Re: [webkit-dev] Trying to turn WebRTC's code on - MEDIA_STREAM flags

2014-08-24 Thread santhosh dhamodharan
hi all,

how to unsubscribe

On Mon, Aug 25, 2014 at 11:58 AM, Benjamin Poulain  wrote:
> On 8/24/14, 8:37 AM, Alexandre GOUAILLARD wrote:
>
> For clarification of the  goals and the scope, we intend to provide patches
> in webkit for webRTC. We would love to see webRTC support in iOS and we
> understand that having it in apple provided webkit (UIWebView) to comply to
> apple store rule 2.17. We understand we do not have complete control over
> the entire process, especially the eventual packaging and deployment, and
> the timelines, and that apple does not comment about this, but we thought
> implementing it in webkit was a necessary prerequisite in any case. For the
> rest we will have faith :-)
>
> During a phone conversation with eric C, we've ben told that we should start
> by making it happen in the macOS X port as we would snot be able to build
> for iOS and because the differences were not so big between the iOS and the
> macOS ports.
>
> Yep, that sounds like a good plan.
>
> JO has been working on the Media Capture and Stream and webRTC APIs for
> almost a year, and developed an IE and Safari plugin that implements all of
> the APIs. He reads/speaks/write web IDL fluently now, and now all the
> subtleties of the constraints, streams, tracks, ect. I sit at the standard
> committees and help with everything that is not clear from the specs.
> Unfortunately, that does not help understand webkit intricacies and that's
> where we are today.
>
> We reached out to Eric C, Thiago from nokia (NIX port), kirun from samsung,
> and started from there. I also speak regularly with adam Be. from ericson at
> the w3c meetings. I will jump in the project and add an additional senior
> staff, so we should be 2~3 FTE starting tuesday. Looking at philippe N works
> in WK2, it looks like you would be a reviewer of any patch we would submit,
> correct? (bug)
>
> I help from time to time but the right reviewers for work on multimedia are
> Brent Fulgham, Eric Carlson, Jer Noble and Philippe Normand.
>
> With our target (iOS/MacOS X) should we target WK1 or WK2? We plan to
> finalize the webcore part first, but we need to target an app, and a port
> for testing. NIX does not seem to be an option anymore.
>
> Usually, what goes into the WebKit layer is small and WK1 and WK2 are done
> simultaneously. For the initial prototype, you can focus on WebKit2 and port
> the code to WebKit1 once you have something stable.
>
> On OS X, WebKit2 is used by WKWebView and Safari, WebKit1 is used by the
> WebView API. On iOS, WebKit2 is used by WKWebView and Safari, WebKit1 is
> used by UIWebView.
>
> For initial prototyping, you can generally focus on WebKit2 first.
>
> There also seem to have been a discussion about the design (platform vs
> client) triggered by adam Be.. Anybody knows if there was a conclusion?
> (bug) We would prefer putting a maximum of common code in webcore, as
> proposed by adam.
>
> The architecture depends on the backend but also security considerations
> (especially with the access to hardware). You should ask Eric Carlson for
> input.
>
> We are also contributing some tests to w3c (based on testharness.js, testing
> the bindings and IDL only) that we plan to use for testing. Dominique has
> recently committed the tests for steams and tracks using the latest spec
> (here). Is there anything we should prepare in the layout tests for this as
> well? It looks like the media stream tests have been excluded from the tests
> for the time being.
>
> That is a good start. You can import W3C tests into WebKit.
>
> To qualify for a release, you would need to have a lot more testing than
> that. Given the scope of WebRTC, this will require improving the testing
> infrastructure of WebKit.
>
> We are trying to have a working implementation by oct 15th, so we could send
> it for test around and get feedback in time for discussion during the W3C
> technical plenary and advisory committee meeting on oct. 27th, in San Jose,
> CA.
>
> Honestly this seems a little short, WebRTC is big. Most non-trivial features
> take several months to get in good shape with proper testing and performance
> coverage.
>
> It is probably possible to get a working prototype in 2 months, but this
> will require great review cycles.
>
> Benjamin
>
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Re: [webkit-dev] Trying to turn WebRTC's code on - MEDIA_STREAM flags

2014-08-24 Thread Benjamin Poulain

On 8/24/14, 8:37 AM, Alexandre GOUAILLARD wrote:
For clarification of the  goals and the scope, we intend to provide 
patches in webkit for webRTC. We would love to see webRTC support in 
iOS and we understand that having it in apple provided webkit 
(UIWebView) to comply to apple store rule 2.17. We understand we do 
not have complete control over the entire process, especially the 
eventual packaging and deployment, and the timelines, and that apple 
does not comment about this, but we thought implementing it in webkit 
was a necessary prerequisite in any case. For the rest we will have 
faith :-)


During a phone conversation with eric C, we've ben told that we should 
start by making it happen in the macOS X port as we would snot be able 
to build for iOS and because the differences were not so big between 
the iOS and the macOS ports.

Yep, that sounds like a good plan.
JO has been working on the Media Capture and Stream and webRTC APIs 
for almost a year, and developed an IE and Safari plugin that 
implements all of the APIs. He reads/speaks/write web IDL fluently 
now, and now all the subtleties of the constraints, streams, tracks, 
ect. I sit at the standard committees and help with everything that is 
not clear from the specs. Unfortunately, that does not help understand 
webkit intricacies and that's where we are today.


We reached out to Eric C, Thiago from nokia (NIX port), kirun from 
samsung, and started from there. I also speak regularly with adam Be. 
from ericson at the w3c meetings. I will jump in the project and add 
an additional senior staff, so we should be 2~3 FTE starting tuesday. 
Looking at philippe N works in WK2, it looks like you would be a 
reviewer of any patch we would submit, correct? (bug 
)
I help from time to time but the right reviewers for work on multimedia 
are Brent Fulgham, Eric Carlson, Jer Noble and Philippe Normand.
With our target (iOS/MacOS X) should we target WK1 or WK2? We plan to 
finalize the webcore part first, but we need to target an app, and a 
port for testing. NIX does not seem to be an option anymore.
Usually, what goes into the WebKit layer is small and WK1 and WK2 are 
done simultaneously. For the initial prototype, you can focus on WebKit2 
and port the code to WebKit1 once you have something stable.


On OS X, WebKit2 is used by WKWebView and Safari, WebKit1 is used by the 
WebView API. On iOS, WebKit2 is used by WKWebView and Safari, WebKit1 is 
used by UIWebView.


For initial prototyping, you can generally focus on WebKit2 first.
There also seem to have been a discussion about the design (platform 
vs client) triggered by adam Be.. Anybody knows if there was a 
conclusion? (bug ) We 
would prefer putting a maximum of common code in webcore, as proposed 
by adam.
The architecture depends on the backend but also security considerations 
(especially with the access to hardware). You should ask Eric Carlson 
for input.
We are also contributing some tests to w3c (based on testharness.js, 
testing the bindings and IDL only) that we plan to use for testing. 
Dominique has recently committed the tests for steams and tracks using 
the latest spec (here 
). 
Is there anything we should prepare in the layout tests for this as 
well? It looks like the media stream tests have been excluded from the 
tests for the time being.

That is a good start. You can import W3C tests into WebKit.

To qualify for a release, you would need to have a lot more testing than 
that. Given the scope of WebRTC, this will require improving the testing 
infrastructure of WebKit.
We are trying to have a working implementation by oct 15th, so we 
could send it for test around and get feedback in time for discussion 
during the W3C technical plenary and advisory committee meeting on 
oct. 27th, in San Jose, CA.
Honestly this seems a little short, WebRTC is big. Most non-trivial 
features take several months to get in good shape with proper testing 
and performance coverage.


It is probably possible to get a working prototype in 2 months, but this 
will require great review cycles.


Benjamin
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Re: [webkit-dev] Trying to turn WebRTC's code on - MEDIA_STREAM flags

2014-08-24 Thread Alexandre GOUAILLARD
Benjamin,

For clarification of the  goals and the scope, we intend to provide patches
in webkit for webRTC. We would love to see webRTC support in iOS and we
understand that having it in apple provided webkit (UIWebView) to comply to
apple store rule 2.17. We understand we do not have complete control over
the entire process, especially the eventual packaging and deployment, and
the timelines, and that apple does not comment about this, but we thought
implementing it in webkit was a necessary prerequisite in any case. For the
rest we will have faith :-)

During a phone conversation with eric C, we've ben told that we should
start by making it happen in the macOS X port as we would snot be able to
build for iOS and because the differences were not so big between the iOS
and the macOS ports.

JO has been working on the Media Capture and Stream and webRTC APIs for
almost a year, and developed an IE and Safari plugin that implements all of
the APIs. He reads/speaks/write web IDL fluently now, and now all the
subtleties of the constraints, streams, tracks, ect. I sit at the standard
committees and help with everything that is not clear from the specs.
Unfortunately, that does not help understand webkit intricacies and that's
where we are today.

We reached out to Eric C, Thiago from nokia (NIX port), kirun from samsung,
and started from there. I also speak regularly with adam Be. from ericson
at the w3c meetings. I will jump in the project and add an additional
senior staff, so we should be 2~3 FTE starting tuesday. Looking at philippe
N works in WK2, it looks like you would be a reviewer of any patch we would
submit, correct? (bug )

With our target (iOS/MacOS X) should we target WK1 or WK2? We plan to
finalize the webcore part first, but we need to target an app, and a port
for testing. NIX does not seem to be an option anymore.

There also seem to have been a discussion about the design (platform vs
client) triggered by adam Be.. Anybody knows if there was a conclusion? (bug
) We would prefer putting a
maximum of common code in webcore, as proposed by adam.

We are also contributing some tests to w3c (based on testharness.js,
testing the bindings and IDL only) that we plan to use for testing.
Dominique has recently committed the tests for steams and tracks using the
latest spec (here
).
Is there anything we should prepare in the layout tests for this as well?
It looks like the media stream tests have been excluded from the tests for
the time being.

We are trying to have a working implementation by oct 15th, so we could
send it for test around and get feedback in time for discussion during the
W3C technical plenary and advisory committee meeting on oct. 27th, in San
Jose, CA.

looking forward to any feedback.

regards,


   - Alex.
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