Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 87be78b21f3672f40c1bdd00c1f38fd96b77a771
      
https://github.com/Warzone2100/warzone2100/commit/87be78b21f3672f40c1bdd00c1f38fd96b77a771
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2017-09-22 (Fri, 22 Sep 2017)

  Changed paths:
    M data/base/script/campaign/cam1-4a.js
    M data/base/script/campaign/cam1-d.js
    M data/base/script/campaign/cam1c.js
    M data/base/script/campaign/libcampaign.js
    M data/base/wrf/cam1/cam1c/labels.json
    M data/base/wrf/cam1/sub1-4/labels.json
    M data/base/wrf/cam1/sub1-d/labels.json

  Log Message:
  -----------
  Fix a few Alpha campaign regressions.

Emulate behavior closer to wzcam.
-cam1-c: Fix an odd cleanup and base detection situation where essentially two 
bases (eastScavs) were on top of each other. Move the blip removal trigger 
father into the valley. Bring a wall corner of LZ1 into the cleanup region.
-cam1-4a: Emulate some blip removal and appearance behavior.
-libcampaign: Transporter blips stay instead of being removed as the 
transporter leaves the map.
-cam1-d: Make the LZ into a base and use base reinforcements to bring in the 
transporter.


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