[Warzone2100-commits] SF.net SVN: warzone2100:[10049] trunk/src

2010-02-28 Thread Safety0ff
Revision: 10049 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10049view=rev Author: Safety0ff Date: 2010-02-28 04:49:39 + (Sun, 28 Feb 2010) Log Message: --- Update to r9472 to match r10022. Modified Paths: -- trunk/src/droid.c trunk/src

[Warzone2100-commits] SF.net SVN: warzone2100:[10047] trunk

2010-02-28 Thread Safety0ff
Revision: 10047 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10047view=rev Author: Safety0ff Date: 2010-02-28 04:18:17 + (Sun, 28 Feb 2010) Log Message: --- Update to r9628: Re-enable face culling after having disabled it for the map preview rather than

[Warzone2100-commits] SF.net SVN: warzone2100:[10050] trunk/src/move.c

2010-02-28 Thread Safety0ff
Revision: 10050 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10050view=rev Author: Safety0ff Date: 2010-02-28 11:41:16 + (Sun, 28 Feb 2010) Log Message: --- Stop landing VTOLs even if they are below the map height. Modified Paths: -- trunk

[Warzone2100-commits] SF.net SVN: warzone2100:[10051] branches/2.3/src/move.c

2010-02-28 Thread Safety0ff
Revision: 10051 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10051view=rev Author: Safety0ff Date: 2010-02-28 11:43:59 + (Sun, 28 Feb 2010) Log Message: --- 2.3: Stop landing VTOLs even if they are below the map height. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[10381] trunk

2010-03-20 Thread safety0ff
Revision: 10381 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10381view=rev Author: safety0ff Date: 2010-03-21 02:52:10 + (Sun, 21 Mar 2010) Log Message: --- Fixed terrain drawing code that was making the iVis state invalid. - Added multiplicative blending

[Warzone2100-commits] SF.net SVN: warzone2100:[10506] trunk/src/clparse.c

2010-04-07 Thread safety0ff
Revision: 10506 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10506view=rev Author: safety0ff Date: 2010-04-07 22:43:39 + (Wed, 07 Apr 2010) Log Message: --- Fix error in r9319. Modified Paths: -- trunk/src/clparse.c This was sent

[Warzone2100-commits] SF.net SVN: warzone2100:[10662] trunk/data/mods/multiplay/Makefile.am

2010-04-20 Thread safety0ff
Revision: 10662 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10662view=rev Author: safety0ff Date: 2010-04-20 21:59:53 + (Tue, 20 Apr 2010) Log Message: --- Forward-port r10519 to fix dydo-ai in trunk. Modified Paths: -- trunk/data/mods

[Warzone2100-commits] SF.net SVN: warzone2100:[10663] trunk/data/mods/multiplay

2010-04-20 Thread safety0ff
Revision: 10663 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10663view=rev Author: safety0ff Date: 2010-04-20 22:24:38 + (Tue, 20 Apr 2010) Log Message: --- Fix previous commit (r10662) which went wrong. Modified Paths: -- trunk/data/mods

[Warzone2100-commits] SF.net SVN: warzone2100:[10729] trunk/tools

2010-04-27 Thread Safety0ff
Revision: 10729 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10729view=rev Author: Safety0ff Date: 2010-04-27 08:16:49 + (Tue, 27 Apr 2010) Log Message: --- QWZM: -Added experimental PIE export. -Added experimental PIE 3 import. -Merged PIE and WZM opening

[Warzone2100-commits] SF.net SVN: warzone2100:[10747] trunk/tools/qwzm

2010-04-29 Thread Safety0ff
Revision: 10747 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10747view=rev Author: Safety0ff Date: 2010-04-29 21:48:31 + (Thu, 29 Apr 2010) Log Message: --- QWZM: Unclobber indentation (refs r10729,r10740.) Modified Paths: -- trunk/tools

[Warzone2100-commits] SF.net SVN: warzone2100:[10748] trunk/tools/qwzm

2010-04-30 Thread Safety0ff
Revision: 10748 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10748view=rev Author: Safety0ff Date: 2010-04-30 20:45:50 + (Fri, 30 Apr 2010) Log Message: --- QWZM: -Reviewed loadPIE and savePIE functions. -Improved documentation of savePIE function. -Added

[Warzone2100-commits] SF.net SVN: warzone2100:[10754] trunk/tools/qwzm/conversion.cpp

2010-05-01 Thread Safety0ff
Revision: 10754 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10754view=rev Author: Safety0ff Date: 2010-05-01 23:40:52 + (Sat, 01 May 2010) Log Message: --- qwzm: -Touch up r10748 and fix a typo it introduced. Modified Paths: -- trunk/tools

[Warzone2100-commits] SF.net SVN: warzone2100:[10759] trunk/tools/qwzm

2010-05-01 Thread Safety0ff
Revision: 10759 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10759view=rev Author: Safety0ff Date: 2010-05-02 05:13:33 + (Sun, 02 May 2010) Log Message: --- qwzm: -Check that file is open before trying to write to it. -Remove unnecessary include. -Use 256

[Warzone2100-commits] SF.net SVN: warzone2100:[10812] trunk/tools/conversion/obj2pie.c

2010-05-15 Thread Safety0ff
Revision: 10812 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10812view=rev Author: Safety0ff Date: 2010-05-16 01:26:33 + (Sun, 16 May 2010) Log Message: --- obj2pie: - Add PIE 3 support. - Add tcmask pie type option. - Fix rounding of PIE 2 texture

[Warzone2100-commits] SF.net SVN: warzone2100:[10993] trunk/src/feature.c

2010-06-17 Thread Safety0ff
Revision: 10993 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10993view=rev Author: Safety0ff Date: 2010-06-17 21:18:57 + (Thu, 17 Jun 2010) Log Message: --- Make removeFeature clear the correct tiles. Closes #1885. Patch by Per and I. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[10994] branches/2.3/src/feature.c

2010-06-17 Thread Safety0ff
Revision: 10994 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10994view=rev Author: Safety0ff Date: 2010-06-17 21:42:43 + (Thu, 17 Jun 2010) Log Message: --- 2.3: Make removeFeature clear the correct tiles. Refs. #1885. Patch by Per and I. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11051] branches/2.3/lib/netplay/netplay.c

2010-06-26 Thread Safety0ff
Revision: 11051 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11051view=rev Author: Safety0ff Date: 2010-06-27 01:59:15 + (Sun, 27 Jun 2010) Log Message: --- 2.3: Set tcp_socket to NULL after free'ing it. Fixes #1869. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11052] trunk/lib/netplay/netplay.c

2010-06-26 Thread Safety0ff
Revision: 11052 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11052view=rev Author: Safety0ff Date: 2010-06-27 01:59:51 + (Sun, 27 Jun 2010) Log Message: --- Trunk: Set tcp_socket to NULL after free'ing it. Fixes #1869. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11053] branches/qt-trunk/lib/netplay/netplay.c

2010-06-26 Thread Safety0ff
Revision: 11053 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11053view=rev Author: Safety0ff Date: 2010-06-27 02:00:31 + (Sun, 27 Jun 2010) Log Message: --- qt-trunk: Set tcp_socket to NULL after free'ing it. Fixes #1869. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11054] branches/2.3/lib/sound/openal_track.c

2010-06-26 Thread Safety0ff
Revision: 11054 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11054view=rev Author: Safety0ff Date: 2010-06-27 02:26:58 + (Sun, 27 Jun 2010) Log Message: --- trunk: Handle null return value from sound_CreateOggVorbisDecoder. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11056] branches/qt-trunk/lib/sound/openal_track.c

2010-06-26 Thread Safety0ff
Revision: 11056 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11056view=rev Author: Safety0ff Date: 2010-06-27 02:27:00 + (Sun, 27 Jun 2010) Log Message: --- qt-trunk: Handle null return value from sound_CreateOggVorbisDecoder. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11211] trunk/src/terrain.c

2010-07-15 Thread safety0ff
Revision: 11211 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11211view=rev Author: safety0ff Date: 2010-07-15 18:37:24 + (Thu, 15 Jul 2010) Log Message: --- Reuse the lightmap texture and buffer since their size will not change between initTerrain

[Warzone2100-commits] SF.net SVN: warzone2100:[11383] trunk/lib/framework/vector.h

2010-08-05 Thread safety0ff
Revision: 11383 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11383view=rev Author: safety0ff Date: 2010-08-05 15:29:37 + (Thu, 05 Aug 2010) Log Message: --- Apply patch #1982. Removes Vector3i_normalise and return int32_t instead of float

[Warzone2100-commits] SF.net SVN: warzone2100:[11384] trunk/lib/sound/oggvorbis.c

2010-08-05 Thread safety0ff
Revision: 11384 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11384view=rev Author: safety0ff Date: 2010-08-05 16:01:40 + (Thu, 05 Aug 2010) Log Message: --- Apply patch from #1944 (vorbis error strings). Closes #1944. Modified Paths

[Warzone2100-commits] SF.net SVN: warzone2100:[11482] trunk

2010-08-15 Thread safety0ff
Revision: 11482 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11482view=rev Author: safety0ff Date: 2010-08-15 15:55:25 + (Sun, 15 Aug 2010) Log Message: --- Remove SDL_swap* usage. Closes #1937. Modified Paths: -- trunk/lib/framework

[Warzone2100-commits] SF.net SVN: warzone2100:[11510] branches/2.3

2010-08-22 Thread safety0ff
Revision: 11510 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11510view=rev Author: safety0ff Date: 2010-08-22 17:29:51 + (Sun, 22 Aug 2010) Log Message: --- 2.3: Fix CFURLRef leaks on Mac. Refs #2009. Modified Paths: -- branches/2.3/lib

[Warzone2100-commits] SF.net SVN: warzone2100:[11629] trunk/data/base/components/weapons

2010-09-05 Thread Safety0ff
Revision: 11629 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11629view=rev Author: Safety0ff Date: 2010-09-05 18:11:09 + (Sun, 05 Sep 2010) Log Message: --- Fix invalid values in trmair2.pie and trmair3.pie (use files identical to 2.3's). Closes #2149

[Warzone2100-commits] SF.net SVN: warzone2100:[11681] trunk/tools/conversion/obj2pie.c

2010-09-18 Thread Safety0ff
Revision: 11681 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11681view=rev Author: Safety0ff Date: 2010-09-18 20:29:28 + (Sat, 18 Sep 2010) Log Message: --- obj2pie: Fix last obj face duplication bug. Modified Paths: -- trunk/tools

[Warzone2100-commits] SF.net SVN: warzone2100:[11714] trunk/tools/map/mapload.c

2010-09-19 Thread Safety0ff
Revision: 11714 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=11714view=rev Author: Safety0ff Date: 2010-09-20 00:54:58 + (Mon, 20 Sep 2010) Log Message: --- mapconv: Fix an small error in an error output. Modified Paths: -- trunk/tools/map

[Warzone2100-commits] mainline - pre-3.0: 2 commits.

2010-10-15 Thread safety0ff
Commit: b5e643220e14c6f525b6e1eda597ce0d8d31e107 Trac URL: http://developer.wz2100.net/changeset/b5e643220e14c6f525b6e1eda597ce0d8d31e107 Author: safety0ff safety...@users.sourceforge.net Date: Fri Oct 15 21:42:35 2010 -0400 Fix bug introduced in f83a8aa576c2e that made fixed

[Warzone2100-commits] mainline - pre-3.0: 2 commits.

2010-10-17 Thread safety0ff
Commit: b04220cb317340e2c96e32b058e85b8cd0db200c Trac URL: http://developer.wz2100.net/changeset/b04220cb317340e2c96e32b058e85b8cd0db200c Author: safety0ff safety...@users.sourceforge.net Date: Sun Oct 17 13:34:44 2010 -0400 Apply TCMask to VTOL factories. data/base/structs

[Warzone2100-commits] mainline - pre-3.0: 1 commits.

2010-10-17 Thread safety0ff
Commit: 4ec0ea216e703da6c25bfc6dc73c9fa614fa4e44 Trac URL: http://developer.wz2100.net/changeset/4ec0ea216e703da6c25bfc6dc73c9fa614fa4e44 Author: safety0ff safety...@users.sourceforge.net Date: Sun Oct 17 15:25:29 2010 -0400 Revert 8f69e7317a (last commit) since it is wrong

[Warzone2100-commits] mainline - qt-trunk: 1 commits.

2010-10-30 Thread safety0ff
Commit: bffee9d99bb99ae9a6ca5f221ed68ab7908bd1ea Trac URL: http://developer.wz2100.net/changeset/bffee9d99bb99ae9a6ca5f221ed68ab7908bd1ea Author: safety0ff safety...@users.sourceforge.net Date: Sat Oct 30 16:49:27 2010 -0400 Add workaround for corrupted Qt text. lib/framework

[Warzone2100-commits] [Warzone2100/warzone2100] 55bea0: Fix hardcoded number of frames for structure anima...

2012-06-02 Thread safety0ff
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 55bea095402449d770f84628388242db9a084f9e https://github.com/Warzone2100/warzone2100/commit/55bea095402449d770f84628388242db9a084f9e Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 62153e: Fix taking screenshots whose width is not congruen...

2012-06-07 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 62153e972fc7c6516f997c8182b1328cfd8dd990 https://github.com/Warzone2100/warzone2100/commit/62153e972fc7c6516f997c8182b1328cfd8dd990 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 75ff20: Convert code and models from hard coded animation ...

2012-06-09 Thread safety0ff
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 75ff2070dc97c179127b9d92c56a0093e72f5f2e https://github.com/Warzone2100/warzone2100/commit/75ff2070dc97c179127b9d92c56a0093e72f5f2e Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] fb903a: Minor whitespace changes.

2012-06-11 Thread safety0ff
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: fb903adee1ed0d5ec6e302ef3f291c9c4b636d65 https://github.com/Warzone2100/warzone2100/commit/fb903adee1ed0d5ec6e302ef3f291c9c4b636d65 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] c7e72b: Make sure we pop our matrix when returning from re...

2012-06-11 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: c7e72b30e917459d15da0f9e2bda2ac23c16ab36 https://github.com/Warzone2100/warzone2100/commit/c7e72b30e917459d15da0f9e2bda2ac23c16ab36 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 2a9548: Don't reserve frame 0 for team colour (we use tcma...

2012-06-12 Thread safety0ff
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 2a9548aaf4de880726ae94ac991cd3743449099d https://github.com/Warzone2100/warzone2100/commit/2a9548aaf4de880726ae94ac991cd3743449099d Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 7c451d: Fix texture animation data loading for pie 3

2012-06-12 Thread safety0ff
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 7c451d54485b93d213894e7036e48b7f11b072e1 https://github.com/Warzone2100/warzone2100/commit/7c451d54485b93d213894e7036e48b7f11b072e1 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] dd8025: Fix on-screen droid radius calculation and placeme...

2012-06-14 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: dd8025d10853fe775ef37c0c632647086752b4d9 https://github.com/Warzone2100/warzone2100/commit/dd8025d10853fe775ef37c0c632647086752b4d9 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 02ced5: Fix hardcoded number of frames for structure anima...

2012-06-15 Thread safety0ff
Branch: refs/heads/3.1 Home: https://github.com/Warzone2100/warzone2100 Commit: 02ced5ef58c6a63472fc0c0ef0c6759af449d400 https://github.com/Warzone2100/warzone2100/commit/02ced5ef58c6a63472fc0c0ef0c6759af449d400 Author: safety0ff safety...@users.sourceforge.net Date: 2012-06

[Warzone2100-commits] [Warzone2100/warzone2100] d3144a: Add documentation for opengl usage.

2012-06-16 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: d3144a7f1c7c4f46ecae199f04082fd2ac9e0901 https://github.com/Warzone2100/warzone2100/commit/d3144a7f1c7c4f46ecae199f04082fd2ac9e0901 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 174c56: Fix bugs in glUseProgram and glAttachShader extens...

2012-06-16 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 174c56190df54fcd7ed4316c7a6f39f32087ccb8 https://github.com/Warzone2100/warzone2100/commit/174c56190df54fcd7ed4316c7a6f39f32087ccb8 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] e636d4: Use Berg's animated factory (GPL).

2012-06-16 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: e636d41472762f0573979c1f05ada2e1484e4eca https://github.com/Warzone2100/warzone2100/commit/e636d41472762f0573979c1f05ada2e1484e4eca Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] da4337: Use Berg's animated cyborg factory (GPL.)

2012-06-17 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: da433789c3e272c9c22307b6e74eeb81b2925e07 https://github.com/Warzone2100/warzone2100/commit/da433789c3e272c9c22307b6e74eeb81b2925e07 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 691df6: Add shader toggle UI.

2012-06-18 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 691df6a1837cec65fe7ac4e924c96868df2b749d https://github.com/Warzone2100/warzone2100/commit/691df6a1837cec65fe7ac4e924c96868df2b749d Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 581d65: Fix blueprint alignment and snap modules.

2012-06-21 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 581d65411e714bec6c5b0e783dbaa705ff6a38c4 https://github.com/Warzone2100/warzone2100/commit/581d65411e714bec6c5b0e783dbaa705ff6a38c4 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 3c5e87: Revert Fix blueprint alignment and snap modules.

2012-06-23 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 3c5e8792be30278fee65ac5d5f59933388f384ed https://github.com/Warzone2100/warzone2100/commit/3c5e8792be30278fee65ac5d5f59933388f384ed Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] 7e3be7: Add settings / UI support for shaders without tex_...

2012-06-26 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: 7e3be754d4daddd771de1e115ed6845652300638 https://github.com/Warzone2100/warzone2100/commit/7e3be754d4daddd771de1e115ed6845652300638 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] ef2b23: Always initialize shader usage setting.

2012-06-27 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: ef2b23681b2840478a4203b8bd3a75b8882bd9f0 https://github.com/Warzone2100/warzone2100/commit/ef2b23681b2840478a4203b8bd3a75b8882bd9f0 Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] caabd9: Fix moving repair delivery points.

2012-06-29 Thread safety0ff
Branch: refs/heads/bugfixes Home: https://github.com/Warzone2100/warzone2100 Commit: caabd96741fb3113dc96127ae32826ada643992a https://github.com/Warzone2100/warzone2100/commit/caabd96741fb3113dc96127ae32826ada643992a Author: safety0ff safety...@users.sourceforge.net Date: 2012

[Warzone2100-commits] [Warzone2100/warzone2100] caabd9: Fix moving repair delivery points.

2012-06-29 Thread safety0ff
Branch: refs/heads/3.1 Home: https://github.com/Warzone2100/warzone2100 Commit: caabd96741fb3113dc96127ae32826ada643992a https://github.com/Warzone2100/warzone2100/commit/caabd96741fb3113dc96127ae32826ada643992a Author: safety0ff safety...@users.sourceforge.net Date: 2012-06