#3943: AI unable to produce units --------------------------+------------------------------------ Reporter: MrAnderson | Owner: NoQ Type: bug | Status: new Priority: normal | Milestone: unspecified Component: NullBot (AI) | Version: 3.1.0 Keywords: | Operating System: GNU/Linux 64bit --------------------------+------------------------------------ Afair I selected NullBot as AI in the attached saved game. It has a minimal set of buildings that is necessary to expand (one power generator, one oil derrick and a factory). However, it fails doing so. I do not know how it managed to get into this state, but the log is filled with {{{ info |06:38:35: [structSetManufacture:993] Wrong template for player 1 factory, type 1. info |06:38:35: [structSetManufacture:993] Assert in Warzone: structure.cpp:993 (!psTempl || (validTemplateForFactory(psTempl, psStruct) && researchedTemplate(psTempl, psStruct->player, true)) || psStruct->player == scavengerPlayer() || !bMultiPlayer), last script event: 'N/A' error |06:38:35: [js_buildDroid:948] Could not produce template Construction Droid in Fabrik }}} every three seconds
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