Based on feedback and testing from one AI author. It was a performance problem. - Per
On Mon, Jan 28, 2013 at 5:06 AM, buginator <buginato...@gmail.com> wrote: > On Sun, Jan 27, 2013 at 9:53 AM, per <p...@wz2100.net> wrote: >> Branch: refs/heads/master >> Home: https://github.com/Warzone2100/warzone2100 >> Commit: f9bba7e3312c5a131a4460abeb8daa3d6d479535 >> >> https://github.com/Warzone2100/warzone2100/commit/f9bba7e3312c5a131a4460abeb8daa3d6d479535 >> Author: per <p...@wz2100.net> >> Date: 2013-01-27 (Sun, 27 Jan 2013) >> >> Changed paths: >> M src/qtscript.cpp >> >> Log Message: >> ----------- >> qtscript: Throttle attacked event to once per second for each droid, >> instead of ten times as often. >> > 1000 ms is a pretty long time, you sure about this ? > 500ms would seem more reasonable. ------------------------------------------------------------------------------ Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. ON SALE this month only -- learn more at: http://p.sf.net/sfu/learnnow-d2d _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project