Re: [Warzone2100-project] [Warzone 2100 Trac] #4537: Weapon distortion

2016-12-04 Thread Warzone 2100 Trac
#4537: Weapon distortion
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Reporter:  Berserk Cyborg|  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  Engine: Graphics  |Version:  3.2.2
  Resolution:|   Keywords:
Operating System:  All/Non-Specific  |
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Changes (by Berserk Cyborg):

Attachment "constructBug.PNG" added

http://developer.wz2100.net/raw-attachment/ticket/4537/constructBug.PNG

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[Warzone2100-project] [Warzone 2100 Trac] #4537: Weapon distortion

2016-12-04 Thread Warzone 2100 Trac
#4537: Weapon distortion
-+-
Reporter:  Berserk Cyborg|  Owner:
Type:  bug   | Status:  new
Priority:  normal|  Milestone:  unspecified
   Component:  Engine: Graphics  |Version:  3.2.2
Operating System:  All/Non-Specific  |
-+-
 I noticed that there is a weird bug that causes weapons to be distorted on
 units/structures that are built (does not seem to affect structures placed
 on map start). Only the weapon is affected and occurs on
 cyborgs/tanks/vtols and defenses structures. Occurs regardless of viewing
 angles and is not reproducible on 3.2.1 release.

 All I can give is a picture as no errors were produced in the log file.

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Ticket URL: 
Warzone 2100 Trac 
The Warzone 2100 Project
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