Branch: refs/heads/master Home: https://github.com/Warzone2100/WMIT Commit: 7afe48b1964a0ba82cec54656979e897577fd728 https://github.com/Warzone2100/WMIT/commit/7afe48b1964a0ba82cec54656979e897577fd728 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019)
Changed paths: M src/ui/MainWindow.cpp M src/ui/MainWindow.h M src/widgets/QWZM.cpp M src/widgets/QWZM.h Log Message: ----------- Allow conrolling hasTangents uniform from UI. Commit: 55fdf4f587b02ee4c5ca6acf29fa86ab5ba96333 https://github.com/Warzone2100/WMIT/commit/55fdf4f587b02ee4c5ca6acf29fa86ab5ba96333 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/ui/TextureDialog.cpp M src/ui/TextureDialog.h Log Message: ----------- Preserve geometry for TextureDialog. Commit: 5e87e2183bab77139f0a65a07bbdbcd092c6af41 https://github.com/Warzone2100/WMIT/commit/5e87e2183bab77139f0a65a07bbdbcd092c6af41 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/formats/Mesh.cpp Log Message: ----------- Remove normal inversion when going from and to PIE format. Commit: e92e78f639143cd02e41224badcb25585371b076 https://github.com/Warzone2100/WMIT/commit/e92e78f639143cd02e41224badcb25585371b076 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M wmit.pro Log Message: ----------- Disable gazillion warnings from latest GCC. Commit: c1d9045dc5ff3e26d1314c4b1001e5bad43379bd https://github.com/Warzone2100/WMIT/commit/c1d9045dc5ff3e26d1314c4b1001e5bad43379bd Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/wmit.h Log Message: ----------- Bump version. Commit: b32b8e32b547bc5052503266104cd420407c4968 https://github.com/Warzone2100/WMIT/commit/b32b8e32b547bc5052503266104cd420407c4968 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QtGLView.cpp Log Message: ----------- Calculate sun position similar to WZ and make sure to use a vec4. Commit: 60a4f334236dfc0f5f0dc9636ec11e23efd4b609 https://github.com/Warzone2100/WMIT/commit/60a4f334236dfc0f5f0dc9636ec11e23efd4b609 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QtGLView.cpp Log Message: ----------- Zero init all light elevements. Commit: 4c77406d862ff3e9881334021f36770e76f34975 https://github.com/Warzone2100/WMIT/commit/4c77406d862ff3e9881334021f36770e76f34975 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/formats/Pie.cpp Log Message: ----------- Fix issue where we fail to correctly handle an optional directive. Commit: 6fe759a1a7c3f693aae8a9b82a6642f45e228fb7 https://github.com/Warzone2100/WMIT/commit/6fe759a1a7c3f693aae8a9b82a6642f45e228fb7 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/formats/Mesh.cpp Log Message: ----------- Invert tangent, so that it works similar to way wz work. Commit: 8f8580f02612c886d6270cd76fea2d22a7f31f9b https://github.com/Warzone2100/WMIT/commit/8f8580f02612c886d6270cd76fea2d22a7f31f9b Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QWZM.cpp Log Message: ----------- Refactor common shader setup. Commit: 5c32bbd69521ef418535b0303c836e4288c7db8a https://github.com/Warzone2100/WMIT/commit/5c32bbd69521ef418535b0303c836e4288c7db8a Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QWZM.cpp Log Message: ----------- Invert light's position when using external shader (only effective for 3.2+). Commit: f256641b42cf41237e54c3b2d75e49bac7ea27b3 https://github.com/Warzone2100/WMIT/commit/f256641b42cf41237e54c3b2d75e49bac7ea27b3 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/wmit.h Log Message: ----------- Bump version. Commit: d507202083d0714caa156d4885dc769f0f1a4578 https://github.com/Warzone2100/WMIT/commit/d507202083d0714caa156d4885dc769f0f1a4578 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QWZM.cpp Log Message: ----------- Change transformation order. Commit: 0b796874b9130526ee753e6130e0fd2d59830a3e https://github.com/Warzone2100/WMIT/commit/0b796874b9130526ee753e6130e0fd2d59830a3e Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/ui/TexConfigDialog.cpp M src/ui/TexConfigDialog.h M src/ui/TextureDialog.cpp Log Message: ----------- Keep texture dirs in a sorted list and only filter it through set when accepting config change. Hopefully this will keep it more stable. Commit: 2c6447ee41a8cd1026d31d8aa0e7dd5b8efc9b28 https://github.com/Warzone2100/WMIT/commit/2c6447ee41a8cd1026d31d8aa0e7dd5b8efc9b28 Author: inodlite <1023852+inodl...@users.noreply.github.com> Date: 2019-05-25 (Sat, 25 May 2019) Changed paths: M src/widgets/QWZM.cpp Log Message: ----------- Use correct light colors for 3.2+ Compare: https://github.com/Warzone2100/WMIT/compare/c47a96e58810...2c6447ee41a8 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits