From: Peter Hutterer <peter.hutte...@who-t.net>

This is a slightly fancier implementation than the simplest model and ported
over from libtouchpad. It implements a state machine for the software buttons
with left and right buttons currently implemented. Buttons are oriented
left-to-right, in a horizontal bar. No random button placement allowed.

In general, the procedure is:
- if a finger sets down in the left button area, a click is a left click
- if a finger sets down in the right button area, a click is a right click
- if a finger leaves the button area, a click is a left click
- if a finger starts outside the button area, a click is a left click

Two timeouts are used to handle buttons more smoothly:
- if a finger sets down in a button area but "immediately" moves over
  to a different area, that area takes effect on a click.
- if a finger leaves a button area and "immediately" clicks or moves back into
  the area, the button still takes effect on a click.
- if a finger changes between areas and stays there for a timeout, that area
  takes effect on a click.

HdG:
-Simplified the state machine a bit
-Renamed the button area states to BOTTOM_foo to make it easier to later add
 support for a top button area such as can be found one the Thinkpad [2-5]40
 series.
-Init area.top_edge to INT_MAX in the non soft button case to make the entire
 state machine a nop in that case

Signed-off-by: Peter Hutterer <peter.hutte...@who-t.net>
Signed-off-by: Hans de Goede <hdego...@redhat.com>
Reviewed-by: Jonas Ã…dahl <jad...@gmail.com>
Reviewed-by: Hans de Goede <hdego...@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutte...@who-t.net>
---
 doc/Makefile.am                           |   2 +-
 doc/touchpad-softbutton-state-machine.svg | 173 ++++++++++++
 src/evdev-mt-touchpad-buttons.c           | 450 +++++++++++++++++++++++++++++-
 src/evdev-mt-touchpad.c                   |  15 +
 src/evdev-mt-touchpad.h                   |  48 ++++
 src/libinput.h                            |  40 +++
 6 files changed, 725 insertions(+), 3 deletions(-)
 create mode 100644 doc/touchpad-softbutton-state-machine.svg

diff --git a/doc/Makefile.am b/doc/Makefile.am
index 75fa98a..a33638d 100644
--- a/doc/Makefile.am
+++ b/doc/Makefile.am
@@ -1,4 +1,4 @@
-EXTRA_DIST = touchpad-tap-state-machine.svg
+EXTRA_DIST = touchpad-tap-state-machine.svg 
touchpad-softbutton-state-machine.svg
 
 if HAVE_DOXYGEN
 
diff --git a/doc/touchpad-softbutton-state-machine.svg 
b/doc/touchpad-softbutton-state-machine.svg
new file mode 100644
index 0000000..1838e35
--- /dev/null
+++ b/doc/touchpad-softbutton-state-machine.svg
@@ -0,0 +1,173 @@
+<svg xmlns="http://www.w3.org/2000/svg"; 
xmlns:xlink="http://www.w3.org/1999/xlink"; width="516px" height="759px" 
version="1.1">
+<defs/>
+<g transform="translate(0.5,0.5)">
+<path d="M 190 352 L 216 352" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 221 352 L 214 355 L 216 352 L 214 348 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<ellipse cx="113" cy="61" rx="49.5" ry="30" fill="#ccccff" stroke="#000000" 
stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="113" y="51">
+NONE</text>
+<text x="113" y="65">
+on-entry:</text>
+<text x="113" y="79">
+curr = none</text>
+</g>
+<rect x="40" y="301" width="150" height="101" rx="6" ry="6" fill="#ccffcc" 
stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="115" y="335">
+BOTTOM_NEW</text>
+<text x="115" y="349">
+on-entry:</text>
+<text x="115" y="363">
+curr = button</text>
+<text x="115" y="377">
+start inner timeout</text>
+</g>
+<rect x="351" y="303" width="130" height="100" rx="6" ry="6" fill="#ccffcc" 
stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="416" y="343">
+AREA</text>
+<text x="416" y="357">
+on-entry:</text>
+<text x="416" y="371">
+curr =area</text>
+</g>
+<path d="M 243 327 C 245 324 249 322 254 322 L 287 322 C 292 322 296 324 298 
327 L 318 350 C 319 351 319 353 318 354 L 298 377 C 296 380 292 382 287 382 L 
254 382 C 249 382 245 380 243 377 L 223 354 C 222 353 222 351 223 350 L 243 327 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="271" y="349">
+finger in</text>
+<text x="271" y="363">
+area</text>
+</g>
+<rect x="50" y="623" width="130" height="100" rx="6" ry="6" fill="#ccffcc" 
stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="115" y="677">
+BOTTOM</text>
+</g>
+<path d="M 243 6 C 245 3 249 1 254 1 L 287 1 C 292 1 296 3 298 6 L 318 29 C 
319 31 319 32 318 33 L 298 56 C 296 59 292 61 287 61 L 254 61 C 249 61 245 59 
243 56 L 223 33 C 222 32 222 31 223 29 L 243 6 Z" fill="#ffd966" 
stroke="#000000" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="271" y="28">
+finger</text>
+<text x="271" y="42">
+up</text>
+</g>
+<path d="M 22 482 C 25 479 29 477 33 477 L 67 477 C 71 477 75 479 78 482 L 98 
505 C 99 506 99 508 98 509 L 78 532 C 75 535 71 537 67 537 L 33 537 C 29 537 25 
535 22 532 L 2 509 C 2 508 2 506 2 505 L 22 482 Z" fill="#000000" 
stroke="#ffffff" stroke-width="2" stroke-miterlimit="10" pointer-events="none"/>
+<g fill="#FFFFFF" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="50" y="497">
+phys</text>
+<text x="50" y="511">
+button</text>
+<text x="50" y="525">
+press</text>
+</g>
+<path d="M 319 352 L 344 352" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 350 352 L 343 356 L 344 352 L 343 349 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 136 482 C 138 479 142 477 147 477 L 180 477 C 185 477 189 479 191 
482 L 211 505 C 212 506 212 508 211 509 L 191 532 C 189 535 185 537 180 537 L 
147 537 C 142 537 138 535 136 532 L 116 509 C 115 508 115 506 116 505 L 136 482 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="163" y="504">
+inner</text>
+<text x="163" y="518">
+timeout</text>
+</g>
+<path d="M 115 403 L 147 471" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 149 476 L 143 471 L 147 471 L 149 468 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 155 537 L 131 616" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 130 621 L 129 614 L 131 616 L 135 616 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 223 604 C 226 601 230 599 234 599 L 268 599 C 272 599 276 601 279 
604 L 299 627 C 299 628 299 629 299 631 L 279 654 C 276 657 272 659 268 659 L 
234 659 C 230 659 226 657 223 654 L 203 631 C 202 629 202 628 203 627 L 223 604 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="251" y="626">
+finger in</text>
+<text x="251" y="640">
+AREA</text>
+</g>
+<path d="M 180 673 L 199 634" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 202 630 L 202 638 L 199 634 L 195 634 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<rect x="319" y="629" width="194" height="94" rx="6" ry="6" fill="#ccffcc" 
stroke="#000000" stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="416" y="666">
+BOTTOM_TO_AREA</text>
+<text x="416" y="680">
+on-entry:</text>
+<text x="416" y="694">
+start outer timeout</text>
+</g>
+<path d="M 299 629 L 317 670" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 319 675 L 313 670 L 317 670 L 319 667 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 388 452 C 391 449 395 447 399 447 L 433 447 C 437 447 441 449 444 
452 L 464 475 C 464 476 464 478 464 479 L 444 502 C 441 505 437 507 433 507 L 
399 507 C 395 507 391 505 388 502 L 368 479 C 367 478 367 476 368 475 L 388 452 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="416" y="474">
+outer</text>
+<text x="416" y="488">
+timeout</text>
+</g>
+<path d="M 416 629 L 416 513" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 508 L 419 515 L 416 513 L 412 515 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 447 L 416 409" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 404 L 419 411 L 416 409 L 412 411 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 94 146 C 96 143 99 141 102 141 L 128 141 C 131 141 134 143 136 146 
L 152 170 C 152 171 152 172 152 174 L 136 197 C 134 201 131 202 128 203 L 102 
203 C 99 202 96 201 94 197 L 78 174 C 78 172 78 171 78 170 L 94 146 Z" 
fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="115" y="169">
+finger in</text>
+<text x="115" y="183">
+bottom</text>
+</g>
+<path d="M 113 91 L 114 134" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 114 140 L 111 133 L 114 134 L 118 132 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 115 203 L 115 295" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 115 300 L 111 293 L 115 295 L 118 293 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 396 146 C 398 143 401 141 404 141 L 428 141 C 431 141 433 143 435 
146 L 449 170 C 450 171 450 173 449 174 L 435 197 C 433 201 431 202 428 203 L 
404 203 C 401 202 398 201 396 197 L 382 174 C 382 173 382 171 382 170 L 396 146 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="416" y="169">
+finger in</text>
+<text x="416" y="183">
+area</text>
+</g>
+<path d="M 416 203 L 416 296" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 416 301 L 412 294 L 416 296 L 419 294 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 162 61 L 376 157" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 381 159 L 373 159 L 376 157 L 376 153 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 248 474 C 251 469 256 467 260 467 L 297 467 C 301 467 306 469 309 
474 L 330 504 C 331 506 331 508 330 510 L 309 540 C 306 544 301 547 297 547 L 
260 547 C 256 547 251 544 248 540 L 227 510 C 226 508 226 506 227 504 L 248 474 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="278" y="497">
+finger in</text>
+<text x="278" y="511">
+bottom</text>
+<text x="278" y="525">
+button != curr</text>
+</g>
+<path d="M 253 468 L 200 398" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 197 393 L 204 397 L 200 398 L 198 401 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 378 629 L 315 552" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 312 548 L 319 551 L 315 552 L 313 555 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<ellipse cx="413" cy="31" rx="49.5" ry="30" fill="#ccccff" stroke="#000000" 
stroke-width="2" pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="413" y="35">
+ANY</text>
+</g>
+<path d="M 364 31 L 325 31" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 320 31 L 327 28 L 325 31 L 327 35 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 222 31 L 168 50" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 163 51 L 169 46 L 168 50 L 171 53 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 50 537 L 111 617" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 114 622 L 107 618 L 111 617 L 113 614 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 115 403 L 54 472" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 51 476 L 53 468 L 54 472 L 58 473 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 224 682 C 227 678 231 676 236 676 L 272 676 C 277 676 281 678 284 
682 L 305 713 C 306 715 306 717 305 718 L 284 749 C 281 753 277 756 272 756 L 
236 756 C 231 756 227 753 224 749 L 203 718 C 202 717 202 715 203 713 L 224 682 
Z" fill="#ffd966" stroke="#000000" stroke-width="2" stroke-miterlimit="10" 
pointer-events="none"/>
+<g fill="#000000" font-family="Helvetica" text-anchor="middle" 
font-size="12px">
+<text x="254" y="699">
+finger in</text>
+<text x="254" y="713">
+bottom</text>
+<text x="254" y="727">
+button == curr</text>
+</g>
+<path d="M 319 676 L 308 710" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 306 715 L 305 707 L 308 710 L 312 709 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 202 716 L 183 678" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 181 674 L 187 678 L 183 678 L 181 681 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 164 623 L 234 551" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 238 548 L 236 555 L 234 551 L 231 550 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 136 403 L 221 465" fill="none" stroke="#000000" 
stroke-miterlimit="10" pointer-events="none"/>
+<path d="M 225 468 L 217 467 L 221 465 L 222 461 Z" fill="#000000" 
stroke="#000000" stroke-miterlimit="10" pointer-events="none"/>
+</g>
+</svg>
diff --git a/src/evdev-mt-touchpad-buttons.c b/src/evdev-mt-touchpad-buttons.c
index ef514f7..61055ac 100644
--- a/src/evdev-mt-touchpad-buttons.c
+++ b/src/evdev-mt-touchpad-buttons.c
@@ -20,11 +20,345 @@
  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  */
 
+#include <errno.h>
+#include <limits.h>
+#include <time.h>
 #include <math.h>
+#include <string.h>
+#include <unistd.h>
+#include <linux/input.h>
+#include <sys/timerfd.h>
 
 #include "evdev-mt-touchpad.h"
 
 #define DEFAULT_BUTTON_MOTION_THRESHOLD 0.02 /* in percent of size */
+#define DEFAULT_BUTTON_ENTER_TIMEOUT 100 /* ms */
+#define DEFAULT_BUTTON_LEAVE_TIMEOUT 300 /* ms */
+
+/*****************************************
+ * BEFORE YOU EDIT THIS FILE, look at the state diagram in
+ * doc/touchpad-softbutton-state-machine.svg, or online at
+ * 
https://drive.google.com/file/d/0B1NwWmji69nocUs1cVJTbkdwMFk/edit?usp=sharing
+ * (it's a http://draw.io diagram)
+ *
+ * Any changes in this file must be represented in the diagram.
+ *
+ * The state machine only affects the soft button area code.
+ */
+
+#define CASE_RETURN_STRING(a) case a: return #a;
+
+static inline const char*
+button_state_to_str(enum button_state state) {
+       switch(state) {
+       CASE_RETURN_STRING(BUTTON_STATE_NONE);
+       CASE_RETURN_STRING(BUTTON_STATE_AREA);
+       CASE_RETURN_STRING(BUTTON_STATE_BOTTOM);
+       CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_NEW);
+       CASE_RETURN_STRING(BUTTON_STATE_BOTTOM_TO_AREA);
+       }
+       return NULL;
+}
+
+static inline const char*
+button_event_to_str(enum button_event event) {
+       switch(event) {
+       CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_R);
+       CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_L);
+       CASE_RETURN_STRING(BUTTON_EVENT_IN_AREA);
+       CASE_RETURN_STRING(BUTTON_EVENT_UP);
+       CASE_RETURN_STRING(BUTTON_EVENT_PRESS);
+       CASE_RETURN_STRING(BUTTON_EVENT_RELEASE);
+       CASE_RETURN_STRING(BUTTON_EVENT_TIMEOUT);
+       }
+       return NULL;
+}
+
+static inline bool
+is_inside_button_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       return t->y >= tp->buttons.area.top_edge;
+}
+
+static inline bool
+is_inside_right_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       return is_inside_button_area(tp, t) &&
+              t->x > tp->buttons.area.rightbutton_left_edge;
+}
+
+static inline bool
+is_inside_left_area(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       return is_inside_button_area(tp, t) &&
+              !is_inside_right_area(tp, t);
+}
+
+static void
+tp_button_set_timer(struct tp_dispatch *tp, uint32_t timeout)
+{
+       struct itimerspec its;
+       its.it_interval.tv_sec = 0;
+       its.it_interval.tv_nsec = 0;
+       its.it_value.tv_sec = timeout / 1000;
+       its.it_value.tv_nsec = (timeout % 1000) * 1000 * 1000;
+       timerfd_settime(tp->buttons.timer_fd, TFD_TIMER_ABSTIME, &its, NULL);
+}
+
+static void
+tp_button_set_enter_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       t->button.timeout = t->millis + DEFAULT_BUTTON_ENTER_TIMEOUT;
+       tp_button_set_timer(tp, t->button.timeout);
+}
+
+static void
+tp_button_set_leave_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       t->button.timeout = t->millis + DEFAULT_BUTTON_LEAVE_TIMEOUT;
+       tp_button_set_timer(tp, t->button.timeout);
+}
+
+static void
+tp_button_clear_timer(struct tp_dispatch *tp, struct tp_touch *t)
+{
+       t->button.timeout = 0;
+}
+
+/*
+ * tp_button_set_state, change state and implement on-entry behavior
+ * as described in the state machine diagram.
+ */
+static void
+tp_button_set_state(struct tp_dispatch *tp, struct tp_touch *t,
+                   enum button_state new_state, enum button_event event)
+{
+       tp_button_clear_timer(tp, t);
+
+       t->button.state = new_state;
+       switch (t->button.state) {
+       case BUTTON_STATE_NONE:
+               t->button.curr = 0;
+               break;
+       case BUTTON_STATE_AREA:
+               t->button.curr = BUTTON_EVENT_IN_AREA;
+               break;
+       case BUTTON_STATE_BOTTOM:
+               break;
+       case BUTTON_STATE_BOTTOM_NEW:
+               t->button.curr = event;
+               tp_button_set_enter_timer(tp, t);
+               break;
+       case BUTTON_STATE_BOTTOM_TO_AREA:
+               tp_button_set_leave_timer(tp, t);
+               break;
+       }
+}
+
+static void
+tp_button_none_handle_event(struct tp_dispatch *tp,
+                           struct tp_touch *t,
+                           enum button_event event)
+{
+       switch (event) {
+       case BUTTON_EVENT_IN_BOTTOM_R:
+       case BUTTON_EVENT_IN_BOTTOM_L:
+               tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW, event);
+               break;
+       case BUTTON_EVENT_IN_AREA:
+               tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+               break;
+       case BUTTON_EVENT_UP:
+               tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+               break;
+       case BUTTON_EVENT_PRESS:
+       case BUTTON_EVENT_RELEASE:
+       case BUTTON_EVENT_TIMEOUT:
+               break;
+       }
+}
+
+static void
+tp_button_area_handle_event(struct tp_dispatch *tp,
+                           struct tp_touch *t,
+                           enum button_event event)
+{
+       switch (event) {
+       case BUTTON_EVENT_IN_BOTTOM_R:
+       case BUTTON_EVENT_IN_BOTTOM_L:
+       case BUTTON_EVENT_IN_AREA:
+               break;
+       case BUTTON_EVENT_UP:
+               tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+               break;
+       case BUTTON_EVENT_PRESS:
+       case BUTTON_EVENT_RELEASE:
+       case BUTTON_EVENT_TIMEOUT:
+               break;
+       }
+}
+
+static void
+tp_button_bottom_handle_event(struct tp_dispatch *tp,
+                           struct tp_touch *t,
+                           enum button_event event)
+{
+       switch (event) {
+       case BUTTON_EVENT_IN_BOTTOM_R:
+       case BUTTON_EVENT_IN_BOTTOM_L:
+               if (event != t->button.curr)
+                       tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+                                           event);
+               break;
+       case BUTTON_EVENT_IN_AREA:
+               tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_TO_AREA, event);
+               break;
+       case BUTTON_EVENT_UP:
+               tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+               break;
+       case BUTTON_EVENT_PRESS:
+       case BUTTON_EVENT_RELEASE:
+       case BUTTON_EVENT_TIMEOUT:
+               break;
+       }
+}
+
+static void
+tp_button_bottom_new_handle_event(struct tp_dispatch *tp,
+                               struct tp_touch *t,
+                               enum button_event event)
+{
+       switch(event) {
+       case BUTTON_EVENT_IN_BOTTOM_R:
+       case BUTTON_EVENT_IN_BOTTOM_L:
+               if (event != t->button.curr)
+                       tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+                                           event);
+               break;
+       case BUTTON_EVENT_IN_AREA:
+               tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+               break;
+       case BUTTON_EVENT_UP:
+               tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+               break;
+       case BUTTON_EVENT_PRESS:
+               tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
+               break;
+       case BUTTON_EVENT_RELEASE:
+               break;
+       case BUTTON_EVENT_TIMEOUT:
+               tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
+               break;
+       }
+}
+
+static void
+tp_button_bottom_to_area_handle_event(struct tp_dispatch *tp,
+                                     struct tp_touch *t,
+                                     enum button_event event)
+{
+       switch(event) {
+       case BUTTON_EVENT_IN_BOTTOM_R:
+       case BUTTON_EVENT_IN_BOTTOM_L:
+               if (event == t->button.curr)
+                       tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM,
+                                           event);
+               else
+                       tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM_NEW,
+                                           event);
+               break;
+       case BUTTON_EVENT_IN_AREA:
+               break;
+       case BUTTON_EVENT_UP:
+               tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
+               break;
+       case BUTTON_EVENT_PRESS:
+       case BUTTON_EVENT_RELEASE:
+               break;
+       case BUTTON_EVENT_TIMEOUT:
+               tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
+               break;
+       }
+}
+
+static void
+tp_button_handle_event(struct tp_dispatch *tp,
+                      struct tp_touch *t,
+                      enum button_event event,
+                      uint32_t time)
+{
+       enum button_state current = t->button.state;
+
+       switch(t->button.state) {
+       case BUTTON_STATE_NONE:
+               tp_button_none_handle_event(tp, t, event);
+               break;
+       case BUTTON_STATE_AREA:
+               tp_button_area_handle_event(tp, t, event);
+               break;
+       case BUTTON_STATE_BOTTOM:
+               tp_button_bottom_handle_event(tp, t, event);
+               break;
+       case BUTTON_STATE_BOTTOM_NEW:
+               tp_button_bottom_new_handle_event(tp, t, event);
+               break;
+       case BUTTON_STATE_BOTTOM_TO_AREA:
+               tp_button_bottom_to_area_handle_event(tp, t, event);
+               break;
+       }
+
+       if (current != t->button.state)
+               log_debug("button state: from %s, event %s to %s\n",
+                         button_state_to_str(current),
+                         button_event_to_str(event),
+                         button_state_to_str(t->button.state));
+}
+
+int
+tp_button_handle_state(struct tp_dispatch *tp, uint32_t time)
+{
+       struct tp_touch *t;
+
+       tp_for_each_touch(tp, t) {
+               if (t->state == TOUCH_NONE)
+                       continue;
+
+               if (t->state == TOUCH_END) {
+                       tp_button_handle_event(tp, t, BUTTON_EVENT_UP, time);
+               } else if (t->dirty) {
+                       if (is_inside_right_area(tp, t))
+                               tp_button_handle_event(tp, t, 
BUTTON_EVENT_IN_BOTTOM_R, time);
+                       else if (is_inside_left_area(tp, t))
+                               tp_button_handle_event(tp, t, 
BUTTON_EVENT_IN_BOTTOM_L, time);
+                       else
+                               tp_button_handle_event(tp, t, 
BUTTON_EVENT_IN_AREA, time);
+               }
+               if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
+                       tp_button_handle_event(tp, t, BUTTON_EVENT_RELEASE, 
time);
+               if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
+                       tp_button_handle_event(tp, t, BUTTON_EVENT_PRESS, time);
+       }
+
+       return 0;
+}
+
+static int
+tp_button_handle_timeout(struct tp_dispatch *tp, uint32_t now)
+{
+       struct tp_touch *t;
+       uint32_t min_timeout = INT_MAX;
+
+       tp_for_each_touch(tp, t) {
+               if (t->button.timeout != 0 && t->button.timeout <= now) {
+                       tp_button_clear_timer(tp, t);
+                       tp_button_handle_event(tp, t, BUTTON_EVENT_TIMEOUT, 
now);
+               }
+               if (t->button.timeout != 0)
+                       min_timeout = min(t->button.timeout, min_timeout);
+       }
+
+       return min_timeout == INT_MAX ? 0 : min_timeout;
+}
 
 int
 tp_process_button(struct tp_dispatch *tp,
@@ -43,6 +377,28 @@ tp_process_button(struct tp_dispatch *tp,
        return 0;
 }
 
+static void
+tp_button_timeout_handler(void *data)
+{
+       struct tp_dispatch *tp = data;
+       uint64_t expires;
+       int len;
+       struct timespec ts;
+       uint32_t now;
+
+       len = read(tp->buttons.timer_fd, &expires, sizeof expires);
+       if (len != sizeof expires)
+               /* This will only happen if the application made the fd
+                * non-blocking, but this function should only be called
+                * upon the timeout, so lets continue anyway. */
+               log_error("timerfd read error: %s\n", strerror(errno));
+
+       clock_gettime(CLOCK_MONOTONIC, &ts);
+       now = ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
+
+       tp_button_handle_timeout(tp, now);
+}
+
 int
 tp_init_buttons(struct tp_dispatch *tp,
                struct evdev_device *device)
@@ -62,12 +418,46 @@ tp_init_buttons(struct tp_dispatch *tp,
 
        if (libevdev_get_id_vendor(device->evdev) == 0x5ac) /* Apple */
                tp->buttons.use_clickfinger = true;
-       else
-               tp->buttons.use_clickfinger = false;
+
+       tp->buttons.use_softbuttons = !tp->buttons.use_clickfinger &&
+                                     !tp->buttons.has_buttons;
+
+       if (tp->buttons.use_softbuttons) {
+               tp->buttons.area.top_edge = height * .8 + device->abs.min_y;
+               tp->buttons.area.rightbutton_left_edge = width/2 + 
device->abs.min_x;
+               tp->buttons.timer_fd = timerfd_create(CLOCK_MONOTONIC, 
TFD_CLOEXEC);
+
+               if (tp->buttons.timer_fd == -1)
+                       return -1;
+
+               tp->buttons.source =
+                       libinput_add_fd(tp->device->base.seat->libinput,
+                                       tp->buttons.timer_fd,
+                                       tp_button_timeout_handler,
+                                       tp);
+               if (tp->buttons.source == NULL)
+                       return -1;
+       } else {
+               tp->buttons.area.top_edge = INT_MAX;
+       }
 
        return 0;
 }
 
+void
+tp_destroy_buttons(struct tp_dispatch *tp)
+{
+       if (tp->buttons.source) {
+               libinput_remove_source(tp->device->base.seat->libinput,
+                                      tp->buttons.source);
+               tp->buttons.source = NULL;
+       }
+       if (tp->buttons.timer_fd > -1) {
+               close(tp->buttons.timer_fd);
+               tp->buttons.timer_fd = -1;
+       }
+}
+
 static int
 tp_post_clickfinger_buttons(struct tp_dispatch *tp, uint32_t time)
 {
@@ -136,6 +526,59 @@ tp_post_physical_buttons(struct tp_dispatch *tp, uint32_t 
time)
        return 0;
 }
 
+static int
+tp_post_softbutton_buttons(struct tp_dispatch *tp, uint32_t time)
+{
+       uint32_t current, old, button;
+       enum libinput_pointer_button_state state;
+
+       current = tp->buttons.state;
+       old = tp->buttons.old_state;
+
+       if (current == old)
+               return 0;
+
+       if (tp->nfingers_down == 0 || tp->nfingers_down > 2)
+               return 0;
+
+       if (current) {
+               struct tp_touch *t;
+               button = 0;
+
+               tp_for_each_touch(tp, t) {
+                       if (t->button.curr == BUTTON_EVENT_IN_BOTTOM_R)
+                               button |= 0x2;
+                       else if (t->button.curr == BUTTON_EVENT_IN_BOTTOM_L)
+                               button |= 0x1;
+               }
+
+               switch (button) {
+               case 0: /* only in area */
+               case 1: /* only left area */
+                       button = BTN_LEFT;
+                       break;
+               case 2: /* only right area */
+                       button = BTN_RIGHT;
+                       break;
+               case 3: /* left + right area */
+                       button = BTN_MIDDLE;
+                       break;
+               }
+
+               tp->buttons.active = button;
+               state = LIBINPUT_POINTER_BUTTON_STATE_PRESSED;
+       } else {
+               state = LIBINPUT_POINTER_BUTTON_STATE_RELEASED;
+               button = tp->buttons.active;
+       }
+
+       pointer_notify_button(&tp->device->base,
+                             time,
+                             button,
+                             state);
+       return 1;
+}
+
 int
 tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
 {
@@ -149,6 +592,9 @@ tp_post_button_events(struct tp_dispatch *tp, uint32_t time)
                rc = tp_post_physical_buttons(tp, time);
        else if (tp->buttons.use_clickfinger)
                rc = tp_post_clickfinger_buttons(tp, time);
+       else if (tp->buttons.use_softbuttons)
+               rc = tp_post_softbutton_buttons(tp, time);
+
 
        return rc;
 }
diff --git a/src/evdev-mt-touchpad.c b/src/evdev-mt-touchpad.c
index c86b057..7f73f6e 100644
--- a/src/evdev-mt-touchpad.c
+++ b/src/evdev-mt-touchpad.c
@@ -399,6 +399,8 @@ tp_process_state(struct tp_dispatch *tp, uint32_t time)
                tp_unpin_finger(tp, t);
        }
 
+       tp_button_handle_state(tp, time);
+
        /*
         * We have a physical button down event on a clickpad. To avoid
         * spurious pointer moves by the clicking finger we pin all fingers.
@@ -596,6 +598,7 @@ tp_destroy(struct evdev_dispatch *dispatch)
                (struct tp_dispatch*)dispatch;
 
        tp_destroy_tap(tp);
+       tp_destroy_buttons(tp);
 
        if (tp->filter)
                tp->filter->interface->destroy(tp->filter);
@@ -608,10 +611,18 @@ static struct evdev_dispatch_interface tp_interface = {
        tp_destroy
 };
 
+static void
+tp_init_touch(struct tp_dispatch *tp,
+             struct tp_touch *t)
+{
+       t->button.state = BUTTON_STATE_NONE;
+}
+
 static int
 tp_init_slots(struct tp_dispatch *tp,
              struct evdev_device *device)
 {
+       size_t i;
        const struct input_absinfo *absinfo;
 
        absinfo = libevdev_get_abs_info(device->evdev, ABS_MT_SLOT);
@@ -649,6 +660,9 @@ tp_init_slots(struct tp_dispatch *tp,
        if (!tp->touches)
                return -1;
 
+       for (i = 0; i < tp->ntouches; i++)
+               tp_init_touch(tp, &tp->touches[i]);
+
        return 0;
 }
 
@@ -690,6 +704,7 @@ tp_init(struct tp_dispatch *tp,
        tp->base.interface = &tp_interface;
        tp->device = device;
        tp->tap.timer_fd = -1;
+       tp->buttons.timer_fd = -1;
 
        if (tp_init_slots(tp, device) != 0)
                return -1;
diff --git a/src/evdev-mt-touchpad.h b/src/evdev-mt-touchpad.h
index 87d291a..8d8dd84 100644
--- a/src/evdev-mt-touchpad.h
+++ b/src/evdev-mt-touchpad.h
@@ -46,6 +46,24 @@ enum touch_state {
        TOUCH_END
 };
 
+enum button_event {
+       BUTTON_EVENT_IN_BOTTOM_R = 30,
+       BUTTON_EVENT_IN_BOTTOM_L,
+       BUTTON_EVENT_IN_AREA,
+       BUTTON_EVENT_UP,
+       BUTTON_EVENT_PRESS,
+       BUTTON_EVENT_RELEASE,
+       BUTTON_EVENT_TIMEOUT,
+};
+
+enum button_state {
+       BUTTON_STATE_NONE,
+       BUTTON_STATE_AREA,
+       BUTTON_STATE_BOTTOM,
+       BUTTON_STATE_BOTTOM_NEW,
+       BUTTON_STATE_BOTTOM_TO_AREA,
+};
+
 enum scroll_state {
        SCROLL_STATE_NONE,
        SCROLL_STATE_SCROLLING
@@ -101,6 +119,14 @@ struct tp_touch {
                int32_t center_x;
                int32_t center_y;
        } pinned;
+
+       /* Software-button state and timeout if applicable */
+       struct {
+               enum button_state state;
+               /* We use button_event here so we can use == on events */
+               enum button_event curr;
+               uint32_t timeout;
+       } button;
 };
 
 struct tp_dispatch {
@@ -130,10 +156,26 @@ struct tp_dispatch {
        struct {
                bool has_buttons;               /* true for physical LMR 
buttons */
                bool use_clickfinger;           /* number of fingers decides 
button number */
+               bool use_softbuttons;           /* use software-button area */
                uint32_t state;
                uint32_t old_state;
                uint32_t motion_dist;           /* for pinned touches */
                unsigned int active;            /* currently active button, for 
release event */
+
+               /* Only used if has_buttons is false. The software button area 
is always
+                * a horizontal strip across the touchpad. Depending on the
+                * rightbutton_left_edge value, the buttons are split according 
to the
+                * edge settings.
+                 */
+               struct {
+                       int32_t top_edge;
+                       int32_t rightbutton_left_edge;
+               } area;
+
+               unsigned int timeout;           /* current timeout in ms */
+
+               int timer_fd;
+               struct libinput_source *source;
        } buttons;                              /* physical buttons */
 
        struct {
@@ -173,6 +215,9 @@ tp_destroy_tap(struct tp_dispatch *tp);
 int
 tp_init_buttons(struct tp_dispatch *tp, struct evdev_device *device);
 
+void
+tp_destroy_buttons(struct tp_dispatch *tp);
+
 int
 tp_process_button(struct tp_dispatch *tp,
                  const struct input_event *e,
@@ -181,4 +226,7 @@ tp_process_button(struct tp_dispatch *tp,
 int
 tp_post_button_events(struct tp_dispatch *tp, uint32_t time);
 
+int
+tp_button_handle_state(struct tp_dispatch *tp, uint32_t time);
+
 #endif
diff --git a/src/libinput.h b/src/libinput.h
index 85c7d71..d771e21 100644
--- a/src/libinput.h
+++ b/src/libinput.h
@@ -39,6 +39,46 @@ extern "C" {
  */
 
 /**
+ * @page tpbuttons Touchpad button behavior
+ *
+ * For touchpad devices without physical buttons, libinput enables an
+ * emulated right button area through either of two methods.
+ *
+ * Software button areas
+ * =====================
+ * On most touchpads, the bottom area of the touchpad is split into a a left
+ * and a right-button area. Pressing the touchpad down with a finger in
+ * those areas will generate clicks as shown in the diagram below:
+ *
+ * @code
+    +------------------------+
+    |                        |
+    |                        |
+    |          LEFT          |
+    |                        |
+    |                        |
+    +------------------------+
+    |    LEFT    |   RIGHT   |
+    +------------------------+
+ * @endcode
+ *
+ * Generally, the touchpad will emulate a right-button click if the finger
+ * was set down in the right button area and did not leave the
+ * right button area before clicking, even if another finger was already
+ * down on the touchpad in another area.
+ * A middle click is generated by clicking the touchpad when one finger is
+ * in the bottom left button area, and one finger is in the botton right
+ * button area.
+ * The exact behavior of the touchpad is implementation-dependent.
+ *
+ * Clickfinger
+ * ===========
+ * On Apple touchpads, no button areas are provided. Instead, use a
+ * two-finger click for a right button click, and a three-finger click for a
+ * middle button click.
+ */
+
+/**
  * @ingroup fixed_point
  *
  * libinput 24.8 fixed point real number.
-- 
1.9.0

_______________________________________________
wayland-devel mailing list
wayland-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/wayland-devel

Reply via email to