On Oct 2, 2013, at 10:28 AM, Brent Fulgham bfulg...@apple.com wrote:
Hi Anders,
On Oct 1, 2013, at 6:19 PM, Anders Carlsson ander...@apple.com wrote:
I just wanted to let everyone know that we (Apple) are moving away from
DrawingAreaImpl and always using our tiled drawing area. Longer
Dear all. Might not the best place -here- to describe my issue [Win32],
but I don't know where exactly this shall be submitted, as a novice by
WebKit. To recap, I managed to compile WebKit-r156532 sources by
Microsoft Visual Studio 2010 using CoreGraphics (ie without Cairo) in Debug
mode. To
On 2013.10.03, at 09:06, Hugo Machefer hugo.mache...@gmail.com wrote:
Dear all. Might not the best place -here- to describe my issue [Win32], but
I don't know where exactly this shall be submitted, as a novice by WebKit. To
recap, I managed to compile WebKit-r156532 sources by Microsoft
Thanks a lot Timothy. For some: part of my job might consist in doing this
work -*for Windows*- required to actually display the result. Then,
assuming WebKit-r156532 compiles and runs WebGL content succesfully *for
Mac *(probably provided some settings : 'defaults write com.apple.Safari
Hi Hugo,
I think most of us in the WebKit project are aware of the missing pieces on the
Apple Windows port, and have plans to rectify this.
However, I don’t understand what your needs are regarding WebGL and the Apple
Windows port. This port is not licensed for use outside of Apple’s own
Hey,
I'm having trouble committing a patch. I can login to trac and to the
buildbot, but svn doesn't let me in. I am using git-svn, I'm downloading
the nightly tarball to try with svn itself just in case. My username is
k...@webkit.org, can anyone take a peek at the server to see if there's
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