#3935: Use GLM math library -------------------------------------------------+------------------------- Reporter: Per | Owner: Type: patch (an actual patch, not a | Status: new request for one) | Milestone: Priority: normal | unspecified Component: Engine: Graphics | Version: Keywords: | git/master Blocking: | Blocked By: | Operating System: All | /Non-Specific -------------------------------------------------+------------------------- This patch makes use of the GLM math library to offload some matrix computations from GPU to CPU, to avoid unnecessary traffic on the bus. Also, it moves us closer to OpenGL ES 2 support.
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