Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100
Commit: aafe14fbc2d473f6577b457c99e8009260503516 https://github.com/Warzone2100/warzone2100/commit/aafe14fbc2d473f6577b457c99e8009260503516 Author: Per Inge Mathisen <p...@wz2100.net> Date: 2010-12-28 (Tue, 28 Dec 2010) Changed paths: A data/base/shaders/button.frag A data/base/shaders/button.vert M data/base/shaders/tcmask.frag M data/base/shaders/tcmask.vert M lib/ivis_common/piestate.h M lib/ivis_common/pietypes.h M lib/ivis_opengl/piedraw.cpp M lib/ivis_opengl/piestate.cpp M lib/ivis_opengl/screen.cpp Log Message: ----------- Add separate shader for models rendered for buttons to remove lighting effects from those. Add support for per-pixel lighting. Patch reviewed by SafetyOff. ------------------------------------------------------------------------------ Learn how Oracle Real Application Clusters (RAC) One Node allows customers to consolidate database storage, standardize their database environment, and, should the need arise, upgrade to a full multi-node Oracle RAC database without downtime or disruption http://p.sf.net/sfu/oracle-sfdevnl _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits