Revision: 9184
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9184&view=rev
Author: cypr
Date: 2010-01-14 10:59:46 + (Thu, 14 Jan 2010)
Log Message:
---
Don't scroll when moving mouse out of window.
Modified Paths:
--
branches/qt/lib/
Revision: 9208
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9208&view=rev
Author: cypr
Date: 2010-01-14 17:55:55 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Use QThreads instead of SDL threads.
Modified Paths:
--
branches/qt
Revision: 9209
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9209&view=rev
Author: cypr
Date: 2010-01-14 17:56:49 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Don't include SDL in src/.
Modified Paths:
--
branches/qt/lib/framewor
Revision: 9211
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9211&view=rev
Author: cypr
Date: 2010-01-14 17:57:55 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Don't include SDL from lib/framework/input.h.
Modified Paths:
--
br
Revision: 9210
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9210&view=rev
Author: cypr
Date: 2010-01-14 17:57:23 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Don't include SDL.h in tests.
Modified Paths:
--
branches/qt/tests/as
Revision: 9212
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9212&view=rev
Author: cypr
Date: 2010-01-14 17:59:02 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Don't include SDL in framework, and don't init/shutdown SDL.
Revision: 9213
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9213&view=rev
Author: cypr
Date: 2010-01-14 18:00:02 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Don't include or link with SDL.
Modified Paths:
--
branches/qt/.
Revision: 9227
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9227&view=rev
Author: cypr
Date: 2010-01-14 19:52:07 + (Thu, 14 Jan 2010)
Log Message:
---
raytrace: Better collision detection.
Modified Paths:
--
trunk/src/display3d.c
t
Revision: 9229
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9229&view=rev
Author: cypr
Date: 2010-01-14 20:52:58 + (Thu, 14 Jan 2010)
Log Message:
---
retarget: Don't all target the same cyborg.
Modified Paths:
--
trunk/src
Revision: 9230
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9230&view=rev
Author: cypr
Date: 2010-01-14 21:37:13 + (Thu, 14 Jan 2010)
Log Message:
---
retarget: Zero expected damage after damage is done.
Modified Paths:
--
trunk
Revision: 9231
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9231&view=rev
Author: cypr
Date: 2010-01-14 21:55:26 + (Thu, 14 Jan 2010)
Log Message:
---
qt-branch: Only call QThread::yieldCurrentThread() on Qt >= 4.5.
Modifie
Revision: 9237
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9237&view=rev
Author: cypr
Date: 2010-01-15 00:37:22 + (Fri, 15 Jan 2010)
Log Message:
---
qt-branch: Make dragging with the right mouse button work.
Modified Paths:
--
branche
Revision: 9252
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9252&view=rev
Author: cypr
Date: 2010-01-16 17:32:51 + (Sat, 16 Jan 2010)
Log Message:
---
Add () to prevent compiler warning/-Werror.
Modified Paths:
--
branches/2.3/lib/gam
Revision: 9260
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9260&view=rev
Author: cypr
Date: 2010-01-16 22:48:14 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Find points quickly.
Modified Paths:
--
trunk/.gitignore
trunk
Revision: 9261
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9261&view=rev
Author: cypr
Date: 2010-01-16 22:49:14 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Kill mapgrid.c. Reincarnate as mapgrid.cpp, using the new PointTree.
Modified P
Revision: 9262
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9262&view=rev
Author: cypr
Date: 2010-01-16 22:51:26 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Remove "naybor" from droids.
Modified Paths:
--
trunk/src/ai.c
Revision: 9263
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9263&view=rev
Author: cypr
Date: 2010-01-16 22:52:55 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Remove "naybor" from projectiles.
Modified Paths:
--
trunk/sr
Revision: 9264
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9264&view=rev
Author: cypr
Date: 2010-01-16 22:55:09 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Eliminate all traces of "naybor".
Modified Paths:
--
trun
Revision: 9265
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9265&view=rev
Author: cypr
Date: 2010-01-16 22:57:05 + (Sat, 16 Jan 2010)
Log Message:
---
pointtree: Remove grid system calls which are no longer used.
Modified Paths:
--
trunk
Revision: 9274
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9274&view=rev
Author: cypr
Date: 2010-01-17 00:51:59 + (Sun, 17 Jan 2010)
Log Message:
---
pointtree: Use ULL postfix on 64-bit integers, so it compiles with -m32.
Modified P
Revision: 9271
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9271&view=rev
Author: cypr
Date: 2010-01-17 00:40:18 + (Sun, 17 Jan 2010)
Log Message:
---
visibility.c: Reduce query range to sensorRange (now that queries have variable
range).
Modified P
Revision: 9278
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9278&view=rev
Author: cypr
Date: 2010-01-17 02:33:14 + (Sun, 17 Jan 2010)
Log Message:
---
visibility.c: Increase query range, since objects are looking for things to be
looked at by. That di
Revision: 9284
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9284&view=rev
Author: cypr
Date: 2010-01-17 17:39:47 + (Sun, 17 Jan 2010)
Log Message:
---
make: Don't give make errors when switching between branches.
Modified Paths:
--
Revision: 9285
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9285&view=rev
Author: cypr
Date: 2010-01-17 17:43:20 + (Sun, 17 Jan 2010)
Log Message:
---
make: Don't give make errors when switching between branches.
Modified Paths:
--
Revision: 9286
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9286&view=rev
Author: cypr
Date: 2010-01-17 17:48:30 + (Sun, 17 Jan 2010)
Log Message:
---
make: Don't give make errors when switching between branches.
Modified Paths:
--
Revision: 9287
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9287&view=rev
Author: cypr
Date: 2010-01-17 19:20:13 + (Sun, 17 Jan 2010)
Log Message:
---
unicode: Add unicode support to text boxes and in-game chat. (Patch #1330.)
Modified P
Revision: 9288
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9288&view=rev
Author: cypr
Date: 2010-01-17 19:21:50 + (Sun, 17 Jan 2010)
Log Message:
---
raytrace: Better collision detection. (svn -r9227)
Modified Paths:
--
branches
Revision: 9289
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9289&view=rev
Author: cypr
Date: 2010-01-17 19:25:10 + (Sun, 17 Jan 2010)
Log Message:
---
Fix ChangeLog revision numbers, apparently trac wasn't showing the last few
revisions.
Modif
Revision: 9294
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9294&view=rev
Author: cypr
Date: 2010-01-17 20:38:58 + (Sun, 17 Jan 2010)
Log Message:
---
Don't give make errors when switching between trunk and branches, even with out
of tree builds.
Revision: 9295
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9295&view=rev
Author: cypr
Date: 2010-01-17 20:41:10 + (Sun, 17 Jan 2010)
Log Message:
---
make: Don't give make errors when switching between trunk and branches, even
with out of tr
Revision: 9296
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9296&view=rev
Author: cypr
Date: 2010-01-17 20:42:18 + (Sun, 17 Jan 2010)
Log Message:
---
make: Don't give make errors when switching between trunk and branches, even
with out of tr
Revision: 9303
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9303&view=rev
Author: cypr
Date: 2010-01-17 21:48:00 + (Sun, 17 Jan 2010)
Log Message:
---
make/win32: Update mapgrid.c to mapgrid.cpp, apparently this makefile isn't
autogenerated.
Modif
Revision: 9304
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9304&view=rev
Author: cypr
Date: 2010-01-17 22:03:37 + (Sun, 17 Jan 2010)
Log Message:
---
make/win32: Add pointtree.cpp, since it's probably hard to link without that
one, too.
Modif
Revision: 9305
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9305&view=rev
Author: cypr
Date: 2010-01-17 22:28:58 + (Sun, 17 Jan 2010)
Log Message:
---
win32: Add extern "C", in case it helps.
Modified Paths:
--
trunk/src/objme
Revision: 9308
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9308&view=rev
Author: cypr
Date: 2010-01-17 22:48:59 + (Sun, 17 Jan 2010)
Log Message:
---
win32: Move declaration out of for loop.
Modified Paths:
--
trunk/src/combat.c
This
Revision: 9315
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9315&view=rev
Author: cypr
Date: 2010-01-18 02:21:23 + (Mon, 18 Jan 2010)
Log Message:
---
src/component.c: Remove 134 lines of code duplication. Remove a dead function
and some undefined funct
Revision: 9317
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9317&view=rev
Author: cypr
Date: 2010-01-18 09:36:26 + (Mon, 18 Jan 2010)
Log Message:
---
src/component.c: Fix last cleanup. Apparently weaponImd[0] == NULL doesn't
imply Stats->n
Revision: 9318
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9318&view=rev
Author: cypr
Date: 2010-01-18 09:57:43 + (Mon, 18 Jan 2010)
Log Message:
---
src/display3d.c: Fix a bit of component.c-style code duplication.
Modified Paths:
--
t
Revision: 9336
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9336&view=rev
Author: cypr
Date: 2010-01-18 19:10:17 + (Mon, 18 Jan 2010)
Log Message:
---
cpp: Add extern "C" {} in headers.
Modified Paths:
--
trunk/lib/framewor
Revision: 9353
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9353&view=rev
Author: cypr
Date: 2010-01-19 18:11:11 + (Tue, 19 Jan 2010)
Log Message:
---
Substitute s/mapgrid.c/mapgrid.cpp/ in a couple more files.
Modified Paths:
--
trun
Revision: 9360
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9360&view=rev
Author: cypr
Date: 2010-01-20 18:08:46 + (Wed, 20 Jan 2010)
Log Message:
---
orders: Allow shift-click to queue orders on radar, make a sound when queueing
move orders.
Modi
Revision: 9361
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9361&view=rev
Author: cypr
Date: 2010-01-20 18:18:40 + (Wed, 20 Jan 2010)
Log Message:
---
orders: Allow shift-click to queue orders on radar, make a sound when queueing
move orders. (svn -r
Revision: 9376
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9376&view=rev
Author: cypr
Date: 2010-01-22 00:22:22 + (Fri, 22 Jan 2010)
Log Message:
---
make: Fix previous deps hack to avoid errors on fresh builds.
Modified Paths:
--
bran
Revision: 9375
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9375&view=rev
Author: cypr
Date: 2010-01-22 00:21:50 + (Fri, 22 Jan 2010)
Log Message:
---
make: Fix previous deps hack to avoid errors on fresh builds.
Modified Paths:
--
t
Revision: 9377
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9377&view=rev
Author: cypr
Date: 2010-01-22 00:22:45 + (Fri, 22 Jan 2010)
Log Message:
---
make: Fix previous deps hack to avoid errors on fresh builds.
Modified Paths:
--
bran
Revision: 9391
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9391&view=rev
Author: cypr
Date: 2010-01-22 16:14:57 + (Fri, 22 Jan 2010)
Log Message:
---
net: Set SO_REUSEADDR on sockets to avoid address already in use errors.
Modified P
Revision: 9413
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9413&view=rev
Author: cypr
Date: 2010-01-23 00:40:53 + (Sat, 23 Jan 2010)
Log Message:
---
Make mapTile() take signed values, so comparison with -1 works.
Modified Paths:
--
t
Revision: 9414
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9414&view=rev
Author: cypr
Date: 2010-01-23 01:33:32 + (Sat, 23 Jan 2010)
Log Message:
---
Make mapTile() take signed values, so comparison with -1 works. Fix units of
mapTile(). (svn -r9413,
Revision: 9415
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9415&view=rev
Author: cypr
Date: 2010-01-23 01:34:42 + (Sat, 23 Jan 2010)
Log Message:
---
Fix units of mapTile().
Modified Paths:
--
trunk/src/map.h
This was sent by
Revision: 9416
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9416&view=rev
Author: cypr
Date: 2010-01-23 11:30:21 + (Sat, 23 Jan 2010)
Log Message:
---
structure.c: Set timeLastHit and lastHitWeapon, to silence one valgrind warning.
Modified P
Revision: 9417
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9417&view=rev
Author: cypr
Date: 2010-01-23 11:31:08 + (Sat, 23 Jan 2010)
Log Message:
---
structure.c: Set timeLastHit and lastHitWeapon, to silence one valgrind warning.
Modified P
Revision: 9429
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9429&view=rev
Author: cypr
Date: 2010-01-23 21:28:12 + (Sat, 23 Jan 2010)
Log Message:
---
raytrace: When hitting the wrong target, do damage to the wrong target, too.
Modified P
Revision: 9430
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9430&view=rev
Author: cypr
Date: 2010-01-23 21:32:04 + (Sat, 23 Jan 2010)
Log Message:
---
raytrace: When hitting the wrong target, do damage to the wrong target, too.
(svn -r9429)
Modified P
Revision: 9436
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9436&view=rev
Author: cypr
Date: 2010-01-23 23:01:53 + (Sat, 23 Jan 2010)
Log Message:
---
Fix turnOffMultiMsg(). Multiplayer games should work again, now.
Modified Paths:
--
t
Revision: 9440
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9440&view=rev
Author: cypr
Date: 2010-01-23 23:56:08 + (Sat, 23 Jan 2010)
Log Message:
---
net: Set SO_REUSEADDR on sockets to avoid address already in use errors. (svn
-r9391)
Modified P
Revision: 9444
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9444&view=rev
Author: cypr
Date: 2010-01-24 02:47:50 + (Sun, 24 Jan 2010)
Log Message:
---
Fix building with PD-ksh on BSD. Reports and some patches from brad0.
Modified P
Revision: 9445
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9445&view=rev
Author: cypr
Date: 2010-01-24 02:49:47 + (Sun, 24 Jan 2010)
Log Message:
---
Fix building with PD-ksh on BSD. Reports and some patches from brad0. (svn
-r9444)
Modified P
Revision: 9466
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9466&view=rev
Author: cypr
Date: 2010-01-24 15:17:05 + (Sun, 24 Jan 2010)
Log Message:
---
Fix progress bars, reenable sound test, move variable, remove magic number,
comments and spelling. P
Revision: 9472
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9472&view=rev
Author: cypr
Date: 2010-01-24 18:25:27 + (Sun, 24 Jan 2010)
Log Message:
---
Fix VTOLs flying at strange angles. Patch by Safety0ff.
Modified Paths:
--
trunk
Revision: 9473
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9473&view=rev
Author: cypr
Date: 2010-01-24 18:26:43 + (Sun, 24 Jan 2010)
Log Message:
---
Make VTOLs roll more when turning, and smoothly.
Modified Paths:
--
trunk/src/mo
Revision: 9478
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9478&view=rev
Author: cypr
Date: 2010-01-24 19:33:14 + (Sun, 24 Jan 2010)
Log Message:
---
Remove accruePower(){return false;} function, which is no longer used.
Modified P
Revision: 9529
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9529&view=rev
Author: cypr
Date: 2010-01-26 10:35:47 + (Tue, 26 Jan 2010)
Log Message:
---
structure.c: Fix crash in hqReward on campaign start.
Modified Paths:
--
trunk
Revision: 9530
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9530&view=rev
Author: cypr
Date: 2010-01-27 11:36:24 + (Wed, 27 Jan 2010)
Log Message:
---
Fix uninitialised variable in aiStructHasRange, making it random whether
sensors were in range.
Revision: 9531
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9531&view=rev
Author: cypr
Date: 2010-01-27 11:37:12 + (Wed, 27 Jan 2010)
Log Message:
---
2.3: Fix uninitialised variable in aiStructHasRange, making it random whether
sensors were in range.
Revision: 9539
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9539&view=rev
Author: cypr
Date: 2010-01-28 13:10:42 + (Thu, 28 Jan 2010)
Log Message:
---
visibility: Cast terrain visibility as sectors instead of rays.
Previous algorithm had a surprisingly
Revision: 9544
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9544&view=rev
Author: cypr
Date: 2010-01-28 14:55:50 + (Thu, 28 Jan 2010)
Log Message:
---
visibility: Make object-object visibility less weird and less inefficient.
Modified P
Revision: 9545
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9545&view=rev
Author: cypr
Date: 2010-01-28 14:57:53 + (Thu, 28 Jan 2010)
Log Message:
---
Cleanup and code that could be used to make clusters (whatever that means)
spend a lot less time upda
Revision: 9546
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9546&view=rev
Author: cypr
Date: 2010-01-28 15:06:41 + (Thu, 28 Jan 2010)
Log Message:
---
Add the "void" in "processVisibility(void)" to compile with --enable-de
Revision: 9556
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9556&view=rev
Author: cypr
Date: 2010-01-28 18:48:15 + (Thu, 28 Jan 2010)
Log Message:
---
bucket3d.c: Cleanup dead code, remove arbitrary limits, replace approximate
sort with exact
Revision: 9562
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9562&view=rev
Author: cypr
Date: 2010-01-28 22:38:47 + (Thu, 28 Jan 2010)
Log Message:
---
Workaround for Microsoft bugs such as #defining random words such as min and
max.
Modified P
Revision: 9563
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9563&view=rev
Author: cypr
Date: 2010-01-28 22:39:26 + (Thu, 28 Jan 2010)
Log Message:
---
ai.c: Increase target weight, so droids aren't too lazy to target anything.
Modif
Revision: 9568
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9568&view=rev
Author: cypr
Date: 2010-01-29 16:51:07 + (Fri, 29 Jan 2010)
Log Message:
---
qt: Add extern "C" {}, rename src/main.c to src/main.cpp
Modified Paths:
--
Revision: 9569
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9569&view=rev
Author: cypr
Date: 2010-01-29 18:06:58 + (Fri, 29 Jan 2010)
Log Message:
---
qt: Add #define __STDC_LIMIT_MACROS.
Modified Paths:
--
branches/qt/lib/framework/fra
Revision: 9570
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9570&view=rev
Author: cypr
Date: 2010-01-29 18:56:37 + (Fri, 29 Jan 2010)
Log Message:
---
qt: Remove extern "C" {} from pure C++ header.
Modified Paths:
--
b
Revision: 9573
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9573&view=rev
Author: cypr
Date: 2010-01-29 19:33:31 + (Fri, 29 Jan 2010)
Log Message:
---
lua2: make: Don't give make errors when switching between branches.
Modif
Revision: 9575
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9575&view=rev
Author: cypr
Date: 2010-01-30 12:04:15 + (Sat, 30 Jan 2010)
Log Message:
---
lua2: Remove unused cluster system.
Modified Paths:
--
branches/lua2/lib/sound/aud
Revision: 9576
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9576&view=rev
Author: cypr
Date: 2010-01-30 15:21:25 + (Sat, 30 Jan 2010)
Log Message:
---
lua2: Revert "Remove unused cluster system." ?\226?\128?\147 apparently it
might be used
Revision: 9582
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9582&view=rev
Author: cypr
Date: 2010-01-30 21:26:41 + (Sat, 30 Jan 2010)
Log Message:
---
lib/netplay/netplay.c: Change don't-while loop into do-while loop.
Modif
Revision: 9583
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9583&view=rev
Author: cypr
Date: 2010-01-30 21:37:50 + (Sat, 30 Jan 2010)
Log Message:
---
2.3: lib/netplay/netplay.c: Change don't-while loop into do-while loop.
Modif
Revision: 9595
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9595&view=rev
Author: cypr
Date: 2010-01-31 19:21:14 + (Sun, 31 Jan 2010)
Log Message:
---
src/component.c: Fix cleanup again, same as last fix, in another place.
Modified P
Revision: 9598
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9598&view=rev
Author: cypr
Date: 2010-01-31 21:30:07 + (Sun, 31 Jan 2010)
Log Message:
---
lib/netplay/netplay.c: Change two more don't-while loops into do-while loops.
Modif
Revision: 9599
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9599&view=rev
Author: cypr
Date: 2010-01-31 21:32:32 + (Sun, 31 Jan 2010)
Log Message:
---
2.3: lib/netplay/netplay.c: Change two more don't-while loops into do-while
loops.
Modif
Revision: 9611
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9611&view=rev
Author: cypr
Date: 2010-02-02 23:14:14 + (Tue, 02 Feb 2010)
Log Message:
---
qt: Remove old files from POTFILES.in.
Modified Paths:
--
branches/qt/po/POTFILE
Revision: 9625
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9625&view=rev
Author: cypr
Date: 2010-02-04 18:05:52 + (Thu, 04 Feb 2010)
Log Message:
---
Translate/rotate component after finding health bar location instead of before,
to avoid health bars b
Revision: 9630
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9630&view=rev
Author: cypr
Date: 2010-02-04 18:58:14 + (Thu, 04 Feb 2010)
Log Message:
---
Remove target system, since all the function calls did absolutely nothing.
Modified P
Revision: 9655
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9655&view=rev
Author: cypr
Date: 2010-02-06 17:07:52 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Logical updates.
Modified Paths:
--
trunk/lib/gamelib/gtime.c
trunk
Revision: 9656
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9656&view=rev
Author: cypr
Date: 2010-02-06 17:08:26 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Make some projectiles animated in-flight.
Modified Paths:
--
trunk/lib/gam
Revision: 9657
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9657&view=rev
Author: cypr
Date: 2010-02-06 17:08:53 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Cleanup, don't crash when not logical.
Modified Paths:
--
trunk/src/bas
Revision: 9658
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9658&view=rev
Author: cypr
Date: 2010-02-06 17:09:26 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Render interpolated droids and turrets.
Modified Paths:
--
trunk/src/based
Revision: 9659
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9659&view=rev
Author: cypr
Date: 2010-02-06 17:09:56 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Rename some things. Fix when not updating fast enough.
Modified Paths:
--
t
Revision: 9660
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9660&view=rev
Author: cypr
Date: 2010-02-06 17:10:20 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Glue cyborg legs to cyborgs.
Modified Paths:
--
trunk/src/basedef.h
trunk
Revision: 9661
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9661&view=rev
Author: cypr
Date: 2010-02-06 17:10:39 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Use graphics time instead of game time for effects.
Modified Paths:
--
trunk
Revision: 9662
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9662&view=rev
Author: cypr
Date: 2010-02-06 17:11:03 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Set initial previous turret orientation.
Modified Paths:
--
trunk/src/dro
Revision: 9663
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9663&view=rev
Author: cypr
Date: 2010-02-06 17:11:32 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Completely use graphics time for effects.
Modified Paths:
--
trunk/lib/gam
Revision: 9664
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9664&view=rev
Author: cypr
Date: 2010-02-06 17:12:03 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Use graphics time for changing camera height, avoids jumping up and
down.
Modified P
Revision: 9665
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9665&view=rev
Author: cypr
Date: 2010-02-06 17:12:31 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Fix droid legs disappearing during first update interval.
Modified P
Revision: 9666
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9666&view=rev
Author: cypr
Date: 2010-02-06 17:12:53 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Fix flashing sensor target lock. Move some things to logical updates.
Modified P
Revision: 9667
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9667&view=rev
Author: cypr
Date: 2010-02-06 17:13:10 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Remove some weird use of frameGetFrameNumber(), fixing structures
becoming visible only aft
Revision: 9668
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9668&view=rev
Author: cypr
Date: 2010-02-06 17:13:31 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Bump updates per second to 10, since 3 was just for testing.
Modified P
Revision: 9669
http://warzone2100.svn.sourceforge.net/warzone2100/?rev=9669&view=rev
Author: cypr
Date: 2010-02-06 17:13:52 + (Sat, 06 Feb 2010)
Log Message:
---
logical: Fix some more dependencies of the game rules on the graphics
framerate. (frameGetFrameNu
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