Revision: 7392
          http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7392&view=rev
Author:   buginator
Date:     2009-05-11 00:56:05 +0000 (Mon, 11 May 2009)

Log Message:
-----------
backport:
r7309, "Add error messages in case the values we have read in from the config 
file don't match the default values."
r7311, "Use strcasecmp() not stricmp()"
r7313, "Get rid of magic numbers, and use #define instead."
r7334, "Let's not underflow a unsigned variable.
Broken in r6969"
r7336, "* Don't abort() because a string can't be found.
* Don't abort() because we cannot find a Droid template."
r7341, "Work around for drivers that report VBO, but don't have full openGL 1.5 
implementation.

This is the case for the current radeon open source drivers, and possibly 
others.

Patch by: suokko (Pauli Nieminen)
see: http://developer.wz2100.net/ticket/216
reference ticket:216"
r7358, "Workaround for a bug in the script files that abuses the DORDER_BUILD 
order for demolition.

The problem is with the player*.slo file(s), but putting off a proper fix until 
the LUA translation is completed."
r7381, "Fix prototype to match function's definition.
(was missing a const)"
r7382, "Change non-fatal debug messages in the sound code from LOG_ERROR to 
LOG_WARNING instead.
fixes ticket:427"

Modified Paths:
--------------
    branches/netplay/lib/ivis_opengl/GLee.c
    branches/netplay/lib/ivis_opengl/piematrix.h
    branches/netplay/lib/sound/audio.c
    branches/netplay/lib/sound/track.c
    branches/netplay/src/configuration.c
    branches/netplay/src/game.c
    branches/netplay/src/scriptai.c
    branches/netplay/src/stats.c


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