Title: [239861] trunk/Source/WebCore
Revision
239861
Author
mmaxfi...@apple.com
Date
2019-01-10 23:47:07 -0800 (Thu, 10 Jan 2019)

Log Message

[WHLSL] Include the standard library
https://bugs.webkit.org/show_bug.cgi?id=192994

Reviewed by Jon Lee.

A small section of the standard library is present in WHLSLStandardLibrary.txt. This gets turned into a header file containing
its raw data at build time by invoking our xxd.pl script (which WebCore already uses for other purposes). The standard
library is generated by running a _javascript_ script, but currently there is no way to invoke _javascript_ from our build
process, so this patch includes in the standard library's raw text instead. Once the parser is faster, we can include the
entire standard library.

No new tests because it isn't hooked up yet.

* DerivedSources.make:
* Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt: Added.
* WebCore.xcodeproj/project.pbxproj:

Modified Paths

Added Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (239860 => 239861)


--- trunk/Source/WebCore/ChangeLog	2019-01-11 06:23:47 UTC (rev 239860)
+++ trunk/Source/WebCore/ChangeLog	2019-01-11 07:47:07 UTC (rev 239861)
@@ -1,3 +1,22 @@
+2019-01-10  Myles C. Maxfield  <mmaxfi...@apple.com>
+
+        [WHLSL] Include the standard library
+        https://bugs.webkit.org/show_bug.cgi?id=192994
+
+        Reviewed by Jon Lee.
+
+        A small section of the standard library is present in WHLSLStandardLibrary.txt. This gets turned into a header file containing
+        its raw data at build time by invoking our xxd.pl script (which WebCore already uses for other purposes). The standard
+        library is generated by running a _javascript_ script, but currently there is no way to invoke _javascript_ from our build
+        process, so this patch includes in the standard library's raw text instead. Once the parser is faster, we can include the
+        entire standard library.
+
+        No new tests because it isn't hooked up yet.
+
+        * DerivedSources.make:
+        * Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt: Added.
+        * WebCore.xcodeproj/project.pbxproj:
+
 2019-01-10  Jer Noble  <jer.no...@apple.com>
 
         <video> elements do not enter 'paused' state when playing to end over AirPlay

Modified: trunk/Source/WebCore/DerivedSources.make (239860 => 239861)


--- trunk/Source/WebCore/DerivedSources.make	2019-01-11 06:23:47 UTC (rev 239860)
+++ trunk/Source/WebCore/DerivedSources.make	2019-01-11 07:47:07 UTC (rev 239861)
@@ -1602,6 +1602,15 @@
 
 # --------
 
+# WHLSL Standard Library
+
+all : WHLSLStandardLibrary.cpp
+
+WHLSLStandardLibrary.cpp : $(_javascript_Core_SCRIPTS_DIR)/xxd.pl $(WebCore)/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt
+	$(PERL) $(_javascript_Core_SCRIPTS_DIR)/xxd.pl WHLSLStandardLibrary $(WebCore)/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt WHLSLStandardLibrary.h
+
+# --------
+
 # Common generator things
 
 COMMON_BINDINGS_SCRIPTS = \

Added: trunk/Source/WebCore/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt (0 => 239861)


--- trunk/Source/WebCore/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt	                        (rev 0)
+++ trunk/Source/WebCore/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt	2019-01-11 07:47:07 UTC (rev 239861)
@@ -0,0 +1,471 @@
+// https://github.com/gpuweb/WHLSL/blob/9528f19aaa71fd5c3c706d2873f4b8c8cce857b5/Spec/source/Generate_Standard_Library.js
+// This was autogenerated from Generate_Standard_Library.js! Do not edit!!
+
+native typedef void;
+native typedef bool;
+native typedef uchar;
+native typedef ushort;
+native typedef uint;
+native typedef char;
+native typedef short;
+native typedef int;
+native typedef half;
+native typedef float;
+native typedef atomic_int;
+native typedef atomic_uint;
+native typedef vector<bool, 2>;
+typedef bool2 = vector<bool, 2>;
+native typedef vector<bool, 3>;
+typedef bool3 = vector<bool, 3>;
+native typedef vector<bool, 4>;
+typedef bool4 = vector<bool, 4>;
+native typedef vector<uchar, 2>;
+typedef uchar2 = vector<uchar, 2>;
+native typedef vector<uchar, 3>;
+typedef uchar3 = vector<uchar, 3>;
+native typedef vector<uchar, 4>;
+typedef uchar4 = vector<uchar, 4>;
+native typedef vector<ushort, 2>;
+typedef ushort2 = vector<ushort, 2>;
+native typedef vector<ushort, 3>;
+typedef ushort3 = vector<ushort, 3>;
+native typedef vector<ushort, 4>;
+typedef ushort4 = vector<ushort, 4>;
+native typedef vector<uint, 2>;
+typedef uint2 = vector<uint, 2>;
+native typedef vector<uint, 3>;
+typedef uint3 = vector<uint, 3>;
+native typedef vector<uint, 4>;
+typedef uint4 = vector<uint, 4>;
+native typedef vector<char, 2>;
+typedef char2 = vector<char, 2>;
+native typedef vector<char, 3>;
+typedef char3 = vector<char, 3>;
+native typedef vector<char, 4>;
+typedef char4 = vector<char, 4>;
+native typedef vector<short, 2>;
+typedef short2 = vector<short, 2>;
+native typedef vector<short, 3>;
+typedef short3 = vector<short, 3>;
+native typedef vector<short, 4>;
+typedef short4 = vector<short, 4>;
+native typedef vector<int, 2>;
+typedef int2 = vector<int, 2>;
+native typedef vector<int, 3>;
+typedef int3 = vector<int, 3>;
+native typedef vector<int, 4>;
+typedef int4 = vector<int, 4>;
+native typedef vector<half, 2>;
+typedef half2 = vector<half, 2>;
+native typedef vector<half, 3>;
+typedef half3 = vector<half, 3>;
+native typedef vector<half, 4>;
+typedef half4 = vector<half, 4>;
+native typedef vector<float, 2>;
+typedef float2 = vector<float, 2>;
+native typedef vector<float, 3>;
+typedef float3 = vector<float, 3>;
+native typedef vector<float, 4>;
+typedef float4 = vector<float, 4>;
+
+native typedef matrix<half, 2, 2>;
+typedef half2x2 = matrix<half, 2, 2>;
+native typedef matrix<half, 2, 3>;
+typedef half2x3 = matrix<half, 2, 3>;
+native typedef matrix<half, 2, 4>;
+typedef half2x4 = matrix<half, 2, 4>;
+native typedef matrix<half, 3, 2>;
+typedef half3x2 = matrix<half, 3, 2>;
+native typedef matrix<half, 3, 3>;
+typedef half3x3 = matrix<half, 3, 3>;
+native typedef matrix<half, 3, 4>;
+typedef half3x4 = matrix<half, 3, 4>;
+native typedef matrix<half, 4, 2>;
+typedef half4x2 = matrix<half, 4, 2>;
+native typedef matrix<half, 4, 3>;
+typedef half4x3 = matrix<half, 4, 3>;
+native typedef matrix<half, 4, 4>;
+typedef half4x4 = matrix<half, 4, 4>;
+native typedef matrix<float, 2, 2>;
+typedef float2x2 = matrix<float, 2, 2>;
+native typedef matrix<float, 2, 3>;
+typedef float2x3 = matrix<float, 2, 3>;
+native typedef matrix<float, 2, 4>;
+typedef float2x4 = matrix<float, 2, 4>;
+native typedef matrix<float, 3, 2>;
+typedef float3x2 = matrix<float, 3, 2>;
+native typedef matrix<float, 3, 3>;
+typedef float3x3 = matrix<float, 3, 3>;
+native typedef matrix<float, 3, 4>;
+typedef float3x4 = matrix<float, 3, 4>;
+native typedef matrix<float, 4, 2>;
+typedef float4x2 = matrix<float, 4, 2>;
+native typedef matrix<float, 4, 3>;
+typedef float4x3 = matrix<float, 4, 3>;
+native typedef matrix<float, 4, 4>;
+typedef float4x4 = matrix<float, 4, 4>;
+native typedef sampler;
+native typedef Texture1D<uchar>;
+native typedef Texture1D<uchar2>;
+native typedef Texture1D<uchar3>;
+native typedef Texture1D<uchar4>;
+native typedef Texture1D<ushort>;
+native typedef Texture1D<ushort2>;
+native typedef Texture1D<ushort3>;
+native typedef Texture1D<ushort4>;
+native typedef Texture1D<uint>;
+native typedef Texture1D<uint2>;
+native typedef Texture1D<uint3>;
+native typedef Texture1D<uint4>;
+native typedef Texture1D<char>;
+native typedef Texture1D<char2>;
+native typedef Texture1D<char3>;
+native typedef Texture1D<char4>;
+native typedef Texture1D<short>;
+native typedef Texture1D<short2>;
+native typedef Texture1D<short3>;
+native typedef Texture1D<short4>;
+native typedef Texture1D<int>;
+native typedef Texture1D<int2>;
+native typedef Texture1D<int3>;
+native typedef Texture1D<int4>;
+native typedef Texture1D<half>;
+native typedef Texture1D<half2>;
+native typedef Texture1D<half3>;
+native typedef Texture1D<half4>;
+native typedef Texture1D<float>;
+native typedef Texture1D<float2>;
+native typedef Texture1D<float3>;
+native typedef Texture1D<float4>;
+native typedef RWTexture1D<uchar>;
+native typedef RWTexture1D<uchar2>;
+native typedef RWTexture1D<uchar3>;
+native typedef RWTexture1D<uchar4>;
+native typedef RWTexture1D<ushort>;
+native typedef RWTexture1D<ushort2>;
+native typedef RWTexture1D<ushort3>;
+native typedef RWTexture1D<ushort4>;
+native typedef RWTexture1D<uint>;
+native typedef RWTexture1D<uint2>;
+native typedef RWTexture1D<uint3>;
+native typedef RWTexture1D<uint4>;
+native typedef RWTexture1D<char>;
+native typedef RWTexture1D<char2>;
+native typedef RWTexture1D<char3>;
+native typedef RWTexture1D<char4>;
+native typedef RWTexture1D<short>;
+native typedef RWTexture1D<short2>;
+native typedef RWTexture1D<short3>;
+native typedef RWTexture1D<short4>;
+native typedef RWTexture1D<int>;
+native typedef RWTexture1D<int2>;
+native typedef RWTexture1D<int3>;
+native typedef RWTexture1D<int4>;
+native typedef RWTexture1D<half>;
+native typedef RWTexture1D<half2>;
+native typedef RWTexture1D<half3>;
+native typedef RWTexture1D<half4>;
+native typedef RWTexture1D<float>;
+native typedef RWTexture1D<float2>;
+native typedef RWTexture1D<float3>;
+native typedef RWTexture1D<float4>;
+native typedef Texture1DArray<uchar>;
+native typedef Texture1DArray<uchar2>;
+native typedef Texture1DArray<uchar3>;
+native typedef Texture1DArray<uchar4>;
+native typedef Texture1DArray<ushort>;
+native typedef Texture1DArray<ushort2>;
+native typedef Texture1DArray<ushort3>;
+native typedef Texture1DArray<ushort4>;
+native typedef Texture1DArray<uint>;
+native typedef Texture1DArray<uint2>;
+native typedef Texture1DArray<uint3>;
+native typedef Texture1DArray<uint4>;
+native typedef Texture1DArray<char>;
+native typedef Texture1DArray<char2>;
+native typedef Texture1DArray<char3>;
+native typedef Texture1DArray<char4>;
+native typedef Texture1DArray<short>;
+native typedef Texture1DArray<short2>;
+native typedef Texture1DArray<short3>;
+native typedef Texture1DArray<short4>;
+native typedef Texture1DArray<int>;
+native typedef Texture1DArray<int2>;
+native typedef Texture1DArray<int3>;
+native typedef Texture1DArray<int4>;
+native typedef Texture1DArray<half>;
+native typedef Texture1DArray<half2>;
+native typedef Texture1DArray<half3>;
+native typedef Texture1DArray<half4>;
+native typedef Texture1DArray<float>;
+native typedef Texture1DArray<float2>;
+native typedef Texture1DArray<float3>;
+native typedef Texture1DArray<float4>;
+native typedef RWTexture1DArray<uchar>;
+native typedef RWTexture1DArray<uchar2>;
+native typedef RWTexture1DArray<uchar3>;
+native typedef RWTexture1DArray<uchar4>;
+native typedef RWTexture1DArray<ushort>;
+native typedef RWTexture1DArray<ushort2>;
+native typedef RWTexture1DArray<ushort3>;
+native typedef RWTexture1DArray<ushort4>;
+native typedef RWTexture1DArray<uint>;
+native typedef RWTexture1DArray<uint2>;
+native typedef RWTexture1DArray<uint3>;
+native typedef RWTexture1DArray<uint4>;
+native typedef RWTexture1DArray<char>;
+native typedef RWTexture1DArray<char2>;
+native typedef RWTexture1DArray<char3>;
+native typedef RWTexture1DArray<char4>;
+native typedef RWTexture1DArray<short>;
+native typedef RWTexture1DArray<short2>;
+native typedef RWTexture1DArray<short3>;
+native typedef RWTexture1DArray<short4>;
+native typedef RWTexture1DArray<int>;
+native typedef RWTexture1DArray<int2>;
+native typedef RWTexture1DArray<int3>;
+native typedef RWTexture1DArray<int4>;
+native typedef RWTexture1DArray<half>;
+native typedef RWTexture1DArray<half2>;
+native typedef RWTexture1DArray<half3>;
+native typedef RWTexture1DArray<half4>;
+native typedef RWTexture1DArray<float>;
+native typedef RWTexture1DArray<float2>;
+native typedef RWTexture1DArray<float3>;
+native typedef RWTexture1DArray<float4>;
+native typedef Texture2D<uchar>;
+native typedef Texture2D<uchar2>;
+native typedef Texture2D<uchar3>;
+native typedef Texture2D<uchar4>;
+native typedef Texture2D<ushort>;
+native typedef Texture2D<ushort2>;
+native typedef Texture2D<ushort3>;
+native typedef Texture2D<ushort4>;
+native typedef Texture2D<uint>;
+native typedef Texture2D<uint2>;
+native typedef Texture2D<uint3>;
+native typedef Texture2D<uint4>;
+native typedef Texture2D<char>;
+native typedef Texture2D<char2>;
+native typedef Texture2D<char3>;
+native typedef Texture2D<char4>;
+native typedef Texture2D<short>;
+native typedef Texture2D<short2>;
+native typedef Texture2D<short3>;
+native typedef Texture2D<short4>;
+native typedef Texture2D<int>;
+native typedef Texture2D<int2>;
+native typedef Texture2D<int3>;
+native typedef Texture2D<int4>;
+native typedef Texture2D<half>;
+native typedef Texture2D<half2>;
+native typedef Texture2D<half3>;
+native typedef Texture2D<half4>;
+native typedef Texture2D<float>;
+native typedef Texture2D<float2>;
+native typedef Texture2D<float3>;
+native typedef Texture2D<float4>;
+native typedef RWTexture2D<uchar>;
+native typedef RWTexture2D<uchar2>;
+native typedef RWTexture2D<uchar3>;
+native typedef RWTexture2D<uchar4>;
+native typedef RWTexture2D<ushort>;
+native typedef RWTexture2D<ushort2>;
+native typedef RWTexture2D<ushort3>;
+native typedef RWTexture2D<ushort4>;
+native typedef RWTexture2D<uint>;
+native typedef RWTexture2D<uint2>;
+native typedef RWTexture2D<uint3>;
+native typedef RWTexture2D<uint4>;
+native typedef RWTexture2D<char>;
+native typedef RWTexture2D<char2>;
+native typedef RWTexture2D<char3>;
+native typedef RWTexture2D<char4>;
+native typedef RWTexture2D<short>;
+native typedef RWTexture2D<short2>;
+native typedef RWTexture2D<short3>;
+native typedef RWTexture2D<short4>;
+native typedef RWTexture2D<int>;
+native typedef RWTexture2D<int2>;
+native typedef RWTexture2D<int3>;
+native typedef RWTexture2D<int4>;
+native typedef RWTexture2D<half>;
+native typedef RWTexture2D<half2>;
+native typedef RWTexture2D<half3>;
+native typedef RWTexture2D<half4>;
+native typedef RWTexture2D<float>;
+native typedef RWTexture2D<float2>;
+native typedef RWTexture2D<float3>;
+native typedef RWTexture2D<float4>;
+native typedef Texture2DArray<uchar>;
+native typedef Texture2DArray<uchar2>;
+native typedef Texture2DArray<uchar3>;
+native typedef Texture2DArray<uchar4>;
+native typedef Texture2DArray<ushort>;
+native typedef Texture2DArray<ushort2>;
+native typedef Texture2DArray<ushort3>;
+native typedef Texture2DArray<ushort4>;
+native typedef Texture2DArray<uint>;
+native typedef Texture2DArray<uint2>;
+native typedef Texture2DArray<uint3>;
+native typedef Texture2DArray<uint4>;
+native typedef Texture2DArray<char>;
+native typedef Texture2DArray<char2>;
+native typedef Texture2DArray<char3>;
+native typedef Texture2DArray<char4>;
+native typedef Texture2DArray<short>;
+native typedef Texture2DArray<short2>;
+native typedef Texture2DArray<short3>;
+native typedef Texture2DArray<short4>;
+native typedef Texture2DArray<int>;
+native typedef Texture2DArray<int2>;
+native typedef Texture2DArray<int3>;
+native typedef Texture2DArray<int4>;
+native typedef Texture2DArray<half>;
+native typedef Texture2DArray<half2>;
+native typedef Texture2DArray<half3>;
+native typedef Texture2DArray<half4>;
+native typedef Texture2DArray<float>;
+native typedef Texture2DArray<float2>;
+native typedef Texture2DArray<float3>;
+native typedef Texture2DArray<float4>;
+native typedef RWTexture2DArray<uchar>;
+native typedef RWTexture2DArray<uchar2>;
+native typedef RWTexture2DArray<uchar3>;
+native typedef RWTexture2DArray<uchar4>;
+native typedef RWTexture2DArray<ushort>;
+native typedef RWTexture2DArray<ushort2>;
+native typedef RWTexture2DArray<ushort3>;
+native typedef RWTexture2DArray<ushort4>;
+native typedef RWTexture2DArray<uint>;
+native typedef RWTexture2DArray<uint2>;
+native typedef RWTexture2DArray<uint3>;
+native typedef RWTexture2DArray<uint4>;
+native typedef RWTexture2DArray<char>;
+native typedef RWTexture2DArray<char2>;
+native typedef RWTexture2DArray<char3>;
+native typedef RWTexture2DArray<char4>;
+native typedef RWTexture2DArray<short>;
+native typedef RWTexture2DArray<short2>;
+native typedef RWTexture2DArray<short3>;
+native typedef RWTexture2DArray<short4>;
+native typedef RWTexture2DArray<int>;
+native typedef RWTexture2DArray<int2>;
+native typedef RWTexture2DArray<int3>;
+native typedef RWTexture2DArray<int4>;
+native typedef RWTexture2DArray<half>;
+native typedef RWTexture2DArray<half2>;
+native typedef RWTexture2DArray<half3>;
+native typedef RWTexture2DArray<half4>;
+native typedef RWTexture2DArray<float>;
+native typedef RWTexture2DArray<float2>;
+native typedef RWTexture2DArray<float3>;
+native typedef RWTexture2DArray<float4>;
+native typedef Texture3D<uchar>;
+native typedef Texture3D<uchar2>;
+native typedef Texture3D<uchar3>;
+native typedef Texture3D<uchar4>;
+native typedef Texture3D<ushort>;
+native typedef Texture3D<ushort2>;
+native typedef Texture3D<ushort3>;
+native typedef Texture3D<ushort4>;
+native typedef Texture3D<uint>;
+native typedef Texture3D<uint2>;
+native typedef Texture3D<uint3>;
+native typedef Texture3D<uint4>;
+native typedef Texture3D<char>;
+native typedef Texture3D<char2>;
+native typedef Texture3D<char3>;
+native typedef Texture3D<char4>;
+native typedef Texture3D<short>;
+native typedef Texture3D<short2>;
+native typedef Texture3D<short3>;
+native typedef Texture3D<short4>;
+native typedef Texture3D<int>;
+native typedef Texture3D<int2>;
+native typedef Texture3D<int3>;
+native typedef Texture3D<int4>;
+native typedef Texture3D<half>;
+native typedef Texture3D<half2>;
+native typedef Texture3D<half3>;
+native typedef Texture3D<half4>;
+native typedef Texture3D<float>;
+native typedef Texture3D<float2>;
+native typedef Texture3D<float3>;
+native typedef Texture3D<float4>;
+native typedef RWTexture3D<uchar>;
+native typedef RWTexture3D<uchar2>;
+native typedef RWTexture3D<uchar3>;
+native typedef RWTexture3D<uchar4>;
+native typedef RWTexture3D<ushort>;
+native typedef RWTexture3D<ushort2>;
+native typedef RWTexture3D<ushort3>;
+native typedef RWTexture3D<ushort4>;
+native typedef RWTexture3D<uint>;
+native typedef RWTexture3D<uint2>;
+native typedef RWTexture3D<uint3>;
+native typedef RWTexture3D<uint4>;
+native typedef RWTexture3D<char>;
+native typedef RWTexture3D<char2>;
+native typedef RWTexture3D<char3>;
+native typedef RWTexture3D<char4>;
+native typedef RWTexture3D<short>;
+native typedef RWTexture3D<short2>;
+native typedef RWTexture3D<short3>;
+native typedef RWTexture3D<short4>;
+native typedef RWTexture3D<int>;
+native typedef RWTexture3D<int2>;
+native typedef RWTexture3D<int3>;
+native typedef RWTexture3D<int4>;
+native typedef RWTexture3D<half>;
+native typedef RWTexture3D<half2>;
+native typedef RWTexture3D<half3>;
+native typedef RWTexture3D<half4>;
+native typedef RWTexture3D<float>;
+native typedef RWTexture3D<float2>;
+native typedef RWTexture3D<float3>;
+native typedef RWTexture3D<float4>;
+native typedef TextureCube<uchar>;
+native typedef TextureCube<uchar2>;
+native typedef TextureCube<uchar3>;
+native typedef TextureCube<uchar4>;
+native typedef TextureCube<ushort>;
+native typedef TextureCube<ushort2>;
+native typedef TextureCube<ushort3>;
+native typedef TextureCube<ushort4>;
+native typedef TextureCube<uint>;
+native typedef TextureCube<uint2>;
+native typedef TextureCube<uint3>;
+native typedef TextureCube<uint4>;
+native typedef TextureCube<char>;
+native typedef TextureCube<char2>;
+native typedef TextureCube<char3>;
+native typedef TextureCube<char4>;
+native typedef TextureCube<short>;
+native typedef TextureCube<short2>;
+native typedef TextureCube<short3>;
+native typedef TextureCube<short4>;
+native typedef TextureCube<int>;
+native typedef TextureCube<int2>;
+native typedef TextureCube<int3>;
+native typedef TextureCube<int4>;
+native typedef TextureCube<half>;
+native typedef TextureCube<half2>;
+native typedef TextureCube<half3>;
+native typedef TextureCube<half4>;
+native typedef TextureCube<float>;
+native typedef TextureCube<float2>;
+native typedef TextureCube<float3>;
+native typedef TextureCube<float4>;
+native typedef TextureDepth2D<float>;
+native typedef TextureDepth2D<half>;
+native typedef RWTextureDepth2D<float>;
+native typedef RWTextureDepth2D<half>;
+native typedef TextureDepth2DArray<float>;
+native typedef TextureDepth2DArray<half>;
+native typedef RWTextureDepth2DArray<float>;
+native typedef RWTextureDepth2DArray<half>;
+native typedef TextureDepthCube<float>;
+native typedef TextureDepthCube<half>;
+
+// FIXME: Insert the rest of the standard library once the parser is fast enough
Property changes on: trunk/Source/WebCore/Modules/webgpu/WHLSL/WHLSLStandardLibrary.txt
___________________________________________________________________

Added: svn:eol-style

+native \ No newline at end of property

Added: svn:keywords

+Author Date Id Rev URL \ No newline at end of property

Modified: trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj (239860 => 239861)


--- trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj	2019-01-11 06:23:47 UTC (rev 239860)
+++ trunk/Source/WebCore/WebCore.xcodeproj/project.pbxproj	2019-01-11 07:47:07 UTC (rev 239861)
@@ -13314,6 +13314,8 @@
 		C21BF73721CD8A0200227979 /* WHLSLParser.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = WHLSLParser.cpp; sourceTree = "<group>"; };
 		C21BF73821CD8A0300227979 /* WHLSLParser.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WHLSLParser.h; sourceTree = "<group>"; };
 		C21BF73A21CD8D7000227979 /* WHLSLProgram.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = WHLSLProgram.h; sourceTree = "<group>"; };
+		C21BF74221CD963B00227979 /* WHLSLStandardLibrary.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = WHLSLStandardLibrary.h; path = DerivedSources/WebCore/WHLSLStandardLibrary.h; sourceTree = BUILT_PRODUCTS_DIR; };
+		C21BF74521CD969800227979 /* WHLSLStandardLibrary.txt */ = {isa = PBXFileReference; lastKnownFileType = text; path = WHLSLStandardLibrary.txt; sourceTree = "<group>"; };
 		C21DF2E71D9E4E9900F5B24C /* CSSFontVariationValue.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CSSFontVariationValue.cpp; sourceTree = "<group>"; };
 		C21DF2E81D9E4E9900F5B24C /* CSSFontVariationValue.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CSSFontVariationValue.h; sourceTree = "<group>"; };
 		C2458E611FE8979E00594759 /* FontCacheCoreText.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FontCacheCoreText.h; sourceTree = "<group>"; };
@@ -19667,6 +19669,7 @@
 		656580EC09D12B20000E61D7 /* Derived Sources */ = {
 			isa = PBXGroup;
 			children = (
+				C21BF74221CD963B00227979 /* WHLSLStandardLibrary.h */,
 				538EC7EA1F96A95B004D22A8 /* unified-sources */,
 				9908B0F31BCACFFE00ED0F65 /* ByteLengthQueuingStrategyBuiltins.cpp */,
 				9908B0F51BCAD07D00ED0F65 /* ByteLengthQueuingStrategyBuiltins.h */,
@@ -25372,6 +25375,7 @@
 		C210E90D21B4BCA400B7F83D /* WHLSL */ = {
 			isa = PBXGroup;
 			children = (
+				C21BF74521CD969800227979 /* WHLSLStandardLibrary.txt */,
 				C21BF6F121CD898D00227979 /* AST */,
 				C210E91121B4BD1000B7F83D /* WHLSLLexer.cpp */,
 				C210E91221B4BD1000B7F83D /* WHLSLLexer.h */,
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