2010)

Log Message:
---
Fix spelling mistake in Mantis name. Closes ticket:1721 by Kreuvf

Modified Paths:
--
trunk/data/mp/messages/strings/names.txt


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[Warzone2100-commits] SF.net SVN: warzone2100:[10469] trunk/data/mods/multiplay/old-1.10-balance

2010-04-04 Thread sendai
Revision: 10469
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10469view=rev
Author:   sendai
Date: 2010-04-04 15:04:59 + (Sun, 04 Apr 2010)

Log Message:
---
Set svn:eol-style and fix missing names on old-1.10-balance mod. Closes 
ticket:1727

Modified Paths:
--
trunk/data/mods/multiplay/old-1.10-balance/doc/readme.txt
trunk/data/mods/multiplay/old-1.10-balance/messages/strings/names.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/body.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/prresearch.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/research.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/weapons.txt

Property Changed:

trunk/data/mods/multiplay/old-1.10-balance/doc/readme.txt
trunk/data/mods/multiplay/old-1.10-balance/messages/strings/names.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/body.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/bodypropulsionimd.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/brain.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/construction.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/ecm.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/features.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/functions.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/propulsion.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/propulsiontype.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/repair.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/prresearch.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/redcomponents.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/redstructure.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/research.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/researchfunctions.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/researchstruct.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/resultcomponent.txt

trunk/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/resultstructure.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/sensor.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/specialability.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/structurefunctions.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/structuremodifier.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/structures.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/structureweapons.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/terraintable.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/weaponmodifier.txt
trunk/data/mods/multiplay/old-1.10-balance/stats/weapons.txt
trunk/data/mods/multiplay/old-1.10-balance/wrf/multires.wrf
trunk/data/mods/multiplay/old-1.10-balance/wrf/multires2.wrf
trunk/data/mods/multiplay/old-1.10-balance/wrf/multires3.wrf


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[Warzone2100-commits] SF.net SVN: warzone2100:[10472] branches/2.3/data/mods/multiplay/old-1. 10-balance

2010-04-04 Thread sendai
Revision: 10472
  http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10472view=rev
Author:   sendai
Date: 2010-04-04 15:08:20 + (Sun, 04 Apr 2010)

Log Message:
---
2.3: Set svn:eol-style and fix missing names on old-1.10-balance mod. Closes 
ticket:1727

Modified Paths:
--
branches/2.3/data/mods/multiplay/old-1.10-balance/doc/readme.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/messages/strings/names.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/body.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/prresearch.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/research.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/weapons.txt

Property Changed:

branches/2.3/data/mods/multiplay/old-1.10-balance/doc/readme.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/messages/strings/names.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/body.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/bodypropulsionimd.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/brain.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/construction.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/ecm.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/features.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/functions.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/propulsion.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/propulsiontype.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/repair.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/prresearch.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/redcomponents.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/redstructure.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/research.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/researchfunctions.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/researchstruct.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/resultcomponent.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/research/multiplayer/resultstructure.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/sensor.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/specialability.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/structurefunctions.txt

branches/2.3/data/mods/multiplay/old-1.10-balance/stats/structuremodifier.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/structures.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/structureweapons.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/terraintable.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/weaponmodifier.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/stats/weapons.txt
branches/2.3/data/mods/multiplay/old-1.10-balance/wrf/multires.wrf
branches/2.3/data/mods/multiplay/old-1.10-balance/wrf/multires2.wrf
branches/2.3/data/mods/multiplay/old-1.10-balance/wrf/multires3.wrf


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