Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 7db682ebd1903a7f45d819fc35df4ce1fc3a44f0
      
https://github.com/Warzone2100/warzone2100/commit/7db682ebd1903a7f45d819fc35df4ce1fc3a44f0
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-12-15 (Sat, 15 Dec 2012)

  Changed paths:
    M data/base/stats/weapons.ini

  Log Message:
  -----------
  Remove weaponSize requirement from campaign stats, which should have been 
unused.


  Commit: 7de0941fce4baf4b7471c8789324651601abff1c
      
https://github.com/Warzone2100/warzone2100/commit/7de0941fce4baf4b7471c8789324651601abff1c
  Author: Per Inge Mathisen <p...@wz2100.net>
  Date:   2012-12-15 (Sat, 15 Dec 2012)

  Changed paths:
    M data/base/script/campaign/cam1a.js
    M data/base/wrf/cam1/cam1a/droid.ini
    M src/game.cpp
    M src/qtscriptfuncs.cpp
    M src/stats.cpp

  Log Message:
  -----------
  qtscript: Rename missionTimer() -> getMissionTimer() for consistency.
Add possibility to load droids conditionally based on difficulty level.
Add assert for correct weapon size requirement. Make addDroid() put
droids in the middle of tiles.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/32cbacb2f2de...7de0941fce4b
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