Title: [229319] trunk/Source/WebKit
- Revision
- 229319
- Author
- zandober...@gmail.com
- Date
- 2018-03-06 04:17:36 -0800 (Tue, 06 Mar 2018)
Log Message
Unreviewed. Addressing further review feedback for patch landed in r229315.
* Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp:
(WebKit::CoordinatedGraphicsScene::commitSceneState): There's no need for
explicit calls of the clear() method on both containers in the CommitScope
objects, the destructors invoked for these objects from the CommitScope
destructor will have the same effect.
Modified Paths
Diff
Modified: trunk/Source/WebKit/ChangeLog (229318 => 229319)
--- trunk/Source/WebKit/ChangeLog 2018-03-06 12:12:04 UTC (rev 229318)
+++ trunk/Source/WebKit/ChangeLog 2018-03-06 12:17:36 UTC (rev 229319)
@@ -1,5 +1,15 @@
2018-03-06 Zan Dobersek <zdober...@igalia.com>
+ Unreviewed. Addressing further review feedback for patch landed in r229315.
+
+ * Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp:
+ (WebKit::CoordinatedGraphicsScene::commitSceneState): There's no need for
+ explicit calls of the clear() method on both containers in the CommitScope
+ objects, the destructors invoked for these objects from the CommitScope
+ destructor will have the same effect.
+
+2018-03-06 Zan Dobersek <zdober...@igalia.com>
+
[CoordGraphics] Remove unused scrolling-related code in TextureMapperLayer, CoordinatedGraphics stack
https://bugs.webkit.org/show_bug.cgi?id=183340
Modified: trunk/Source/WebKit/Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp (229318 => 229319)
--- trunk/Source/WebKit/Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp 2018-03-06 12:12:04 UTC (rev 229318)
+++ trunk/Source/WebKit/Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp 2018-03-06 12:17:36 UTC (rev 229319)
@@ -540,9 +540,6 @@
for (auto& backingStore : commitScope.backingStoresWithPendingBuffers)
backingStore->commitTileOperations(*m_textureMapper);
-
- commitScope.releasedImageBackings.clear();
- commitScope.backingStoresWithPendingBuffers.clear();
}
void CoordinatedGraphicsScene::renderNextFrame()
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