Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 0ee481f258d93e737595a6f2b9d123652234ccc2
https://github.com/Warzone2100/warzone2100/commit/0ee481f258d93e737595a6f2b9d123652234ccc2
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2018-01-08 (Mon, 08 Jan 2018)
Changed paths:
M data/base/messages/prox2-5.txt
M data/base/script/campaign/cam2-5.js
M data/base/wrf/cam2/sub2-5/labels.json
Log Message:
-----------
Update cam2-5 mission.
- Make the structures up on the dam closest to the player LZ a base.
- Add a new proximity blip for said base.
- Make the main base cleanup larger to bring in several walls for
the auto-removal feature.
- When the main base is detected, make all droids not part of a group,
and capable of attacking ground units, into a group that attacks the
player.
- Factory throttles slightly lower now.
Commit: 0b4012f09e0d0810440e068f4f11077919379592
https://github.com/Warzone2100/warzone2100/commit/0b4012f09e0d0810440e068f4f11077919379592
Author: KJeff01 <kjeff1...@gmail.com>
Date: 2018-01-08 (Mon, 08 Jan 2018)
Changed paths:
M data/base/script/campaign/libcampaign.js
Log Message:
-----------
No group droids attack for once in campaign.
Some mission have a few droids placed on maps that have never
done anything or react to anything. Now such droids are grouped
automatically from eventAttacked in the campaign library and given
a generic campaign attack order.
Compare:
https://github.com/Warzone2100/warzone2100/compare/a67a46ec55f5...0b4012f09e0d
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