[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/2034 Build Reason:forced: by IRC user (privmsg): None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/2034/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" std::snprintf(string_buffer.data() + bytes, 13, "\\u%04x\\u%04x", ^../../3rdparty/json/json.hpp:8593:37: note: suggested alternative:In file included from ../../lib/framework/gettext.h:32:0, from ../../lib/framework/i18n.h:30, from ../../lib/framework/frame.h:49, from eventsave.cpp:26:/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libintl.h:374:12: note: 'libintl_snprintf' extern int snprintf (char *, size_t, const char *, ...);^depbase=`echo stack.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\ i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../.. -DYY_NO_INPUT -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32 .static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32 .static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fexceptions -std=c++11 -fstack-protector -MT stack.o -MD -MP -MF $depbase.Tpo -c -o stack.o stack.cpp &&\ mv -f $depbase.Tpo $depbase.Pomake[3]: *** [eventsave.o] Error 1make[3]: *** Waiting for unfinished jobsmake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/script'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/ buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1993 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 886c94669d8acceed8f6068032f80a390e385c15 Blamelist:past-due <30942300+past-...@users.noreply.github.com> Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 17 19:53:27 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Add initial support for OpenGL 3.2 Core Profile - Shaders that support (the current) GLSL version 120 through (new) version 150 core. - The appropriate #version directive is now applied to the built-in shaders at run-time (before compilation) based on the current OpenGL context. - A new #define (WZ_USE_OPENGL_3_2_CORE_PROFILE) which enables using an OpenGL 3.2 Core Profile context (and all other required OpenGL / SDL setup). FilesURL data/base/shaders/button.frag: data/base/shaders/button.vert: data/base/shaders/decals.frag: data/base/shaders/decals.vert: data/base/shaders/generic.vert: data/base/shaders/gfx.frag: data/base/shaders/gfx.vert: data/base/shaders/line.vert: data/base/shaders/nolight.frag: data/base/shaders/nolight.vert: data/base/shaders/rect.frag: data/base/shaders/rect.vert: data/base/shaders/tcmask.frag: data/base/shaders/tcmask.vert: data/base/shaders/terrain.frag: data/base/shaders/terrain_water.vert: data/base/shaders/terraindepth.frag: data/base/shaders/text.frag: data/base/shaders/texturedrect.frag: data/base/shaders/water.frag: lib/ivis_opengl/imdload.cpp: lib/ivis_opengl/piestate.cpp: lib/ivis_opengl/piestate.h: lib/ivis_opengl/screen.cpp: lib/sdl/main_sdl.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 17 19:53:27 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Add (debug output) detection of OpenGL through 4.1 FilesURL lib/ivis_opengl/screen.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 17 19:53:27 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Add clarifying comment to all shaders regarding #version directive FilesURL data/base/shaders/button.frag: data/base/shaders/button.vert: data/base/shaders/decals.frag: data/base/shaders/decals.vert: data/base/shaders/generic.vert: data/base/shaders/gfx.frag: data/base/shaders/gfx.vert: data/base/shaders/line.vert: data/base/shaders/nolight.frag: data/base/shaders/nolight.vert: data/base/shaders/rect.frag: data/base/shaders/rect.vert: data/base/shaders/tcmask.frag: data/base/shaders/tcmask.vert: data/base/shaders/terrain.frag: data/base/shaders/terrain_water.vert: data/base/shaders/terraindepth.frag: data/base/shaders/text.frag: data/base/shaders/texturedrect.frag: data/base/shaders/water.frag: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 17 19:53:27 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG is required on macOS When requesting a Core Context. FilesURL lib/sdl/main_sdl.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 17 19:53:27 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Use more descriptive OpenGL vs OpenGL ES GLSL version checks FilesURL data/base/shaders/button.frag: data/base/shaders/button.vert: data/base/shaders/decals.frag: data/base/shaders/decals.vert: data/base/shaders/generic.vert: data/base/shaders/gfx.frag: data/base/shaders/gfx.vert: data/base/shaders/line.vert: data/base/shaders/nolight.frag: data/base/shaders/nolight.vert: data/base/shaders/rect.frag: data/base/shaders/rect.vert: data/base/shaders/tcmask.frag: data/base/shaders/tcmask.vert: data/base/shaders/terrain.frag: data/base/shaders/terrain_water.vert: data/base/shaders/terraindepth.frag: data/base/shaders/text.frag: data/base/shaders/texturedrect.frag: data/base/shaders/water.frag: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1993/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" mv -f $depbase.Tpo $depbase.Popiestate.cpp: In function 'std::__cxx11::string getShaderVersionDirective(const char*)':piestate.cpp:437:31: error: exception handling disabled, use -fexceptions to enable catch (const std::exception ) { ^piestate.cpp: In function 'SHADER_VERSION autodetectShaderVersion_FromLevelLoad(const char*, const char*)':piestate.cpp:501:1: warning: no return statement in function returning non-void [-Wreturn-type] } ^piestate.cpp: In function 'const char* shaderVersionString(SHADER_VERSION)':piestate.cpp:319:1: warning: control reaches end of non-void function [-Wreturn-type] } ^make[3]: *** [piestate.o] Error 1make[3]: *** Waiting for unfinished jobsmake[3]: Leaving directory
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1966 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] fa6159796e1591759bf718464939087b706378f0 Blamelist:past-due <30942300+past-...@users.noreply.github.com> Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Feb 24 21:22:53 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Replace remaining QT signals / slots in Widgets - Replace remaining uses of QT signals / slots in Widgets - Replace remaining uses of QSignalMapper in Widgets - Widgets no longer inherit from QObject - Widgets no longer require QT moc FilesURL lib/widget/CMakeLists.txt: lib/widget/Makefile.am: lib/widget/bar.h: lib/widget/button.cpp: lib/widget/button.h: lib/widget/editbox.h: lib/widget/form.h: lib/widget/label.h: lib/widget/listwidget.cpp: lib/widget/listwidget.h: lib/widget/slider.h: lib/widget/widgbase.h: lib/widget/widget.vcxproj: lib/widget/widget.vcxproj.filters: macosx/Warzone.xcodeproj/project.pbxproj: src/CMakeLists.txt: src/Makefile.am: src/multiint.cpp: src/multiint.h: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1966/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" mv -f $depbase.Tpo $depbase.Podepbase=`echo listwidget.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\ i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../.. -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2 -Dmain=SDL_main -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/us r/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.stati c/qt5/include -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -std=c++11 -fstack-protector -MT listwidget.o -MD -MP -MF $depbase.Tpo -c -o listwidget.o listwidget.cpp &&\ mv -f $depbase.Tpo $depbase.Podepbase=`echo slider.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\ i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../.. -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2 -Dmain=SDL_main -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.s tatic/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1963 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 40cbef4930a61736c80c1e204eab8e3d59145edd Blamelist:Per Inge MathisenRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Feb 24 12:59:25 2018 Changed by:Per Inge Mathisen Comments:Convert qtscript documentation into Markdown This means we have to commit generated results into git, however, the results are easier to maintain and become more accessible. Thanks for Forgon for assistance in improving the Markdown markup. FilesURL .gitignore: Makefile.am: README.md: configure.ac: data/base/script/campaign/libcampaign.js: doc/Scripting.md: doc/_javascript_.tex: doc/js-campaign.md: doc/js-events.md: doc/js-functions.md: doc/js-globals.md: doc/js-objects.md: macosx/README.md: macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh: src/qtscript.cpp: src/qtscriptfuncs.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1963/steps/shell_9/logs/stdio Last 20 lines of "shell_9.stdio" -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1940 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 4c7e501e0d2435057e0649725d249f71c74d9320 Blamelist:past-due <30942300+past-...@users.noreply.github.com> Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Enhance autorevision to provide additional values + VCS_COMMIT_COUNT (the # of commits in the current history) + VCS_MOST_RECENT_TAGGED_VERSION (the most recent tag that appears to be a version #) + VCS_COMMIT_COUNT_SINCE_MOST_RECENT_TAGGED_VERSION (the # of commits since tag VCS_MOST_RECENT_TAGGED_VERSION) + VCS_COMMIT_COUNT_ON_MASTER_UNTIL_BRANCH (the # of commits on master until the VCS_BRANCH) + VCS_BRANCH_COMMIT_COUNT (the # of commits on the VCS_BRANCH since master) FilesURL build_tools/autorevision: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Enhance autorevision to support Travis-CI builds FilesURL build_tools/autorevision: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Generate a proper build # & version # for the app bundle Uses the new values provided by `autorevision` to construct a properly-formatted build # and version # for the Warzone.app bundle. The build # automatically increments alongside the # of commits in the `master` branch of the Git repo (until branched), with a third component provided by the # of commits since branched from `master` (if on a branch). The version # uses the most recent "version-like" tag in the Git repo. Hence, simply tagging a new version will yield future builds that adopt the new version #. ("beta", "rc", and other similar suffixes are ignored, since Info.plist version #s must have a specific format.) FilesURL macosx/Resources/Warzone-Info.plist: macosx/Warzone.xcodeproj/project.pbxproj: macosx/configs/autorevision.sh: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Update CI build scripts Scripts are now prepared to be used from Travis-CI. FilesURL macosx/BuildBot/00_clean.sh: macosx/BuildBot/01_configure.sh: macosx/BuildBot/02_compile.sh: macosx/BuildBot/02_fetchvideosequences.sh: macosx/BuildBot/03_compile.sh: macosx/BuildBot/03_upload.sh: macosx/BuildBot/_xcodebuild_helpers.sh: macosx/BuildBot/travis_build.sh: macosx/BuildBot/travis_deploy.sh: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Increase robustness of external fetch scripts The recent downtime of SourceForge revealed some opportunities to improve the external dependency fetch scripts (for the macOS build process): - Download the file & verify the SHA256 as a combined operation, ensuring that non-0 but invalid responses (like a "Service not available" HTML page) will trigger a fetch from the backup download location / mirror. - Switch the backup mirror to GitHub. FilesURL macosx/configs/FetchPrebuilt.sh: macosx/configs/FetchSource.sh: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Add build script to fetch the video sequences FilesURL macosx/configs/FetchVideoSequences.sh: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Update compile guide and scripts to handle an a2x doc generation issue FilesURL macosx/README.md: macosx/configs/fetchscripts/SetupPrebuiltComponents-Docs.sh: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:[macOS] Embed the dSYM file in the app bundle FilesURL macosx/configs/Warzone-All.xcconfig: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Feb 15 22:11:14 2018 Changed by:past-due <30942300+past-...@users.noreply.github.com> Comments:Update .travis.yml to support Travis-CI builds for macOS FilesURL .travis.yml: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1940/steps/compile/logs/stdio Last 20 lines of "compile.stdio" make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/widget'make[3]: Leaving
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1918 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 73d83019a72bd633b026bab115f3d042694b8a10 Blamelist:Forgon2100Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Feb 5 10:11:03 2018 Changed by:Forgon2100 Comments:fixes #4637: require Qt Script >= 5.4 in configure script FilesURL configure.ac: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1918/steps/configure/logs/stdio Last 20 lines of "configure.stdio" checking for sys/ucontext.h... yeschecking whether NLS is requested... yeschecking for msgfmt... /usr/bin/msgfmtchecking for gmsgfmt... /usr/bin/msgfmtchecking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /usr/bin/ldchecking if the linker (/usr/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... yeschecking whether to use NLS... yeschecking where the gettext function comes from... libcchecking for pkg-config... /usr/bin/pkg-configchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config >= 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt 5.4 not found -- required! -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1913 Build Reason:forced: by IRC user on channel #warzone2100-dev: None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1913/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" multiint_moc.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) / ^depbase=`echo qtscriptdebug_moc.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`;\ i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I.. -DYY_NO_INPUT -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/SDL2 -Dmain=SDL_main-I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/AL -DAL_LIBTYPE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/fribidi -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32 .static/include/fribidi -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC-I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/s hare/locale\"" -I.. -I../3rdparty -DGLEW_STATIC -DQT_STATICPLUGIN -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32 .static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include -DQT_STATICPLUGIN -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -std=c++11 -fstack-protector -MT qtscriptdebug_moc.o -MD -MP -MF $depbase.Tpo -c -o qtscriptdebug_moc.o qtscriptdebug_moc.cpp &&\ mv -f $depbase.Tpo $depbase.Poqtscriptdebug_moc.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) / ^i686-w64-mingw32.static-g++ -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2018/usr/i 686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -DPCRE_STATIC -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2018/usr/i686-w64-mingw32.static/qt5/include/QtWidgets
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1885 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 3817bf4f9c92b6d19ebada95132a6c4ebbbc74d1 Blamelist:Forgon2100Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Jan 15 15:15:18 2018 Changed by:Forgon2100 Comments:fixes #4637: require Qt Script >= 5.4 in configure script FilesURL configure.ac: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1885/steps/configure/logs/stdio Last 20 lines of "configure.stdio" checking for sys/ucontext.h... yeschecking whether NLS is requested... yeschecking for msgfmt... /usr/bin/msgfmtchecking for gmsgfmt... /usr/bin/msgfmtchecking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /usr/bin/ldchecking if the linker (/usr/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... yeschecking whether to use NLS... yeschecking where the gettext function comes from... libcchecking for pkg-config... /usr/bin/pkg-configchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config >= 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt 5.4 not found - required! -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1881 Build Reason:forced: by IRC user on channel #warzone2100-dev: None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1881/steps/compile/logs/stdio Last 20 lines of "compile.stdio" mObj.insert(name, QJsonArray({ v.x, v.y })); ^In file included from /usr/include/qt5/QtCore/QJsonArray:1:0, from ../../../lib/framework/wzconfig.h:27, from ../../../lib/framework/wzconfig.cpp:31:/usr/include/qt5/QtCore/qjsonarray.h:206:5: note: initializing argument 2 of ‘QJsonArray::QJsonArray(QJsonPrivate::Data*, QJsonPrivate::Array*)’ QJsonArray(QJsonPrivate::Data *data, QJsonPrivate::Array *array); ^/usr/include/qt5/QtCore/qjsonarray.h:206:5: error: ‘QJsonArray::QJsonArray(QJsonPrivate::Data*, QJsonPrivate::Array*)’ is private../../../lib/framework/wzconfig.cpp:215:43: error: within this context mObj.insert(name, QJsonArray({ v.x, v.y })); ^make[4]: *** [wzconfig.o] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib /framework'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
<<< text/html; charset="utf-8": Unrecognized >>> -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1841 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 88cb1b6123bbd5fd9d3a66ea6dfb0e5eca15e6c3 Blamelist:Per Inge MathisenRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 21 18:33:08 2017 Changed by:Per Inge Mathisen Comments:Remove remaining wzscript files from base data. FilesURL data/base/gamedesc.lev: data/base/script/data/basic.vlo: data/base/script/data/cam1day.vlo: data/base/script/data/cam1mkday.vlo: data/base/script/data/cam1mknight.vlo: data/base/script/data/cam1night.vlo: data/base/script/data/cam2day.vlo: data/base/script/data/cam3day.vlo: data/base/script/data/cam3mkday.vlo: data/base/script/data/cam3mknight.vlo: data/base/script/data/cam3night.vlo: data/base/script/data/disk2.vlo: data/base/script/text/basic.slo: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1841/steps/compile/logs/stdio Last 20 lines of "compile.stdio" extracting: ../warzone2100-master/data/mp/wrf/weather.wrf make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/base/script/text/basic.slo', needed by `warzone2100.pot-update'. Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.p ot] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1823 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 0490eaa237b0fd8f3a0e8bac722fbb12ff67d5b2 Blamelist:Nikos PapadopoulosRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 12 15:36:49 2017 Changed by:Nikos Papadopoulos Comments:fixes #3703: updated Greek translation by Nikos Papadopoulos FilesURL po/el.po: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1823/steps/compile/logs/stdio Last 20 lines of "compile.stdio" 748 translated messages, 495 fuzzy translations, 1581 untranslated messages.cd . && rm -f en_GB.gmo && /usr/bin/msgfmt -c --statistics -o en_GB.gmo en_GB.pocd . && rm -f eo.gmo && /usr/bin/msgfmt -c --statistics -o eo.gmo eo.poel.po:12481: format specifications in 'msgid_plural' and 'msgstr[0]' for argument 3 are not the same/usr/bin/msgfmt: found 1 fatal error2774 translated messages, 8 fuzzy translations, 42 untranslated messages.make[5]: *** [el.gmo] Error 1make[5]: *** Waiting for unfinished jobs9 translated messages, 2815 untranslated messages.en_GB.po:8: warning: header field 'Language' still has the initial default value1885 translated messages, 530 fuzzy translations, 409 untranslated messages.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [stamp-po] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master- nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[1]: *** [dist] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1706 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] bb0ce5fd50a0a596e18895ef4955d31a0823d9d0 Blamelist:KJeff01Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:57 2017 Changed by:KJeff01 Comments:More fixes for cam2-1 Do not force the northern most cyborg group to regroup. Doing so can cause a path finding error. Make sure that the droids near the crashed transport do not trigger a victory without the player moving to the crash site. FilesURL data/base/script/campaign/cam2-1x.js: data/base/wrf/cam2/sub2-1/labels.json: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:57 2017 Changed by:KJeff01 Comments:Convert cam2c {.vlo,.slo} to cam2c.js Delete cam2c.vlo Delete cam2cx.vlo Delete vtols2c.vlo Delete cam2cx.slo FilesURL data/base/script/campaign/cam2-c.js: data/base/script/data/cam2c.vlo: data/base/script/data/cam2cx.vlo: data/base/script/data/vtols2c.vlo: data/base/script/text/cam2cx.slo: data/base/wrf/cam2/cam2c.wrf: data/base/wrf/cam2/cam2c/labels.json: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:57 2017 Changed by:KJeff01 Comments:Convert cam2-5(s){.vlo,.slo} to cam2-5(s).js Delete cam2-5.vlo Delete cam2-5s.vlo FilesURL data/base/script/campaign/cam2-5.js: data/base/script/campaign/cam2-5s.js: data/base/script/data/cam2-5.vlo: data/base/script/data/cam2-5s.vlo: data/base/wrf/cam2/sub2-5.wrf: data/base/wrf/cam2/sub2-5/labels.json: data/base/wrf/cam2/sub2-5s.wrf: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:58 2017 Changed by:KJeff01 Comments:Convert cam2-d(s){.vlo,.slo} to cam2-d(s).js campaign library: Move the victory callback into its own function so that it can be used in something other than standard. Include a way to stop hit and run vtol spawn. Delete cam2-ds.vlo Delete cam2d.vlo Delete vtols2d.vlo Delete cam2dx.slo FilesURL data/base/script/campaign/cam2-d.js: data/base/script/campaign/cam2-ds.js: data/base/script/campaign/libcampaign.js: data/base/script/data/cam2-ds.vlo: data/base/script/data/cam2d.vlo: data/base/script/data/vtols2d.vlo: data/base/script/text/cam2dx.slo: data/base/wrf/cam2/sub2-d.wrf: data/base/wrf/cam2/sub2-d/labels.json: data/base/wrf/cam2/sub2-ds.wrf: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:58 2017 Changed by:KJeff01 Comments:Cleanup 2-1 Use an extra victory callback for cam2-1 and use bases that the WZ Script version did not. FilesURL data/base/script/campaign/cam2-1x.js: data/base/script/campaign/libcampaign.js: data/base/wrf/cam2/sub2-1/labels.json: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:58 2017 Changed by:KJeff01 Comments:Convert cam2-6(s) {.vlo,.slo} to cam2-6(s).js And fix a campaign template. Delete cam2-6.vlo Delete cam2-6s.vlo Delete cam2dx.vlo Disable a group in cam2-6 region group four may not be necessary. FilesURL data/base/script/campaign/cam2-6.js: data/base/script/campaign/cam2-6s.js: data/base/script/campaign/templates.js: data/base/script/data/cam2-6.vlo: data/base/script/data/cam2-6s.vlo: data/base/script/data/cam2dx.vlo: data/base/wrf/cam2/sub2-6.wrf: data/base/wrf/cam2/sub2-6/labels.json: data/base/wrf/cam2/sub2-6s.wrf: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:58 2017 Changed by:KJeff01 Comments:Convert cam2-7/8(s){.vlo,.slo} to cam2-7/8(s).js Delete cam2-7.vlo Delete cam2-7s.vlo Delete cam2-8.vlo Delete cam2-8s.vlo Delete vtols2-7.vlo Delete vtols2-8.vlo FilesURL data/base/script/campaign/cam2-7.js: data/base/script/campaign/cam2-7s.js: data/base/script/campaign/cam2-8.js: data/base/script/campaign/cam2-8s.js: data/base/script/campaign/libcampaign.js: data/base/script/data/cam2-7.vlo: data/base/script/data/cam2-7s.vlo: data/base/script/data/cam2-8.vlo: data/base/script/data/cam2-8s.vlo: data/base/script/data/vtols2-7.vlo: data/base/script/data/vtols2-8.vlo: data/base/wrf/cam2/sub2-7.wrf: data/base/wrf/cam2/sub2-7/labels.json: data/base/wrf/cam2/sub2-7s.wrf: data/base/wrf/cam2/sub2-8.wrf: data/base/wrf/cam2/sub2-8/labels.json: data/base/wrf/cam2/sub2-8s.wrf: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue May 23 20:05:58 2017 Changed by:KJeff01 Comments:Convert cam2-b{.vlo,.slo} to cam2-b.js Delete cam2b.vlo Delete cam2bx.vlo Delete vtols2b.vlo Delete cam2bx.slo FilesURL data/base/script/campaign/cam2-b.js: data/base/script/data/cam2b.vlo:
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1671 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] f90d3090bf02e5326fae48a6a62cb364fdccaefc Blamelist:Per Inge MathisenRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 18 17:50:13 2017 Changed by:Per Inge Mathisen Comments:We use MSAA for antialiasing, stop calling it FSAA. Also support higher than 8x MSAA, if supported by the GPU, and remove MSAA options not supported by the GPU from the options list (4x is mandatory by spec, but 8x is not). FilesURL lib/ivis_opengl/piestate.cpp: lib/ivis_opengl/piestate.h: lib/sdl/main_sdl.cpp: src/configuration.cpp: src/frontend.cpp: src/frontend.h: src/main.cpp: src/warzoneconfig.cpp: src/warzoneconfig.h: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 18 17:50:22 2017 Changed by:Per Inge Mathisen Comments:Bundle up lines drawing for future improvement. FilesURL lib/ivis_opengl/pieblitfunc.cpp: lib/ivis_opengl/pieblitfunc.h: src/display3d.cpp: src/multimenu.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1671/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" static void drawDroidSensorLock(DROID *psDroid); ^display3d.cpp:199:21: warning: 'underwaterTile' defined but not used [-Wunused-variable] static unsigned int underwaterTile = WATER_TILE; ^display3d.cpp:203:21: warning: 'rubbleTile' defined but not used [-Wunused-variable] static unsigned int rubbleTile = BLOCKING_RUBBLE_TILE; ^make[4]: *** [display3d.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/display.Tpo .deps/display.Pomv -f .deps/edit3d.Tpo .deps/edit3d.Pomv -f .deps/droid.Tpo .deps/droid.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [ all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1668 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] c84c7fc26c64de55a193942568e81cd2615552d8 Blamelist:KJeff01Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Mar 18 02:53:28 2017 Changed by:KJeff01 Comments:Fix campaign 2-1(s) crashes Update campaign 2-1(s) so that they actually work and include information about unused bases should they be used later. Delete cam2-1.vlo Delete cam2-1s.vlo Delete cam2-1x.vlo Delete cam2-1x.slo FilesURL data/base/messages/prox2-1.txt: data/base/script/campaign/cam2-1s.js: data/base/script/campaign/cam2-1x.js: data/base/script/data/cam2-1.vlo: data/base/script/data/cam2-1s.vlo: data/base/script/data/cam2-1x.vlo: data/base/script/text/cam2-1x.slo: data/base/wrf/cam2/sub2-1.wrf: data/base/wrf/cam2/sub2-1/labels.json: data/base/wrf/cam2/sub2-1s.wrf: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1668/steps/compile/logs/stdio Last 20 lines of "compile.stdio" extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/base/script/text/cam2-1x.slo', needed by `warzone2100.pot-update'. Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warzone2100.po t] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1665 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 28187c24bd5ddc98b797c9f74b2f55629381ef97 Blamelist:Cristian Odorico,CristianAlpha93 ,Cyp ,KJeff01 Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 22 00:57:42 2016 Changed by:CristianAlpha93 Comments:Convert cam2-1s(slo/vlo) to JS SUB_2_1S script conversion FilesURL data/base/script/campaign/cam2-1s.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 18:33:17 2016 Changed by:CristianAlpha93 Comments:Sub_2_1s conversion to JS FilesURL data/base/script/cam2-1s.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 18:34:30 2016 Changed by:CristianAlpha93 Comments:SUB_2_1S to JSCam FilesURL data/base/script/campaign/cam2-1s.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:11:37 2016 Changed by:CristianAlpha93 Comments:Delete cam2-1s.js FilesURL data/base/script/cam2-1s.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:12:26 2016 Changed by:CristianAlpha93 Comments:Work-In-Progress cam2-1x FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:14:58 2016 Changed by:CristianAlpha93 Comments:Update cam2-1x.js FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:17:05 2016 Changed by:CristianAlpha93 Comments:Update cam2-1x.js FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:23:44 2016 Changed by:CristianAlpha93 Comments:Updated 2-1X winning conditions Updated the winning condition function. FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:27:02 2016 Changed by:CristianAlpha93 Comments:Updated 2-1X Victory Conditions Fixed typos and stuff FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Dec 27 22:29:43 2016 Changed by:CristianAlpha93 Comments:Fixed cam2-1x.js Fixed typos, improved coding style. FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 29 21:23:23 2016 Changed by:Cristian Odorico Comments:Updated cam2-1x Changed victory conditions so that units are transfered only when the transport is alive. FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 29 23:06:10 2016 Changed by:Cristian Odorico Comments:SUB_2_1 wrf update Updated SUB_2_1 wrf files to run _javascript_ files FilesURL data/base/wrf/cam2/sub2-1.wrf: data/base/wrf/cam2/sub2-1s.wrf: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 29 23:10:27 2016 Changed by:Cristian Odorico Comments:Updated cam2-1x.js Moved global variables to their functions, updated for loop to stop when it finds the transport. FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Dec 29 23:13:12 2016 Changed by:Cristian Odorico Comments:SUB_2_1 labels Labels for cam2-1s/cam2-1x FilesURL data/base/wrf/cam2/sub2-1/labels.json: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Dec 30 01:53:32 2016 Changed by:Cristian Odorico Comments:Bugfix and update Fixed an error in the RNG function (.ceil and .floor would round up/down to integer, we do not want that). Make use of the new changePlayerColour function developed by perim. FilesURL data/base/script/campaign/cam2-1x.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Dec 30 16:07:33 2016 Changed by:Cristian Odorico Comments:cam2bx (.slo/.vlo) conversion Converted cam2bx .slo and .vlo files from WZscript to JS FilesURL data/base/script/campaign/cam2bx.js: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Dec 30 16:36:40 2016 Changed by:Cristian Odorico
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1652 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] e0a3674a82a31ccdf6d6a6282c47790d26838fc2 Blamelist:Per Inge MathisenRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Dec 3 22:23:50 2016 Changed by:Per Inge Mathisen Comments:Update documentation and changelog FilesURL ChangeLog: README.md: doc/Animation.markdown: doc/Animation.md: doc/PIE.markdown: doc/PIE.md: doc/Readme.en: doc/gl/extractGlEnums.sh: doc/gl/extractGlFunctions.sh: doc/gl/wzgl.ods: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Dec 3 22:44:04 2016 Changed by:Per Inge Mathisen Comments:Release 3.2.2 FilesURL configure.ac: lib/framework/frame.h: lib/netplay/netplay.cpp: src/version.cpp: win32/warzone2100.rc: win32/warzone2100_portable.rc: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1652/steps/compile/logs/stdio Last 20 lines of "compile.stdio" if test -f $file; then \ cp -p $file ../warzone2100-3.2.2/po || exit 1; \ else \ cp -p ./$file ../warzone2100-3.2.2/po || exit 1; \ fi; \ donemake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po' (cd doc && make top_distdir=../warzone2100-3.2.2 distdir=../warzone2100-3.2.2/doc \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/doc'a2x -f manpage -D . ./warzone2100.6.asciidocmake[3]: *** No rule to make target `Readme.en', needed by `distdir'. Stop.make[3]: *** Waiting for unfinished jobsa2x: WARNING: --destination-dir option is only applicable to HTML based outputsmake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/doc' make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1634 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] af9c9137d231d4b2c1d4e5e1ffde0e86dc443b3c Blamelist:Per Inge Mathisen,per Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Oct 15 15:15:43 2016 Changed by:Per Inge Mathisen Comments:Remove unused bridge code. "The code below is unused. Can it be reused? - Per, 2007" 8 years later, I think it is safe to say it will not be reused any time soon. FilesURL macosx/Warzone.xcodeproj/project.pbxproj: src/Makefile.am: src/Warzone2100.vcxproj: src/Warzone2100.vcxproj.filters: src/bridge.cpp: src/bridge.h: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Oct 15 15:39:18 2016 Changed by:Per Inge Mathisen Comments:Rip out ugly and unpopular screen shake effect. FilesURL src/cheat.cpp: src/configuration.cpp: src/display.cpp: src/display.h: src/feature.cpp: src/frontend.cpp: src/frontend.h: src/ingameop.h: src/keybind.cpp: src/keybind.h: src/projectile.cpp: src/structure.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Oct 15 15:44:22 2016 Changed by:Per Inge Mathisen Comments:Rip out unused, broken drive mode. FilesURL src/Makefile.am: src/Warzone2100.vcxproj: src/Warzone2100.vcxproj.filters: src/ai.cpp: src/display.cpp: src/display3d.cpp: src/drive.cpp: src/drive.h: src/droid.cpp: src/hci.cpp: src/hci.h: src/init.cpp: src/keybind.cpp: src/keybind.h: src/keymap.cpp: src/loop.cpp: src/move.cpp: src/movedef.h: src/scriptfuncs.cpp: src/seqdisp.cpp: src/warcam.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Oct 15 15:45:25 2016 Changed by:Per Inge Mathisen Comments:Remove remnants of an ancient font drawing system. FilesURL data/base/images/intfac.img: data/base/images/intfac/image_ascii100.png: data/base/images/intfac/image_ascii101.png: data/base/images/intfac/image_ascii102.png: data/base/images/intfac/image_ascii103.png: data/base/images/intfac/image_ascii104.png: data/base/images/intfac/image_ascii105.png: data/base/images/intfac/image_ascii106.png: data/base/images/intfac/image_ascii107.png: data/base/images/intfac/image_ascii108.png: data/base/images/intfac/image_ascii109.png: data/base/images/intfac/image_ascii110.png: data/base/images/intfac/image_ascii111.png: data/base/images/intfac/image_ascii112.png: data/base/images/intfac/image_ascii113.png: data/base/images/intfac/image_ascii114.png: data/base/images/intfac/image_ascii115.png: data/base/images/intfac/image_ascii116.png: data/base/images/intfac/image_ascii117.png: data/base/images/intfac/image_ascii118.png: data/base/images/intfac/image_ascii119.png: data/base/images/intfac/image_ascii120.png: data/base/images/intfac/image_ascii121.png: data/base/images/intfac/image_ascii122.png: data/base/images/intfac/image_ascii123.png: data/base/images/intfac/image_ascii124.png: data/base/images/intfac/image_ascii125.png: data/base/images/intfac/image_ascii126.png: data/base/images/intfac/image_ascii131.png: data/base/images/intfac/image_ascii161.png: data/base/images/intfac/image_ascii188.png: data/base/images/intfac/image_ascii189.png: data/base/images/intfac/image_ascii191.png: data/base/images/intfac/image_ascii192.png: data/base/images/intfac/image_ascii193.png: data/base/images/intfac/image_ascii194.png: data/base/images/intfac/image_ascii195.png: data/base/images/intfac/image_ascii196.png: data/base/images/intfac/image_ascii197.png: data/base/images/intfac/image_ascii198.png: data/base/images/intfac/image_ascii200.png: data/base/images/intfac/image_ascii201.png: data/base/images/intfac/image_ascii202.png: data/base/images/intfac/image_ascii203.png: data/base/images/intfac/image_ascii204.png: data/base/images/intfac/image_ascii205.png: data/base/images/intfac/image_ascii206.png: data/base/images/intfac/image_ascii207.png: data/base/images/intfac/image_ascii208.png: data/base/images/intfac/image_ascii210.png: data/base/images/intfac/image_ascii211.png: data/base/images/intfac/image_ascii212.png: data/base/images/intfac/image_ascii213.png: data/base/images/intfac/image_ascii214.png: data/base/images/intfac/image_ascii216.png: data/base/images/intfac/image_ascii217.png: data/base/images/intfac/image_ascii218.png: data/base/images/intfac/image_ascii219.png: data/base/images/intfac/image_ascii220.png: data/base/images/intfac/image_ascii221.png: data/base/images/intfac/image_ascii223.png: data/base/images/intfac/image_ascii224.png: data/base/images/intfac/image_ascii225.png: data/base/images/intfac/image_ascii226.png: data/base/images/intfac/image_ascii227.png: data/base/images/intfac/image_ascii228.png:
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1625 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] cb02fcf7350161945128246e9abe2ab6bd825fab Blamelist:Per Inge Mathisen,vlj Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Oct 2 16:53:55 2016 Changed by:vlj Comments:Use harfbuzz Using fixes from Perim and Cyp. FilesURL configure.ac: lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj: lib/ivis_opengl/packages.config: lib/ivis_opengl/pieblitfunc.cpp: lib/ivis_opengl/pieblitfunc.h: lib/ivis_opengl/piestate.cpp: lib/ivis_opengl/pietypes.h: lib/ivis_opengl/textdraw.cpp: src/Warzone2100_msvc_2015.vcxproj: src/packages.config: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Oct 4 20:47:14 2016 Changed by:Per Inge Mathisen Comments:Use harfbuzz for font rendering, rather than QuesoGLC. Changes from previous commit: * Do not use anonymous namespaces, unless absolutely necessary. They clutter the code and breaks existing code style. * Load fonts from base.wz, rather than try to find them in system folders. This is safer and bring fonts in line with other types of data that we use. * Remove unused function. * Remove QuesoGLC bug workaround in the code, measuring '-' rather than space. * Remove QuesoGLC from the linux build system. And from the repository. Closes ticket:4507 FilesURL 3rdparty/quesoglc/GL/glc.h: 3rdparty/quesoglc/Makefile.am: 3rdparty/quesoglc/context.c: 3rdparty/quesoglc/database.c: 3rdparty/quesoglc/except.c: 3rdparty/quesoglc/except.h: 3rdparty/quesoglc/font.c: 3rdparty/quesoglc/global.c: 3rdparty/quesoglc/internal.h: 3rdparty/quesoglc/master.c: 3rdparty/quesoglc/measure.c: 3rdparty/quesoglc/misc.c: 3rdparty/quesoglc/oarray.c: 3rdparty/quesoglc/oarray.h: 3rdparty/quesoglc/ocharmap.c: 3rdparty/quesoglc/ocharmap.h: 3rdparty/quesoglc/ocontext.c: 3rdparty/quesoglc/ocontext.h: 3rdparty/quesoglc/ofacedesc.c: 3rdparty/quesoglc/ofacedesc.h: 3rdparty/quesoglc/ofont.c: 3rdparty/quesoglc/ofont.h: 3rdparty/quesoglc/oglyph.c: 3rdparty/quesoglc/oglyph.h: 3rdparty/quesoglc/omaster.c: 3rdparty/quesoglc/omaster.h: 3rdparty/quesoglc/qglc_config.h: 3rdparty/quesoglc/render.c: 3rdparty/quesoglc/scalable.c: 3rdparty/quesoglc/texture.c: 3rdparty/quesoglc/texture.h: 3rdparty/quesoglc/transform.c: 3rdparty/quesoglc/unicode.c: Makefile.am: configure.ac: data/Makefile.am: data/base/fonts/DejaVuSans-Bold.ttf: data/base/fonts/DejaVuSans.ttf: lib/ivis_opengl/textdraw.cpp: lib/ivis_opengl/textdraw.h: lib/qtgame/wzapp_qt.cpp: src/Makefile.am: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1625/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" ^mv -f .deps/piestate.Tpo .deps/piestate.Poi686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../.. -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -DGLEW_STATIC -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include-g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone21 00/mxe_jan2016/usr/i686-w64-mingw32.static/include/harfbuzz -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/cairo -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/pixman-1 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/glib-2.0 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/lib/glib-2.0/include -mms-bitfields -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include -DPCRE_STATIC -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/freetype2 -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/i nclude/QtScript
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1618 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 049e9edaaa1a8fe6e4a9cfe8ba97987a9c3d1bbc Blamelist:Cyp,Per Inge Mathisen ,Rosh ,Vincent Lejeune ,greedy10101 ,vlj Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Mar 6 06:41:43 2016 Changed by:greedy10101 Comments:Update zh_CN.po fix 1986 to 2086 FilesURL po/zh_CN.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Aug 4 21:06:12 2016 Changed by:Cyp Comments:Replace inet_ntop with snprintf. This might improve XP compatibility. FilesURL lib/netplay/netsocket.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Aug 7 20:22:01 2016 Changed by:Vincent Lejeune Comments:Update to VS2015. FilesURL .gitignore: .gitmodules: 3rdparty/ogg: 3rdparty/openal-soft: 3rdparty/theora: 3rdparty/vorbis: lib/exceptionhandler/exceptionhandler.vcxproj: lib/exceptionhandler/exceptionhandler.vcxproj.filters: lib/exceptionhandler/packages.config: lib/framework/framework.vcxproj: lib/framework/framework.vcxproj.filters: lib/framework/packages.config: lib/gamelib/gamelib.vcxproj: lib/gamelib/gamelib.vcxproj.filters: lib/gamelib/packages.config: lib/ivis_opengl/ivis_opengl.vcxproj: lib/ivis_opengl/ivis_opengl.vcxproj.filters: lib/ivis_opengl/packages.config: lib/netplay/netplay.vcxproj: lib/netplay/netplay.vcxproj.filters: lib/netplay/packages.config: lib/qtgame/qtgame.vcxproj: lib/script/packages.config: lib/script/script.vcxproj: lib/script/script.vcxproj.filters: lib/sdl/SDL.vcxproj: lib/sdl/SDL.vcxproj.filters: lib/sdl/cursors_sdl.cpp: lib/sdl/cursors_sdl.h: lib/sdl/main_sdl.cpp: lib/sdl/packages.config: lib/sequence/packages.config: lib/sequence/sequence.vcxproj: lib/sequence/sequence.vcxproj.filters: lib/sound/packages.config: lib/sound/sound.vcxproj: lib/sound/sound.vcxproj.filters: lib/widget/packages.config: lib/widget/widget.vcxproj: lib/widget/widget.vcxproj.filters: src/Warzone2100.vcxproj: src/Warzone2100.vcxproj.filters: src/packages.config: win32/README.md: win32/Warzone2100.sln: win32/common.props: win32/ogg-build/ogg-build.vcxproj: win32/ogg-build/ogg-build.vcxproj.filters: win32/openal-build/openal-build.vcxproj: win32/openal-build/openal-build.vcxproj.filters: win32/vorbis-build/vorbis-build.vcxproj: win32/vorbis-build/vorbis-build.vcxproj.filters: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Aug 7 20:39:21 2016 Changed by:Cyp Comments:Merge remote-tracking branch 'greedy10101/patch-1' Conflicts: po/zh_CN.po Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Aug 8 14:24:46 2016 Changed by:Cyp Comments:configure.ac: Fix build, add SDL2 to include path. FilesURL configure.ac: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Aug 8 14:27:45 2016 Changed by:Cyp Comments:Merge branch 'vs' Fixes ticket:4465. Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Aug 8 18:27:06 2016 Changed by:Cyp Comments:Add some missed strings for translation, fix some corrupted strings. FilesURL .gitignore: data/base/messages/resmessages1.json: data/base/messages/resmessages12.json: data/base/messages/resmessages2.json: data/base/messages/resmessages23.json: data/base/messages/resmessagesall.json: data/mp/messages/resmessages1.json: data/mp/messages/resmessages12.json: data/mp/messages/resmessages2.json: data/mp/messages/resmessages23.json: data/mp/messages/resmessages3.json: data/mp/messages/resmessagesall.json: data/mp/stats/body.json: po/Makefile.in.in: po/custom/fromJson.txt: po/hu.po: po/parseJson.py: po/update-po.sh: po/zh_CN.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Aug 9 02:34:32 2016 Changed by:Cyp Comments:Don't crash on invalid research orders. FilesURL src/research.cpp: src/structure.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Wed Aug 10 19:59:14 2016 Changed by:Cyp Comments:Don't desynch when NullBot VTOLs rearm. Was triggered when calling orderDroid(droid, DORDER_REARM) from scripts. Fixes ticket:4464. FilesURL src/qtscriptfuncs.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Wed Aug 10 22:24:28 2016 Changed by:Cyp Comments:Rename «Machinegun Guard Tower» to «Heavy Machinegun Guard Tower», since that's what it is. Fixes ticket:3120. FilesURL data/base/stats/research_cam1.json: data/base/stats/structure.json:
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1587 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 11ef36281652b2933d982bf2379f54dc2d4da6f5 Blamelist:NoQRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Jul 1 20:44:33 2016 Changed by:NoQ Comments:Update the NullBot AI to version 3.06. This is a major update from NullBot 2.05. The AI should now cause less lags and offer more varied and adaptive gameplay, with a different algorithm for picking weapon branches during the game. The set of selectable AI personalities remain the same. The Turtle AI is updated to randomly choose a cannon/mortar-based research path. The generic AI no longer chooses the machinegun-flamer research path because balance intentions have changed. All AIs now should be adapted quite well to sea-only and air-only maps. Hover AI would also use land propulsions on land maps, which essentially turns it into an AI with an ultra-technological build order, still focused on rockets. FilesURL data/mp/multiplay/skirmish/nb_common/standard_build_order.js: data/mp/multiplay/skirmish/nb_generic.js: data/mp/multiplay/skirmish/nb_generic.json: data/mp/multiplay/skirmish/nb_hover.js: data/mp/multiplay/skirmish/nb_hover.json: data/mp/multiplay/skirmish/nb_includes/_events.js: data/mp/multiplay/skirmish/nb_includes/_head.js: data/mp/multiplay/skirmish/nb_includes/_main.js: data/mp/multiplay/skirmish/nb_includes/adapt.js: data/mp/multiplay/skirmish/nb_includes/build.js: data/mp/multiplay/skirmish/nb_includes/chat.js: data/mp/multiplay/skirmish/nb_includes/intensity.js: data/mp/multiplay/skirmish/nb_includes/lassat.js: data/mp/multiplay/skirmish/nb_includes/math.js: data/mp/multiplay/skirmish/nb_includes/misc.js: data/mp/multiplay/skirmish/nb_includes/produce.js: data/mp/multiplay/skirmish/nb_includes/research.js: data/mp/multiplay/skirmish/nb_includes/stats.js: data/mp/multiplay/skirmish/nb_includes/tactics.js: data/mp/multiplay/skirmish/nb_includes/timers.js: data/mp/multiplay/skirmish/nb_rulesets/standard.js: data/mp/multiplay/skirmish/nb_turtle.js: data/mp/multiplay/skirmish/nb_turtle.json: data/mp/multiplay/skirmish/nullbot-generic.js.inc: data/mp/multiplay/skirmish/nullbot-header.js.inc: data/mp/multiplay/skirmish/nullbot-hover.js: data/mp/multiplay/skirmish/nullbot-hover.js.inc: data/mp/multiplay/skirmish/nullbot-hover.json: data/mp/multiplay/skirmish/nullbot-main.js.inc: data/mp/multiplay/skirmish/nullbot-turtle.js: data/mp/multiplay/skirmish/nullbot-turtle.js.inc: data/mp/multiplay/skirmish/nullbot-turtle.json: data/mp/multiplay/skirmish/nullbot.js: data/mp/multiplay/skirmish/nullbot.json: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1587/steps/compile/logs/stdio Last 20 lines of "compile.stdio" extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/mp/multiplay/skirmish/nullbot-hover.js', needed by `warzone2100.pot-update'. Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warz one2100.pot] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Attend Shape: An AT Tech Expo July 15-16. Meet us at AT Park in San Francisco, CA to explore cutting-edge tech and listen to tech luminaries present their vision of the future. This family event has something for everyone, including kids. Get more information and register today. http://sdm.link/attshape___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1536 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] b87c6953439822a22eeff676be0a063ce5ffd433 Blamelist:vexedRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu May 5 11:35:17 2016 Changed by:vexed Comments:Add some mutex locks to avoid adding/erasing new/old messages while we are iterating through old ones. Fixes ticket:4361. FilesURL src/console.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1536/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" console.cpp: In function 'void updateConsoleMessages()':console.cpp:234:2: error: 'mtx' was not declared in this scope mtx.lock(); // don't remove messages unless locked ^console.cpp: In function 'void displayConsoleMessages()':console.cpp:425:2: error: 'mtx' was not declared in this scope mtx.lock(); // don't itterate without a lock ^make[4]: *** [console.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/configuration.Tpo .deps/configuration.Pomv -f .deps/data.Tpo .deps/data.Pomv -f .deps/design.Tpo .deps/design.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Le aving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Find and fix application performance issues faster with Applications Manager Applications Manager provides deep performance insights into multiple tiers of your business applications. It resolves application problems quickly and reduces your MTTR. Get your free trial! https://ad.doubleclick.net/ddm/clk/302982198;130105516;z___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1522 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] db3fc0c918e12947a0acaedfa50c3507fea6549d Blamelist:Cyp,vexed Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Jan 21 08:55:15 2016 Changed by:Cyp Comments:teams: Improve default teams. FilesURL lib/ivis_opengl/png_util.cpp: lib/netplay/netplay.cpp: src/multiint.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jan 24 03:45:19 2016 Changed by:vexed Comments:Update Chinese translation by Shinyu Wu closes ticket:4329 FilesURL po/zh_CN.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jan 24 03:48:35 2016 Changed by:vexed Comments:Update German translation by Kreuvf & Markus Enzenberger. closes ticket #4272 FilesURL po/de.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jan 24 03:49:11 2016 Changed by:vexed Comments:Update French translation by Amiral JCDG. closes ticket #4295 FilesURL po/fr.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jan 24 04:07:14 2016 Changed by:vexed Comments:Update Hungarian translation by Mészáros Tamás. closes ticket #4318 closes ticket #4268 FilesURL po/hu.po: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jan 24 04:18:30 2016 Changed by:vexed Comments:Merge branch 'bugfixes' # Conflicts: # lib/ivis_opengl/png_util.cpp Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1522/steps/compile/logs/stdio Last 20 lines of "compile.stdio" /usr/bin/msgmerge --update --no-wrap --width=1 fy.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 ga.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 hr.po warzone2100.pot/usr/bin/msgmerge --update --no-wrap --width=1 hu.po warzone2100.pothu.po:1:2: syntax error./usr/bin/msgmerge: found 1 fatal errormake[5]: *** [hu.po] Error 1make[5]: *** Waiting for unfinished jobs.. done.. done. done.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [stamp-po] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Site24x7 APM Insight: Get Deep Visibility into Application Performance APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month Monitor end-to-end web transactions and take corrective actions now Troubleshoot faster and improve end-user experience. Signup Now! http://pubads.g.doubleclick.net/gampad/clk?id=267308311=/4140___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1519 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 4d70df21716a9e9c1c81618503a5421a08ce202c Blamelist:CypRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Jan 21 20:19:12 2016 Changed by:Cyp Comments:Improve template validation. Follows 4b9d59aa68f74770f13d736533d2a500acbc2255. FilesURL src/multibot.cpp: src/multistruct.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1519/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" (void)_debug(__LINE__, LOG_INFO, function, __VA_ARGS__), \ ^../lib/framework/debug.h:115:52: note: in expansion of macro 'ASSERT_FAILURE' do { bool _wzeval = likely(expr); if (!_wzeval) { ASSERT_FAILURE(expr, #expr, AT_MACRO, __FUNCTION__, __VA_ARGS__); return retval; } } while (0)^multibot.cpp:398:3: note: in expansion of macro 'ASSERT_OR_RETURN' ASSERT_OR_RETURN(false, pT->numWeaps >= 0 && pT->numWeaps <= ARRAY_SIZE(pT->asWeaps)); ^make[4]: *** [multibot.o] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/multigifts.Tpo .deps/multigifts.Pomv -f .deps/move.Tpo .deps/move.Pomv -f .deps/multiint.Tpo .deps/multiint.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/src'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/m aster-nightly/build/src'make[3]: *** [all] Error 2make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Site24x7 APM Insight: Get Deep Visibility into Application Performance APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month Monitor end-to-end web transactions and take corrective actions now Troubleshoot faster and improve end-user experience. Signup Now! http://pubads.g.doubleclick.net/gampad/clk?id=267308311=/4140___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1415 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 346503915396570f05cfd0801e17b543f8fa04af Blamelist:NoQRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Dec 28 08:07:25 2014 Changed by:NoQ Comments:qtscript: Add functions necessary to implement enemy transports in campaign. FilesURL src/multiplay.cpp: src/multiplay.h: src/qtscriptfuncs.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Dec 28 08:07:25 2014 Changed by:NoQ Comments:jscam: Convert cam1c.{vlo,slo} into cam1c.js. In the process: - Add new libcampaign.js functions: * camSetEnemyReinforcements * camManageTrucks * camQueueDroidProduction - Fix broken assembly points and several tactics bugs. - Allow bases of different players to be detected by overlapping cleanup areas. refs ticket:4234 FilesURL data/base/script/campaign/cam1c.js: data/base/script/campaign/libcampaign.js: data/base/script/campaign/templates.js: data/base/script/data/cam1c.vlo: data/base/script/text/cam1c.slo: data/base/wrf/cam1/cam1c.wrf: data/base/wrf/cam1/cam1c/labels.json: po/POTFILES.in: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1415/steps/shell_9/logs/stdio Last 20 lines of "shell_9.stdio" -The BuildBot -- Dive into the World of Parallel Programming! The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1393 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 38eea693c447d122aac82651c801f5c2685dd255 Blamelist:perRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Nov 9 15:27:19 2014 Changed by:per Comments:No need to move the mouse to the position it has already been moved. FilesURL lib/framework/input.h: lib/qtgame/wzapp_qt.cpp: lib/sdl/main_sdl.cpp: src/intdisplay.cpp: src/loadsave.cpp: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Nov 9 15:27:19 2014 Changed by:per Comments:Utilize more of the OpenGL KHR_debug extension. Adds message callback and object labelling. FilesURL lib/ivis_opengl/imdload.cpp: lib/ivis_opengl/piestate.cpp: lib/ivis_opengl/piestate.h: lib/ivis_opengl/screen.cpp: lib/ivis_opengl/tex.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1393/steps/compile/logs/stdio Last 20 lines of "compile.stdio" ../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- ___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1394 Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build Build Source Stamp:[branch master] 675cebe5034678bd55423c4c7da80e883e39 Blamelist:NoQRecent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Nov 9 15:56:27 2014 Changed by:NoQ Comments:qtscript: Prettier performance monitor output FilesURL src/qtscript.cpp: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1394/steps/compile/logs/stdio Last 20 lines of "compile.stdio" ../../../lib/ivis_opengl/screen.cpp:277:53: error: ‘GL_DEBUG_SEVERITY_NOTIFICATION’ was not declared in this scope glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp:277:102: error: ‘glDebugMessageControl’ was not declared in this scope glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_NOTIFICATION, 0, NULL, GL_FALSE); ^../../../lib/ivis_opengl/screen.cpp: At global scope:../../../lib/ivis_opengl/screen.cpp:132:13: error: ‘void khr_callback(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, const void*)’ defined but not used [-Werror=unused-function] static void khr_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) ^cc1plus: all warnings being treated as errorsmake[4]: *** [screen.o] Error 1mv -f .deps/textdraw.Tpo .deps/textdraw.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/lib/ivis_opengl'make[3]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- ___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1370 Build Reason:forced: by IRC user on channel #warzone2100-dev: None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1370/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" map2png.cpp:1:0: warning: -fPIC ignored for target (all code is position independent) // tool "framework" ^mv -f .deps/mapinfo.Tpo .deps/mapinfo.Poi686-w64-mingw32.static-g++ -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/include -I../.. -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -fstack-protector -lz -Wl,-subsystem,windows -fPIC -o mapconv.exe mapconv.o mapload.o maplib.o pngsave.o -lintl -liconv -lphysfs -lpng16 -lz -lQt5Widgets -lQt5Scriptd -lQt5Gui -lcomdlg32 -loleaut32 -limm32 -l glu32 -lopengl32 -ljpeg -lharfbuzz -lcairo -lgobject-2.0 -lfontconfig -lusp10 -lmsimg32 -lgdi32 -lpixman-1 -lffi -lexpat -lfreetype -lbz2 -lpng16 -lharfbuzz_too -lglib-2.0 -lshlwapi -lpcre -lintl -liconv -lQt5Core -lpng -L/home/warzone2100/mxe_w64/usr/i686-w64-mingw32.static/qt5/lib -lQt5Cored -lwinmm -lole32 -luuid -lws2_32 -ladvapi32 -lshell32 -luser32 -lkernel32 -lz -lsicuin -lsicuuc -lsicudt -lpcre16/home/warzone2100/mxe_w64/usr/bin/i686-w64-mingw32.static-ld: cannot find -lQt5Scriptd/home/warzone2100/mxe_w64/usr/bin/i686-w64-mingw32.static-ld: cannot find -lQt5Coredcollect2: error: ld returned 1 exit statusmake[4]: *** [mapconv.exe] Error 1make[4]: *** Waiting for unfinished jobsmv -f .deps/map2lnd.Tpo .deps/map2lnd.Pomv -f .deps/map2preview.Tpo .deps/map2preview.Pomv -f .deps/map2png.Tpo .deps/map2png.Pomake[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- ___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-fast-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/943 Build Reason:scheduler Build Source Stamp:[branch master] 298a8891b4b5927a617d47aaeab85f6b90619c5c Blamelist:c...@wz2100.net,p...@wz2100.net Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Jul 28 14:14:25 2012 Changed by:p...@wz2100.net Comments:Run astyle over transport code to make it readable. FilesURL src/transporter.cpp:None src/transporter.h:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Jul 30 08:00:13 2012 Changed by:c...@wz2100.net Comments:Merge branch 'bugfixes' Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/943/steps/compile/logs/stdio Last 20 lines of "compile.stdio" Testing script: mp/multiplay/skirmish/nullbot-head.inc.jsTesting script: mp/multiplay/skirmish/nullbot-ge.inc.jsTesting script: mp/multiplay/skirmish/semperfi.jsTesting script: mp/multiplay/skirmish/nullbot-tail.inc.js/bin/bash: line 5: 15462 Aborted ${dir}$tstFAIL: qtscripttest===1 of 3 tests failedPlease report to http://wz2100.net/===make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[5]: *** [check-TESTS] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [check-recursive] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [distcheck] Error 1 -The BuildBot-- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-fast-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/959 Build Reason:scheduler Build Source Stamp:[branch master] 6912e2f077451e4e78ef24230b88bb0796a1783d Blamelist:p...@wz2100.net Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Aug 11 19:19:34 2012 Changed by:p...@wz2100.net Comments:Convert propulsion data from csv to ini FilesURL data/base/stats/propulsion.ini:None data/base/stats/propulsion.txt:None data/base/wrf/stats.wrf:None data/mp/stats/propulsion.ini:None data/mp/stats/propulsion.txt:None data/mp/wrf/stats.wrf:None src/data.cpp:None src/stats.cpp:None src/stats.h:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sat Aug 11 19:27:03 2012 Changed by:p...@wz2100.net Comments:Remove unused propulsions FilesURL data/mp/stats/bodypropulsionimd.txt:None data/mp/stats/propulsion.ini:None Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/959/steps/compile/logs/stdio Last 20 lines of "compile.stdio" mv -f .deps/seqdisp.Tpo .deps/seqdisp.Pog++ -DHAVE_CONFIG_H -I. -I../../src -I.. -DYY_NO_INPUT -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL-I/usr/include/libpng12-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DDEBUG -DWZ_DATADIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/warzone2100\"" -DLOCALEDIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -O0 -g -Werror -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_SHARED -I/usr/include/qt4 -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtNetwork -I/usr/include/qt4/QtScript -fstack-protector -MT template.o -MD -MP -MF .deps/template.Tpo -c -o template.o ../../src/template.cppg++ -DHAVE_CONFIG_H -I. -I../../src -I.. -DYY_NO_INPUT -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/SDL-I/usr/include/libpng12-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DDEBUG -DWZ_DATADIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/warzone2100\"" -DLOCALEDIR="\"/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_inst/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -O0 -g -Werror -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_SHARED -I/usr/include/qt4 -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtNetwork -I/usr/include/qt4/QtScript -fstack-protector -MT terrain.o -MD -MP -MF .deps/terrain.Tpo -c -o terrain.o ../../src/terrain.cppcc1plus: warnings being treated as errors../../src/stats.cpp: In function ‘bool loadPropulsionStats(const char*)’:../../src/stats.cpp:1286: error: unused variable ‘j’make[5]: *** [stats.o] Error 1make[5]: *** Waiting for unfinished jobsmv -f .deps/terrain.Tpo .deps/terrain.Pomv -f .deps/template.Tpo .deps/template.Pomv -f .deps/structure.Tpo .deps/structure.Pomake[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/src'make[4]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[3]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[2]: *** [all] Error 2make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot-- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1363 Build Reason:forced: by IRC user on channel #warzone2100-dev: None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1363/steps/configure_1/logs/stdio Last 20 lines of "configure_1.stdio" checking for xgettext... /usr/bin/xgettextchecking for msgmerge... /usr/bin/msgmergechecking for ld used by GCC... /home/warzone2100/mxe/usr/i686-pc-mingw32/bin/ldchecking if the linker (/home/warzone2100/mxe/usr/i686-pc-mingw32/bin/ld) is GNU ld... yeschecking for shared library run path origin... donechecking for CFPreferencesCopyAppValue... nochecking for CFLocaleCopyCurrent... nochecking for GNU gettext in libc... nochecking for iconv... yeschecking for working iconv... guessing yeschecking how to link with libiconv... -liconvchecking for GNU gettext in libintl... yeschecking whether to use NLS... yeschecking where the gettext function comes from... external libintlchecking how to link with libintl... -lintl -liconvchecking pkg-config is at least version 0.9.0... yeschecking for pkg-config = 0.9... found 0.26, okchecking for backend... SDLchecking for QT5... noconfigure: error: Qt n ot found - required! -The BuildBot -- Comprehensive Server Monitoring with Site24x7. Monitor 10 servers for $9/Month. Get alerted through email, SMS, voice calls or mobile push notifications. Take corrective actions from your mobile device. http://p.sf.net/sfu/Zoho___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-WZ-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1366 Build Reason:forced: by IRC user on channel #warzone2100-dev: None Build Source Stamp:HEAD Blamelist: Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1366/steps/compile_1/logs/stdio Last 20 lines of "compile_1.stdio" /home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicudtdcollect2: error: ld returned 1 exit statusmake[4]: *** [mapinfo.exe] Error 1collect2: error: ld returned 1 exit statusmake[4]: *** [map2lnd.exe] Error 1/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Guid/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lQt5Cored/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuind/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicuucd/home/warzone2100/mxe/usr/lib/gcc/i686-pc-mingw32/4.8.1/../../../../i686-pc-mingw32/bin/ld: cannot find -lsicudtdcollect2: error: ld returned 1 exit statusmake[4]: *** [map2preview.exe] Error 1make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[3]: *** [all] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/tools/map'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot -- Comprehensive Server Monitoring with Site24x7. Monitor 10 servers for $9/Month. Get alerted through email, SMS, voice calls or mobile push notifications. Take corrective actions from your mobile device. http://p.sf.net/sfu/Zoho___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-fast-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/940 Build Reason:scheduler Build Source Stamp:[branch master] 348f53756c2036507a40aad85f59ba47bcd62c10 Blamelist:c...@wz2100.net,c...@wz2100.net Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Jul 22 11:36:25 2012 Changed by:c...@wz2100.net Comments:Don't rename AI players. With multiple AI's, Nexus, Nexus, Nexus would be renamed to Nexus, Nexus_2, Nexus_3, or similar. FilesURL lib/netplay/netplay.cpp:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Jul 23 08:00:11 2012 Changed by:c...@wz2100.net Comments:Merge branch 'bugfixes' Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/940/steps/compile/logs/stdio Last 20 lines of "compile.stdio" Testing script: mp/multiplay/skirmish/nullbot-head.inc.jsTesting script: mp/multiplay/skirmish/nullbot-ge.inc.jsTesting script: mp/multiplay/skirmish/semperfi.jsTesting script: mp/multiplay/skirmish/nullbot-tail.inc.js/bin/bash: line 5: 15897 Aborted ${dir}$tstFAIL: qtscripttest===1 of 3 tests failedPlease report to http://wz2100.net/===make[5]: *** [check-TESTS] Error 1make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[4]: *** [check-am] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[3]: *** [check] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build/tests'make[2]: *** [check-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/warzone2100-master/_build'make[1]: *** [distcheck] Error 1make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build' -The BuildBot-- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
Build status: FAILURE Buildslave for this Build:bot-fast-amd64-1 Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/987 Build Reason:scheduler Build Source Stamp:[branch master] fdfc3d837b7236c2440b29f8c6d4771bb5d1f83d Blamelist:chr@gmx.net,c...@wz2100.net,dak...@users.sourceforge.net,p...@wz2100.net Recent Changes: Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Sep 21 15:03:04 2012 Changed by:c...@wz2100.net Comments:Fix bungee-jumping turrets. Turrets would use the exact muzzle position when firing, but use the base position when getting ready to fire. This would result in a HMG tower pointing in the wrong direction half the time, bouncing up and down, if the target was close. The turret would correctly point down when firing, and revert to pointing horizontally between shots. Not using the exact muzzle position for direction, only for pitch, in case other code checks the direction too, and depends on the result being the same. Fixes ticket:2789. FilesURL src/action.cpp:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 23 15:36:10 2012 Changed by:c...@wz2100.net Comments:Simplify repair logic, where a droid is repairing a droid or structure. Repairing structures with 0 hp will no longer risk suddenly destroying the structure, although this probably makes no difference, as structures do not ever have 0 hp. The .actionStarted and .actionPoints fields are no longer used when droids repair stuff. FilesURL src/droid.cpp:None src/structure.cpp:None src/structure.h:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Mon Sep 24 07:59:07 2012 Changed by:c...@wz2100.net Comments:Make auto-repair work all the time, not just when droids are stopped. Droids no longer start to retreat and then stop in the middle of the battlefield doing nothing, while getting shot at. FilesURL src/action.cpp:None src/ai.cpp:None src/droid.cpp:None src/droid.h:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Tue Sep 25 14:57:52 2012 Changed by:c...@wz2100.net Comments:Move delivery points under newly-built structures. Fixes ticket:2998. FilesURL src/structure.cpp:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Thu Sep 27 16:29:58 2012 Changed by:dak...@users.sourceforge.net Comments:Update png to 1.5.13 in the mac build. FilesURL macosx/configs/fetchscripts/Png-FetchSource.sh:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Fri Sep 28 08:39:33 2012 Changed by:c...@wz2100.net Comments:Update ChangeLog. Fixes ticket:3725. FilesURL ChangeLog:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 30 15:37:13 2012 Changed by:chr@gmx.net Comments:Spanish translation update by Saberuneko. Closes #3712. FilesURL po/es.po:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 30 15:41:30 2012 Changed by:chr@gmx.net Comments:Hungarian translation update by mtomi78. Closes #3711. FilesURL po/hu.po:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 30 15:43:13 2012 Changed by:chr@gmx.net Comments:Russian translation update by rustamv.rman. Closes #3708. FilesURL po/ru.po:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 30 15:43:47 2012 Changed by:chr@gmx.net Comments:French translation update by Amiral JCDG. Closes #3706. FilesURL po/fr.po:None Repository:git://github.com/Warzone2100/warzone2100.git Project: Time:Sun Sep 30 22:46:00 2012 Changed by:p...@wz2100.net Comments:Add new maps by NoQ: Emergence (10p), Monocot (3p), Bloat (5p) and WindFury (9p). FilesURL data/mp/addon.lev:None data/mp/multiplay/maps/10c-Emergence.gam:None data/mp/multiplay/maps/10c-Emergence/dinit.bjo:None data/mp/multiplay/maps/10c-Emergence/droid.ini:None data/mp/multiplay/maps/10c-Emergence/feat.bjo:None data/mp/multiplay/maps/10c-Emergence/feature.ini:None data/mp/multiplay/maps/10c-Emergence/game.map:None data/mp/multiplay/maps/10c-Emergence/struct.bjo:None data/mp/multiplay/maps/10c-Emergence/struct.ini:None data/mp/multiplay/maps/10c-Emergence/ttypes.ttp:None data/mp/multiplay/maps/3c-Monocot_i.gam:None data/mp/multiplay/maps/3c-Monocot_i/dinit.bjo:None data/mp/multiplay/maps/3c-Monocot_i/droid.ini:None data/mp/multiplay/maps/3c-Monocot_i/feat.bjo:None data/mp/multiplay/maps/3c-Monocot_i/feature.ini:None data/mp/multiplay/maps/3c-Monocot_i/game.map:None data/mp/multiplay/maps/3c-Monocot_i/struct.bjo:None data/mp/multiplay/maps/3c-Monocot_i/struct.ini:None data/mp/multiplay/maps/3c-Monocot_i/ttypes.ttp:None data/mp/multiplay/maps/5c-bloat.gam:None data/mp/multiplay/maps/5c-bloat/dinit.bjo:None data/mp/multiplay/maps/5c-bloat/droid.ini:None data/mp/multiplay/maps/5c-bloat/feat.bjo:None data/mp/multiplay/maps/5c-bloat/feature.ini:None data/mp/multiplay/maps/5c-bloat/game.map:None
[Warzone2100-project] buildbot failure in Warzone2100 on master-nightly
#3369: Template redux -+- Reporter: vexed| Owner: Type: patch (an actual patch, not a|Status: new request for one) | Milestone: 3.1 Priority: blocker | Version: 3.1 Component: other| and master Keywords: |Blocked By: Blocking: | Operating System: All | /Non-Specific -+- It is imperative that we get as many eyes testing on this patch before the next release. It does away with apsStaticTemplates completely, and instead, there is no difference in accessing the templates for the AI or Humans. -- Ticket URL: http://developer.wz2100.net/ticket/3369 Warzone 2100 Trac http://developer.wz2100.net/ The Warzone 2100 Project -- This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure ___ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project