#3478: Crash in Beta 10
-------------------------------------+--------------------
        Reporter:  RedShocktrooper   |       Type:  bug
          Status:  new               |   Priority:  normal
       Milestone:  unspecified       |  Component:  other
         Version:  3.1 beta10        |   Keywords:
      Blocked By:                    |   Blocking:
Operating System:  All/Non-Specific  |
-------------------------------------+--------------------
 Right... this might actually be the same problem I had in Beta 9, and
 admittedly prior versions of the beta. Here's the log:


 Error occured on Monday, May 14, 2012 at 00:14:31.

 Program: C:\Program Files\Warzone
 2100-3.1_beta10\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files\Warzone 2100-3.1_beta10\warzone2100.exe"
 Version: Version SDL-3.1 beta10 - Built May 13 2012
 Distributor: wz2100.net
 Compiled on: May 13 2012 20:16:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Sun May 13 23:52:54 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [23:52:55]Video Mode 1024 x 768 (window)
 [23:52:55]OpenGL Vendor: Intel
 [23:52:55]OpenGL Renderer: Mobile Intel(R) 4 Series Express Chipset Family
 [23:52:55]OpenGL Version: 2.1.0 - Build 8.15.10.2555
 [23:52:55]GLEW Version: 1.7.0
 [23:52:55]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2555
 [23:52:55]OpenAL Device Name: DirectSound Default
 [23:52:55]OpenAL Vendor: OpenAL Community
 [23:52:55]OpenAL Version: 1.1 ALSOFT 1.13
 [23:52:55]OpenAL Renderer: OpenAL Soft
 [23:52:55]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [23:52:55]Using Backend: SDL
 [23:52:55]Using language: English
 [23:54:33]Current Level/map is Sk-Startup


 C:\Program Files\Warzone 2100-3.1_beta10\warzone2100.exe caused an Access
 Violation at location 1058b299 in module C:\Windows\system32\ig4icd32.dll
 Writing to location 0e6f1c64.


 Registers:
 eax=00000001 ebx=60582850 ecx=0e6f1c64 edx=0022e808 esi=00000001
 edi=0e6f1c64
 eip=1058b299 esp=0022e708 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00210202

 Call stack:

 ===

 Mind, this time I have fully updated Intel drivers. So if you could point
 out if it's on my end or yours, that'd be wonderful.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3478>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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