Re: [PATCH libinput 05/10] filter: adjust acceleration curve depending on speed

2014-09-19 Thread Hans de Goede
Hi, On 09/19/2014 07:44 AM, Peter Hutterer wrote: The acceleration curve consists of four parts, in ascii-art like this: _ / / / / where the x axis is the speed, y is the acceleration factor. The first plateau is at the acceleration factor 1 (i.e.

[PATCH libinput 05/10] filter: adjust acceleration curve depending on speed

2014-09-18 Thread Peter Hutterer
The acceleration curve consists of four parts, in ascii-art like this: _ / / / / where the x axis is the speed, y is the acceleration factor. The first plateau is at the acceleration factor 1 (i.e. unaccelerated movement), the second plateau is at the max