Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 7db682ebd1903a7f45d819fc35df4ce1fc3a44f0
https://github.com/Warzone2100/warzone2100/commit/7db682ebd1903a7f45d819fc35df4ce1fc3a44f0
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-12-15 (Sat, 15 Dec 2012)
Changed paths:
M data/base/stats/weapons.ini
Log Message:
-----------
Remove weaponSize requirement from campaign stats, which should have been
unused.
Commit: 7de0941fce4baf4b7471c8789324651601abff1c
https://github.com/Warzone2100/warzone2100/commit/7de0941fce4baf4b7471c8789324651601abff1c
Author: Per Inge Mathisen <p...@wz2100.net>
Date: 2012-12-15 (Sat, 15 Dec 2012)
Changed paths:
M data/base/script/campaign/cam1a.js
M data/base/wrf/cam1/cam1a/droid.ini
M src/game.cpp
M src/qtscriptfuncs.cpp
M src/stats.cpp
Log Message:
-----------
qtscript: Rename missionTimer() -> getMissionTimer() for consistency.
Add possibility to load droids conditionally based on difficulty level.
Add assert for correct weapon size requirement. Make addDroid() put
droids in the middle of tiles.
Compare:
https://github.com/Warzone2100/warzone2100/compare/32cbacb2f2de...7de0941fce4b
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