Based on feedback and testing from one AI author. It was a performance
problem. - Per

On Mon, Jan 28, 2013 at 5:06 AM, buginator <buginato...@gmail.com> wrote:
> On Sun, Jan 27, 2013 at 9:53 AM, per <p...@wz2100.net> wrote:
>>   Branch: refs/heads/master
>>   Home:   https://github.com/Warzone2100/warzone2100
>>   Commit: f9bba7e3312c5a131a4460abeb8daa3d6d479535
>>       
>> https://github.com/Warzone2100/warzone2100/commit/f9bba7e3312c5a131a4460abeb8daa3d6d479535
>>   Author: per <p...@wz2100.net>
>>   Date:   2013-01-27 (Sun, 27 Jan 2013)
>>
>>   Changed paths:
>>     M src/qtscript.cpp
>>
>>   Log Message:
>>   -----------
>>   qtscript: Throttle attacked event to once per second for each droid, 
>> instead of ten times as often.
>>
> 1000 ms is a pretty long time, you sure about this ?
> 500ms would seem more reasonable.

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