Hi,
On 16 February 2017 at 10:23, Pekka Paalanen wrote:
> On Tue, 14 Feb 2017 13:18:04 +
> Daniel Stone wrote:
>> @@ -2389,34 +2390,35 @@ weston_output_finish_frame(struct weston_output
>> *output,
>>
On Tue, 14 Feb 2017 13:18:04 +
Daniel Stone wrote:
> Rather than determining the time until next-frame repaint in relative
> space (time until repaint), determine it first in absolute space, and
> then later convert this to relative.
>
> This will later allow us to
Rather than determining the time until next-frame repaint in relative
space (time until repaint), determine it first in absolute space, and
then later convert this to relative.
This will later allow us to store these per-output, so we can have a
single idle timer which will allow us to aggregate