Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 7ca356b2f1bfd368d4b5e9896efeb3072d24c793
      
https://github.com/WebKit/WebKit/commit/7ca356b2f1bfd368d4b5e9896efeb3072d24c793
  Author: Georges Basile Stavracas Neto <feane...@igalia.com>
  Date:   2024-01-31 (Wed, 31 Jan 2024)

  Changed paths:
    M Source/WebKit/UIProcess/Gamepad/gtk/UIGamepadProviderGtk.cpp

  Log Message:
  -----------
  [GTK] Check window focus with gtk_window_is_active()
https://bugs.webkit.org/show_bug.cgi?id=258264

Reviewed by Michael Catanzaro.

In GTK3, gtk_widget_has_focus() called on a GtkWindow has the semantics
of "does this window receive input". This semantic is not preserved in
GTK4; instead, gtk_window_is_active() is what yields the same results.

By using gtk_widget_has_focus() in UIGamepadProviderGtk, it always
returned false, and prevented gamepad detection from properly working.
Switch that to gtk_window_is_active().

* Source/WebKit/UIProcess/Gamepad/gtk/UIGamepadProviderGtk.cpp:
(WebKit::UIGamepadProvider::platformWebPageProxyForGamepadInput):

Canonical link: https://commits.webkit.org/273882@main


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