Re: [webkit-dev] Windows Build Broken?

2013-08-02 Thread Rakesh Sadhu
Hi Brent,Thanks for the suggestion , however i found out my mistake , and build 
is ready .
But I am facing one more  problem , my release winlauncher launches properly 
whereas debug winlauncher fails with the message Failed to determine path to 
AAS Directory.
In the file DLLLauncherMain.cpp ::moidfypath 
//#if defined(_M_X64)static const wstring pathPrefix = LC:\\Program 
Files\\Common Files\\Apple\\Apple Application Support;//#else   // static 
const wstring pathPrefix = LC:\\Program Files (x86)\\Common 
Files\\Apple\\Apple Application Support;//#endif
I commented above lines , but i was encountering another problem  msvcr80.dll 
missing .

So is it like , my windows somehow got corrupted and i need to redo all or is 
there any work around for this .
regardsRSadhu

Subject: Re: [webkit-dev] Windows Build Broken?
From: bfulg...@apple.com
Date: Thu, 1 Aug 2013 09:50:11 -0700
CC: mital.d.v...@gmail.com; webkit-dev@lists.webkit.org
To: rakeshsa...@hotmail.com

Please review your build log.  The problem is the following:
fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or 
directory”
You do not have the DirectX SDK installed, as documented in Step 4 of 
http://www.webkit.org/building/tools.html.
-Brent

On Aug 1, 2013, at 1:46 AM, Rakesh Sadhu rakeshsa...@hotmail.com wrote:Hi ,I 
couldn't fix the problem  with vs2005.Now I am trying to build with vs2010 and 
it fails too.here is the pasebin link : http://pastebin.com/W0YyGXZGKindly 
guide.


regards
RSadhu

Date: Tue, 23 Jul 2013 07:21:23 +0530
Subject: Re: [webkit-dev] Windows Build Broken?
From: mital.d.v...@gmail.com
To: rakeshsa...@hotmail.com
CC: webkit-dev@lists.webkit.org

Sorry Its not exactly the same error. but Its similar error which is present in 
build-webkit

I am trying to build using Visual Studio 2010 Express using commandline cygwin 
toolsThanks,

Mital Vora.

On Tue, Jul 23, 2013 at 7:17 AM, Mital Vora mital.d.v...@gmail.com wrote:
Hi, 
For the WinCairo Build as well these are the exact errors coming in the buildbot
Building results into: 
/cygdrive/c/Projects/BuildSlave/win-cairo-release/build/WebKitBuild
WEBKIT_OUTPUTDIR is set to: 
C:\Projects\BuildSlave\win-cairo-release\build\WebKitBuild
WEBKIT_LIBRARIES is set to: 
Use of uninitialized value in print at 
/cygdrive/c/Projects/BuildSlave/win-cairo-release/build/Tools/Scripts/webkitdirs.pm
 line 1644.
http://build.webkit.org/builders/WinCairo%20Release/builds/28414/steps/compile-webkit/logs/stdio



Windows and WinCairo Build from commandline seems broken.. can anybody help 
fixing this.Regards,

Mital Vora.

On Sun, Jul 21, 2013 at 9:07 PM, Rakesh Sadhu rakeshsa...@hotmail.com wrote:
Hi ,I updated my webkit source code and tried to build it on windows machine , 
and it fails to compile, with following error
Tools/Scripts/build-webkit --debug
Installing WebKitSupportLibrary...The WebKitSupportLibrary has been sucessfully 
installed in 
/home/rsadhu/trunk/WebKitLibraries/win*Cannot
 find '/cygdrive/c/Program Files (x86)/Microsoft Visual Studio 
10.0/Common7/IDE/VCExpress.exe'Please execute the file 'vcvars32.bat' 
from'C:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin\'to setup the 
necessary environment 
variables.*Died at 
/home/rsadhu/trunk/Tools/Scripts/webkitdirs.pm line 1627.

Any Pointers on this?

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Re: [webkit-dev] Windows Build Broken?

2013-08-02 Thread Brent Fulgham
Hi Rakesh,

On Aug 2, 2013, at 1:29 AM, Rakesh Sadhu rakeshsa...@hotmail.com wrote:

 But I am facing one more  problem , my release winlauncher launches properly 
 whereas 
 debug winlauncher fails with the message Failed to determine path to AAS 
 Directory”.

WebKit requires certain support DLLs to run properly (e.g., libxml2.dll, 
zlib1.dll, cairo.dll).  For the standard Apple build, these live in the Program 
Files directory and will be installed on your system if you have iTunes. We do 
not have an installer or canonical location for the WinCairo port’s support 
libraries; usually they are just copied to the same directory as the 
application.

 In the file DLLLauncherMain.cpp ::moidfypath 
 
 //#if defined(_M_X64)
 static const wstring pathPrefix = LC:\\Program Files\\Common 
 Files\\Apple\\Apple Application Support;
 //#else
// static const wstring pathPrefix = LC:\\Program Files (x86)\\Common 
 Files\\Apple\\Apple Application Support;
 //#endif
 
 I commented above lines , but i was encountering another problem  
 msvcr80.dll missing .

You could also just return true without doing anything, which is probably the 
right thing to do for the WinCairo port.

The missing “msvcr80.dll” makes me think you have some VS2005-based support 
library DLLs in your path. The current set of WinCairo support dlls are all 
build with VS2010, and do not link against this old runtime.

-Brent





 
 So is it like , my windows somehow got corrupted and i need to redo all or is 
 there any work around for this .
 
 regards
 RSadhu
 
 
 Subject: Re: [webkit-dev] Windows Build Broken?
 From: bfulg...@apple.com
 Date: Thu, 1 Aug 2013 09:50:11 -0700
 CC: mital.d.v...@gmail.com; webkit-dev@lists.webkit.org
 To: rakeshsa...@hotmail.com
 
 Please review your build log.  The problem is the following:
 
 fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or 
 directory”
 
 You do not have the DirectX SDK installed, as documented in Step 4 of 
 http://www.webkit.org/building/tools.html.
 
 -Brent
 
 
 On Aug 1, 2013, at 1:46 AM, Rakesh Sadhu rakeshsa...@hotmail.com wrote:
 
 Hi ,
 I couldn't fix the problem  with vs2005.
 Now I am trying to build with vs2010 and it fails too.
 here is the pasebin link : http://pastebin.com/W0YyGXZG
 Kindly guide.
 
 
 regards
 RSadhu
 
 
 Date: Tue, 23 Jul 2013 07:21:23 +0530
 Subject: Re: [webkit-dev] Windows Build Broken?
 From: mital.d.v...@gmail.com
 To: rakeshsa...@hotmail.com
 CC: webkit-dev@lists.webkit.org
 
 Sorry Its not exactly the same error. but Its similar error which is present 
 in build-webkit
 
 
 I am trying to build using Visual Studio 2010 Express using commandline 
 cygwin tools
 
 Thanks,
 
 Mital Vora.
 
 
 On Tue, Jul 23, 2013 at 7:17 AM, Mital Vora mital.d.v...@gmail.com wrote:
 Hi, 
 
 For the WinCairo Build as well these are the exact errors coming in the 
 buildbot
 
 Building results into: 
 /cygdrive/c/Projects/BuildSlave/win-cairo-release/build/WebKitBuild
 WEBKIT_OUTPUTDIR is set to: 
 C:\Projects\BuildSlave\win-cairo-release\build\WebKitBuild
 WEBKIT_LIBRARIES is set to: 
 Use of uninitialized value in print at 
 /cygdrive/c/Projects/BuildSlave/win-cairo-release/build/Tools/Scripts/webkitdirs.pm
  line 1644.
 
 http://build.webkit.org/builders/WinCairo%20Release/builds/28414/steps/compile-webkit/logs/stdio
 
 
 
 Windows and WinCairo Build from commandline seems broken.. can anybody help 
 fixing this.
 
 Regards,
 
 Mital Vora.
 
 
 On Sun, Jul 21, 2013 at 9:07 PM, Rakesh Sadhu rakeshsa...@hotmail.com wrote:
 Hi ,
 I updated my webkit source code and tried to build it on windows machine , 
 and it fails to compile, with following error
 
 Tools/Scripts/build-webkit --debug
 
 Installing WebKitSupportLibrary...
 The WebKitSupportLibrary has been sucessfully installed in
  /home/rsadhu/trunk/WebKitLibraries/win
 *
 Cannot find '/cygdrive/c/Program Files (x86)/Microsoft Visual Studio 
 10.0/Common7/IDE/VCExpress.exe'
 Please execute the file 'vcvars32.bat' from
 'C:\Program Files (x86)\Microsoft Visual Studio 8\VC\bin\'
 to setup the necessary environment variables.
 *
 Died at /home/rsadhu/trunk/Tools/Scripts/webkitdirs.pm line 1627.
 
 
 Any Pointers on this?
 
 
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 webkit-dev mailing list
 webkit-dev@lists.webkit.org
 https://lists.webkit.org/mailman/listinfo/webkit-dev
 
 
 
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[webkit-dev] WebGL on Windows

2013-08-02 Thread Alex Christensen
In the near future I plan to enable WebGL on the AppleWin and WinCairo ports.

This change will require the addition of 2 dlls from ANGLE for anyone who wants 
to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb).  I’ve 
soft linked these dlls so that WebKit will work without WebGL for anyone who 
does not want to ship the additional dlls.  This change will also add about 30 
seconds to the clean build time of these ports.

Alex Christensen
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Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Benjamin Poulain
On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen achristen...@apple.comwrote:

 In the near future I plan to enable WebGL on the AppleWin and WinCairo
 ports.

 This change will require the addition of 2 dlls from ANGLE for anyone who
 wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb).
  I’ve soft linked these dlls so that WebKit will work without WebGL for
 anyone who does not want to ship the additional dlls.  This change will
 also add about 30 seconds to the clean build time of these ports.


Yay! Great job.

Benjamin
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Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Brent Fulgham
Let’s do it!

-Brent

On Aug 2, 2013, at 1:57 PM, Benjamin Poulain benja...@webkit.org wrote:

 On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen achristen...@apple.com 
 wrote:
 In the near future I plan to enable WebGL on the AppleWin and WinCairo ports.
 
 This change will require the addition of 2 dlls from ANGLE for anyone who 
 wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb).  
 I’ve soft linked these dlls so that WebKit will work without WebGL for anyone 
 who does not want to ship the additional dlls.  This change will also add 
 about 30 seconds to the clean build time of these ports.
 
 Yay! Great job.
 
 Benjamin
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