Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100
Commit: 7601395cf5e26cd377012289fcefd334361f7194 https://github.com/Warzone2100/warzone2100/commit/7601395cf5e26cd377012289fcefd334361f7194 Author: Per Inge Mathisen <p...@wz2100.net> Date: 2011-05-15 (Sun, 15 May 2011) Changed paths: M src/game.cpp M src/structure.cpp Log Message: ----------- Fix assert failure when loading maps with a structure ID zero on it. Commit: 8b3d8648d0cd488e67ea5e452be8e9545b50a1a5 https://github.com/Warzone2100/warzone2100/commit/8b3d8648d0cd488e67ea5e452be8e9545b50a1a5 Author: Per Inge Mathisen <p...@wz2100.net> Date: 2011-05-15 (Sun, 15 May 2011) Changed paths: R data/mp/multiplay/script/multiplay.slo R data/mp/multiplay/script/multiplay.vlo R data/mp/multiplay/script/multiplay2.vlo Log Message: ----------- Remove unused, duplicate and useless scripts Compare: https://github.com/Warzone2100/warzone2100/compare/efd9213...8b3d864 ------------------------------------------------------------------------------ Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help boost performance applications - inlcuding clusters. http://p.sf.net/sfu/intel-dev2devmay _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits