Quoting Emil Velikov (2018-03-02 14:52:28)
> Hi Chris,
>
> On 1 March 2018 at 08:28, Chris Wilson wrote:
> > EGL_IMG_context_priority allows the client to request that their
> > rendering be considered high priority. For ourselves, this is important
> > as we are
Hi Chris,
On 1 March 2018 at 08:28, Chris Wilson wrote:
> EGL_IMG_context_priority allows the client to request that their
> rendering be considered high priority. For ourselves, this is important
> as we are interactive and any delay in our rendering causes
Hi Chris,
On 1 March 2018 at 08:28, Chris Wilson wrote:
> The previously mentioned bug affecting i965_dri.so not accepting
> CONTEXT_ATTRIB_PRIORITY should now be fixed in the stable release, so
> the window of nasty surprises should be closed. :)
Thanks for the
EGL_IMG_context_priority allows the client to request that their
rendering be considered high priority. For ourselves, this is important
as we are interactive and any delay in our rendering causes input-output
jitter; a less than smooth user interactive. So if the driver supports
setting the
Hi Chris,
wayland-devel@ rather than weston[sic]-dev[sic]@ ...
On Sat, 2018-01-20 at 00:39 +, Chris Wilson wrote:
> EGL_IMG_context_priority allows the client to request that their
> rendering be considered high priority. For ourselves, this is important
> as we are interactive and any delay