...@apple.com]
Sent: Tuesday, November 25, 2014 3:24 PM
To: Baldeva, Arpit
Cc: WebKit Development
Subject: Re: [webkit-dev] asm.js optimization path?
It's definitely possible to make the LLInt faster. I don't think that type
inference would necessarily do it. But I think that cold-hearted engineering
might
: Monday, November 24, 2014 8:19 AM
To: Baldeva, Arpit
Cc: webkit-dev@lists.webkit.org
Subject: Re: [webkit-dev] asm.js optimization path?
On Nov 24, 2014, at 7:56 AM, Baldeva, Arpit
abald...@ea.commailto:abald...@ea.com wrote:
Hi,
I was wondering if JavaScriptCore community ever considered adding
Hi,
I was wondering if JavaScriptCore community ever considered adding optimization
path for asm.js (http://asmjs.org/ ) ? I searched webkit bugzilla and did not
find any relevant discussions.
Any opinions in favor/against it?
Thanks
Arpit
___
Thanks. I created a bug here - https://bugs.webkit.org/show_bug.cgi?id=135483
and added some more info. The problem can be seen on the classic falling leaves
demo.
From: Byungseon Shin [mailto:xin...@gmail.com]
Sent: Thursday, July 31, 2014 5:10 PM
To: Darin Adler
Cc: Baldeva, Arpit; WebKit
Hi,
Going through the TextureMapperGL implementation, I see that BeginClip advances
the bit plane to the next
clipStack().setStencilIndex(stencilIndex * 2);
However, EndClip does not revert it back before calling
clipStack().applyIfNeeded(m_context3D.get());
The applyIfNeeded disables
Same here. We disable SVG for code size reasons as well. It would be nice to
continue to have the top level define for that purpose.
Thanks!
-Original Message-
From: webkit-dev-boun...@lists.webkit.org
[mailto:webkit-dev-boun...@lists.webkit.org] On Behalf Of Dan Minor
Sent: Monday,
Hi,
I am trying to build the WebKit Cairo port but running into some issues. I
fixed my local compiler errors(mostly by tweaking code to avoid the errors) but
now running into a crash that looks like something inside CFLite.dll.
I built as per instructions here -
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