#3550: OpenGL 1.3 crash -------------------------+------------------------------------------------- Reporter: | Type: patch (an actual patch, not a karamel@… | request for one) Status: new | Priority: normal Milestone: | Component: Engine: Graphics unspecified | Keywords: VBO fallback opengl 1.3 blending Version: 3.1 | Blocking: beta10 | Blocked By: | Operating System: | GNU/Linux 32bit | -------------------------+------------------------------------------------- I'm using an old graphic card which is not compatible with OpenGL2.0. It's a Radeon 9250 which is OpenGL1.3.
Once a game is started it crashes after a few frames with a segfault (see attached debugging trace). After debugging step by step I've found that it crashes during VBO fallback while applying blending. I commented the associated lines and recompiled and it doesn't crash anymore (see attached piestat.cpp, commented lines are 392 to 395). The team colors are uglier though. I may test patches or other things for old cards. Best regards -- Ticket URL: <http://developer.wz2100.net/ticket/3550> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project