[Warzone2100-commits] SF.net SVN: warzone2100:[9381] trunk/data/mods/autoload/

2010-01-22 Thread sendai
Revision: 9381 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9381view=rev Author: sendai Date: 2010-01-22 09:59:37 + (Fri, 22 Jan 2010) Log Message: --- Add autoload directory in repository Added Paths: --- trunk/data/mods/autoload/ This was

[Warzone2100-commits] SF.net SVN: warzone2100:[9382] branches/2.3/src

2010-01-22 Thread sendai
Revision: 9382 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9382view=rev Author: sendai Date: 2010-01-22 10:19:16 + (Fri, 22 Jan 2010) Log Message: --- Fix the problem with proximity message list and display list going out of sync due to too few proximity

[Warzone2100-commits] SF.net SVN: warzone2100:[9383] trunk/src

2010-01-22 Thread sendai
Revision: 9383 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9383view=rev Author: sendai Date: 2010-01-22 10:25:42 + (Fri, 22 Jan 2010) Log Message: --- Fix the problem with proximity message list and display list going out of sync due to too few proximity

[Warzone2100-commits] SF.net SVN: warzone2100:[9384] branches/2.3/data/base/multiplay/skirmish

2010-01-22 Thread sendai
Revision: 9384 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9384view=rev Author: sendai Date: 2010-01-22 10:26:29 + (Fri, 22 Jan 2010) Log Message: --- 2.3: Backport most AI improvements from trunk. This should make more effective at research. Modified

[Warzone2100-commits] SF.net SVN: warzone2100:[9386] trunk/src/scriptfuncs.c

2010-01-22 Thread sendai
Revision: 9386 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9386view=rev Author: sendai Date: 2010-01-22 12:06:02 + (Fri, 22 Jan 2010) Log Message: --- Improve scrStructureBuiltInRange: Make it use new mapgrid system. Clean up asserts. If player parameter

[Warzone2100-commits] SF.net SVN: warzone2100:[9387] trunk/src/droid.c

2010-01-22 Thread sendai
Revision: 9387 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9387view=rev Author: sendai Date: 2010-01-22 12:08:23 + (Fri, 22 Jan 2010) Log Message: --- Whenever a build order fails at the target site for in-game reasons, fire off a CALL_DROID_REACH_LOCATION

[Warzone2100-commits] SF.net SVN: warzone2100:[9388] trunk/data/base/multiplay/skirmish/ai.slo

2010-01-22 Thread sendai
Revision: 9388 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9388view=rev Author: sendai Date: 2010-01-22 12:17:17 + (Fri, 22 Jan 2010) Log Message: --- If AI loses a race for an oil resource, it will now instead build a cheap defense building there as

[Warzone2100-commits] SF.net SVN: warzone2100:[9389] trunk/data/base/multiplay/skirmish/ai.slo

2010-01-22 Thread sendai
Revision: 9389 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9389view=rev Author: sendai Date: 2010-01-22 14:41:43 + (Fri, 22 Jan 2010) Log Message: --- Rewrite buildDerrick AI skirmish event. Instead of looking for the next closest oil resource to our base,

[Warzone2100-commits] SF.net SVN: warzone2100:[9390] trunk/data/base/multiplay/skirmish

2010-01-22 Thread sendai
Revision: 9390 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9390view=rev Author: sendai Date: 2010-01-22 15:35:37 + (Fri, 22 Jan 2010) Log Message: --- Throttle AI construction of VTOL factories based on amount of power. Add thermite bombers to VTOL fleet.

[Warzone2100-commits] SF.net SVN: warzone2100:[9391] trunk/lib/netplay/netplay.c

2010-01-22 Thread cypr
Revision: 9391 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9391view=rev Author: cypr Date: 2010-01-22 16:14:57 + (Fri, 22 Jan 2010) Log Message: --- net: Set SO_REUSEADDR on sockets to avoid address already in use errors. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[9393] branches/2.3/data/mp

2010-01-22 Thread zarelsl
Revision: 9393 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9393view=rev Author: zarelsl Date: 2010-01-22 16:48:33 + (Fri, 22 Jan 2010) Log Message: --- 2.3: Research messages more specific: Machinegun damage +25% instead of Upgrades machinegun damage. Also

[Warzone2100-commits] SF.net SVN: warzone2100:[9394] branches/2.3/data/mp/stats

2010-01-22 Thread zarelsl
Revision: 9394 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9394view=rev Author: zarelsl Date: 2010-01-22 16:50:10 + (Fri, 22 Jan 2010) Log Message: --- 2.3: Fix some unnecessarily specific numbers in weapon accuracy and pricing: 99% - 100%, 999 - 1000.

[Warzone2100-commits] SF.net SVN: warzone2100:[9395] trunk/data/mp/stats

2010-01-22 Thread zarelsl
Revision: 9395 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9395view=rev Author: zarelsl Date: 2010-01-22 16:50:14 + (Fri, 22 Jan 2010) Log Message: --- Fix some unnecessarily specific numbers in weapon accuracy and pricing: 99% - 100%, 999 - 1000.

[Warzone2100-commits] SF.net SVN: warzone2100:[9399] trunk/po

2010-01-22 Thread the_cybersphinx
Revision: 9399 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9399view=rev Author: the_cybersphinx Date: 2010-01-22 17:49:28 + (Fri, 22 Jan 2010) Log Message: --- Update translations. Modified Paths: -- trunk/po/cs.po trunk/po/da.po

[Warzone2100-commits] SF.net SVN: warzone2100:[9400] branches/2.3/po/POTFILES.in

2010-01-22 Thread the_cybersphinx
Revision: 9400 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9400view=rev Author: the_cybersphinx Date: 2010-01-22 17:51:11 + (Fri, 22 Jan 2010) Log Message: --- Add resmessages12.rmsg to POTFILES.in. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[9401] branches/2.3/po

2010-01-22 Thread the_cybersphinx
Revision: 9401 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9401view=rev Author: the_cybersphinx Date: 2010-01-22 17:53:47 + (Fri, 22 Jan 2010) Log Message: --- Update translations. Modified Paths: -- branches/2.3/po/cs.po

[Warzone2100-commits] SF.net SVN: warzone2100:[9402] trunk/src

2010-01-22 Thread zarelsl
Revision: 9402 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9402view=rev Author: zarelsl Date: 2010-01-22 18:02:24 + (Fri, 22 Jan 2010) Log Message: --- Apply patch #1462 - Fix redundant components remaining available if researched after being made

[Warzone2100-commits] SF.net SVN: warzone2100:[9403] trunk/data/base/structs

2010-01-22 Thread mysteryem
Revision: 9403 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9403view=rev Author: mysteryem Date: 2010-01-22 18:25:59 + (Fri, 22 Jan 2010) Log Message: --- Fix some polygon issues in the factory models. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[9404] branches/2.3/data/base/structs

2010-01-22 Thread mysteryem
Revision: 9404 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9404view=rev Author: mysteryem Date: 2010-01-22 18:28:37 + (Fri, 22 Jan 2010) Log Message: --- Fix some polygon issues in the factory models. Modified Paths: --

[Warzone2100-commits] SF.net SVN: warzone2100:[9405] branches/2.3/src/droid.c

2010-01-22 Thread zarelsl
Revision: 9405 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9405view=rev Author: zarelsl Date: 2010-01-22 19:49:14 + (Fri, 22 Jan 2010) Log Message: --- 2.3: Fix bug #1248 - commanders sometimes can't lead up to the max number of units for their rank.

[Warzone2100-commits] SF.net SVN: warzone2100:[9406] trunk/src/droid.c

2010-01-22 Thread zarelsl
Revision: 9406 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9406view=rev Author: zarelsl Date: 2010-01-22 19:49:30 + (Fri, 22 Jan 2010) Log Message: --- Fix bug #1248 - commanders sometimes can't lead up to the max number of units for their rank. Modified

[Warzone2100-commits] SF.net SVN: warzone2100:[9407] trunk

2010-01-22 Thread zarelsl
Revision: 9407 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9407view=rev Author: zarelsl Date: 2010-01-22 20:39:01 + (Fri, 22 Jan 2010) Log Message: --- Split bMultiPlayer into bMultiPlayer and bMultiMessages - fixes a ton of bugs relating to the game

[Warzone2100-commits] SF.net SVN: warzone2100:[9411] trunk/src/map.h

2010-01-22 Thread zarelsl
Revision: 9411 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9411view=rev Author: zarelsl Date: 2010-01-23 00:16:04 + (Sat, 23 Jan 2010) Log Message: --- Give one tile of leeway in mapTile() before asserting, for things that are coming in from off-map.

[Warzone2100-commits] SF.net SVN: warzone2100:[9414] branches/2.3/src/map.h

2010-01-22 Thread cypr
Revision: 9414 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9414view=rev Author: cypr Date: 2010-01-23 01:33:32 + (Sat, 23 Jan 2010) Log Message: --- Make mapTile() take signed values, so comparison with -1 works. Fix units of mapTile(). (svn -r9413,9415)

[Warzone2100-commits] SF.net SVN: warzone2100:[9415] trunk/src/map.h

2010-01-22 Thread cypr
Revision: 9415 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9415view=rev Author: cypr Date: 2010-01-23 01:34:42 + (Sat, 23 Jan 2010) Log Message: --- Fix units of mapTile(). Modified Paths: -- trunk/src/map.h This was sent by the