On Wed, Apr 05, 2017 at 11:12:47AM +0100, Daniel Stone wrote:
> Hi Steven,
>
> On 5 April 2017 at 11:04, Steven Newbury wrote:
> > On Wed, 2017-04-05 at 10:53 +0100, Daniel Stone wrote:
> >> DGA's DirectMouse doesn't change the latency. It doesn't give the
> >> client a direct-to-kernel stream. I
On Wed, Apr 05, 2017 at 11:15:05AM +0100, Steven Newbury wrote:
> On Wed, 2017-04-05 at 11:57 +0200, Bastien Nocera wrote:
> > On Wed, 2017-04-05 at 10:42 +0100, Steven Newbury wrote:
> > >
> >
> >
> > > There's a reason the mouse support from the X DGA Extension out-
> > > survived the "direct
On Wed, 05 Apr 2017 at 17:45:51 -0700, Roderick Colenbrander wrote:
> I wonder how Valve is doing this on Steam as with the Steam
> Controller, which I haven't used. I think they are allowing it to
> replace keyboard and mouse kind of. Curious how they are solving this.
> My guess is they are actua
From: Pekka Paalanen
HAVE_LIBDRM was used as a condition for the launcher infrastructure to
call libdrm.so functions. It was set by an independent test for libdrm,
which would silently continue if libdrm was not found. It was assumed
that if you enabled a feature that used libdrm at runtime, the
From: Pekka Paalanen
Hi,
I wrote this for Daniel's atomic modesetting series which adds a pixel-formats
database into libweston core. That database cannot exist without drm_foucc.h,
and putting it into the modules would probably bring in another binary copy of
it in gl-renderer.so - I assume gl-
From: Pekka Paalanen
The pkg-config test for LIBDRM is independent of whether the DRM backend
is enabled or not. Therefore it is possible to have libdrm available and
found, even though it is not needed.
Do not link libdrm.so into the launchers unless it is really needed,
that is, DRM compositor
From: Pekka Paalanen
Libdrm provides headers that are useful even without libdrm.so itself,
particularly drm_fourcc.h. Therefore promote libdrm as a hard build-time
dependency of libweston core so that we can always rely on libdrm
headers.
This does not affect any runtime dependencies. Specifica
On Thu, 6 Apr 2017 15:09:26 +0300
Pekka Paalanen wrote:
> From: Pekka Paalanen
>
> Hi,
>
> I wrote this for Daniel's atomic modesetting series which adds a pixel-formats
> database into libweston core. That database cannot exist without drm_foucc.h,
> and putting it into the modules would pro
On 4/6/17 2:09 PM, Pekka Paalanen wrote:
From: Pekka Paalanen
HAVE_LIBDRM was used as a condition for the launcher infrastructure to
call libdrm.so functions. It was set by an independent test for libdrm,
which would silently continue if libdrm was not found. It was assumed
that if you enabled
On 4/6/17 2:09 PM, Pekka Paalanen wrote:
From: Pekka Paalanen
The pkg-config test for LIBDRM is independent of whether the DRM backend
is enabled or not. Therefore it is possible to have libdrm available and
found, even though it is not needed.
Do not link libdrm.so into the launchers unless i
On 4/6/17 2:09 PM, Pekka Paalanen wrote:
From: Pekka Paalanen
Libdrm provides headers that are useful even without libdrm.so itself,
particularly drm_fourcc.h. Therefore promote libdrm as a hard build-time
dependency of libweston core so that we can always rely on libdrm
headers.
This does not
On 4/4/17 7:49 PM, Emmanuel Gil Peyrot wrote:
During a maximize event, a surface was previously always put back to
the primary output after one frame on the correct output, while keeping
its size. This was caused by the shell surface’s last_{width,height}
not being reset when it was either fulls
On Tue, 4 Apr 2017 17:54:19 +0100
Daniel Stone wrote:
> Since performing the surface -> buffer translation may introduce
> rounding error taking our desired co-ordinates out of bounds, introduce
> a hard clip to the bounds specified by the client's viewport.
>
> Signed-off-by: Daniel Stone
> -
On Wed, Apr 05, 2017 at 04:51:51PM -0700, Roderick Colenbrander wrote:
> On Mon, Apr 3, 2017 at 9:08 PM, Peter Hutterer
> wrote:
> >
> > On Mon, Apr 03, 2017 at 04:08:21PM -0700, Roderick Colenbrander wrote:
> > > Hi Peter,
> > >
> > > Thanks for sharing this proposal. I have some little comments
For the initial patchset, see
https://lists.freedesktop.org/archives/wayland-devel/2017-March/033626.html
For a high-level description, see
http://who-t.blogspot.com.au/2017/04/inputfd-protocol-for-direct-access-to.html
This is a relatively unexciting update, the notable bits are:
* instead of ha
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