Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 353357b1b6f3b8a12131abd7c2c2cef571402e5b
      
https://github.com/Warzone2100/warzone2100/commit/353357b1b6f3b8a12131abd7c2c2cef571402e5b
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-05 (Tue, 05 Jun 2012)

  Changed paths:
    M src/action.cpp
    M src/display.cpp
    M src/droid.cpp
    M src/droid.h
    M src/hci.cpp

  Log Message:
  -----------
  Allow queuing building on burning oil wells.

Actual construction only starts after the oil well finishes burning.


  Commit: 5b07a7b755a529d37c5f308b5ecd6df52da05fec
      
https://github.com/Warzone2100/warzone2100/commit/5b07a7b755a529d37c5f308b5ecd6df52da05fec
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-05 (Tue, 05 Jun 2012)

  Changed paths:
    M data/base/palette.txt
    M lib/ivis_opengl/piepalette.h
    M src/game.cpp

  Log Message:
  -----------
  Add oil barrels to map preview.


  Commit: 27dfe9753b2024b90dfd92d8bad01db9cd74fecd
      
https://github.com/Warzone2100/warzone2100/commit/27dfe9753b2024b90dfd92d8bad01db9cd74fecd
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-05 (Tue, 05 Jun 2012)

  Changed paths:
    M src/game.cpp

  Log Message:
  -----------
  Unduplicate backdrop pixel blitting code slightly.


  Commit: 193eba2a9f8d4a5fc2dd6ed58dabe4c42e1eaa1a
      
https://github.com/Warzone2100/warzone2100/commit/193eba2a9f8d4a5fc2dd6ed58dabe4c42e1eaa1a
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-05 (Tue, 05 Jun 2012)

  Changed paths:
    M src/action.cpp
    M src/structure.cpp
    M src/visibility.cpp

  Log Message:
  -----------
  Fix CB fire against mobile targets.

Steps to reproduce:
1) Player A builds a CB sensor.
2) Player B attacks the CB sensor with a mortar borg.
3) Player B runs away with the mortar borg where player A can't see.
4) Player A builds artillery.
5) Player B slowly kills off all the artillery with an MG viper wheels tank, 
while the artillery just sits there
   pointing at the mortar borg without firing.

To trigger, the artillery must be built after the last CB sensor in range of 
where the mortar borg attacks. Any
type of mobile artillery can trigger the bug, such as archangel leopard tracks, 
or MRA dragon wheels.

Workaround: Player A can build an uplink, so that the mortar borg becomes 
visible, and the artillery fires. If
      there's still anything left of the artillery by the time the uplink is 
built, that is.

Fixes ticket:3529.


  Commit: c94112b6b33439157cc04e29a33676d9af07263e
      
https://github.com/Warzone2100/warzone2100/commit/c94112b6b33439157cc04e29a33676d9af07263e
  Author: Cyp <c...@wz2100.net>
  Date:   2012-06-05 (Tue, 05 Jun 2012)

  Changed paths:
    M tools/image/.gitignore

  Log Message:
  -----------
  Fix .gitignore.

The tools/image/image in .gitignore was mysteriously changed to be a directory 
only in
c346e9ebb6abafc9be31325ce3b2ce1c2f42227a, and the file therefore fails to be 
ignored.


Compare: https://github.com/Warzone2100/warzone2100/compare/fbd757b...c94112b
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