Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 0ee481f258d93e737595a6f2b9d123652234ccc2
      
https://github.com/Warzone2100/warzone2100/commit/0ee481f258d93e737595a6f2b9d123652234ccc2
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2018-01-08 (Mon, 08 Jan 2018)

  Changed paths:
    M data/base/messages/prox2-5.txt
    M data/base/script/campaign/cam2-5.js
    M data/base/wrf/cam2/sub2-5/labels.json

  Log Message:
  -----------
  Update cam2-5 mission.

- Make the structures up on the dam closest to the player LZ a base.
- Add a new proximity blip for said base.
- Make the main base cleanup larger to bring in several walls for
the auto-removal feature.
- When the main base is detected, make all droids not part of a group,
and capable of attacking ground units, into a group that attacks the
player.
- Factory throttles slightly lower now.


  Commit: 0b4012f09e0d0810440e068f4f11077919379592
      
https://github.com/Warzone2100/warzone2100/commit/0b4012f09e0d0810440e068f4f11077919379592
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2018-01-08 (Mon, 08 Jan 2018)

  Changed paths:
    M data/base/script/campaign/libcampaign.js

  Log Message:
  -----------
  No group droids attack for once in campaign.

Some mission have a few droids placed on maps that have never
done anything or react to anything. Now such droids are grouped
automatically from eventAttacked in the campaign library and given
a generic campaign attack order.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/a67a46ec55f5...0b4012f09e0d
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