Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes

2023-01-31 Thread Pekka Paalanen
On Tue, 31 Jan 2023 11:21:18 + Simon Ser wrote: > On Tuesday, January 31st, 2023 at 12:13, Pekka Paalanen > wrote: > > > On Tue, 31 Jan 2023 10:06:39 + > > Simon Ser wrote: > > > > > On Tuesday, January 31st, 2023 at 10:25, Pekka Paalanen > > > wrote: > > > > > > > indeed,

Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes

2023-01-31 Thread Simon Ser
On Tuesday, January 31st, 2023 at 12:13, Pekka Paalanen wrote: > On Tue, 31 Jan 2023 10:06:39 + > Simon Ser wrote: > > > On Tuesday, January 31st, 2023 at 10:25, Pekka Paalanen > > wrote: > > > > > indeed, what about simply using a 1x1 framebuffer for real? Why was that > > > approach

Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes

2023-01-31 Thread Pekka Paalanen
On Tue, 31 Jan 2023 10:06:39 + Simon Ser wrote: > On Tuesday, January 31st, 2023 at 10:25, Pekka Paalanen > wrote: > > > indeed, what about simply using a 1x1 framebuffer for real? Why was that > > approach rejected? > > Ideally we don't want to allocate any GPU memory for the

Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes

2023-01-31 Thread Simon Ser
On Tuesday, January 31st, 2023 at 10:25, Pekka Paalanen wrote: > indeed, what about simply using a 1x1 framebuffer for real? Why was that > approach rejected? Ideally we don't want to allocate any GPU memory for the solid-fill stuff. And if we special-case 1x1 FB creation to not be backed by

Re: [RFC PATCH v3 0/3] Support for Solid Fill Planes

2023-01-31 Thread Pekka Paalanen
On Fri, 6 Jan 2023 23:49:34 +0200 Dmitry Baryshkov wrote: > On Fri, 6 Jan 2023 at 20:41, Daniel Vetter wrote: > > > > On Fri, Jan 06, 2023 at 05:43:23AM +0200, Dmitry Baryshkov wrote: > > > On Fri, 6 Jan 2023 at 02:38, Jessica Zhang > > > wrote: > > > > > > > > > > > > > > > > On 1/5/2023